Player Matchup

Thor
Thor
Alexander5210
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 152L
1,603 Elo+
Solo
Nu Wa
Nu Wa
TANVEN1
Nu Wa
Level 15
God Stats
0W - 2L
1,303 SR
Queue Stats
54W - 48L
1,527 Elo+
Party 1
Ymir
Ymir
XxArchBTWxX
Ymir
Level 17
God Stats
2W - 5L
1,537 SR
Queue Stats
31W - 24L
1,651 Elo+
Solo
King Arthur
King Arthur
外面全是成龙
King Arthur
Level 25
God Stats
25W - 16L
1,495 SR
Queue Stats
98W - 77L
1,545 Elo+
Party 1
Rama
Rama
收手吧阿祖
Rama
Level 25
God Stats
2W - 4L
1,244 SR
Queue Stats
95W - 84L
1,529 Elo+
Party 1
Team Averages
Level 22
1,416 SR
1,571 Elo+

VS

Team Averages
Level 22
1,539 SR
1,552 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
NoxParadox
Merlin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,539 Elo+
Solo
Osiris
Osiris
NucciWasImposor
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,621 Elo+
Solo
Danzaburou
Danzaburou
OldestSoul
Danzaburou
Level 29
God Stats
17W - 16L
1,557 SR
Queue Stats
169W - 182L
1,471 Elo+
Party 2
Awilix
Awilix
kimdokja
Awilix
Level 29
God Stats
23W - 12L
1,639 SR
Queue Stats
184W - 115L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 6 / 0
10,959
577
15,285
17,484
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
TANVEN1
Nu Wa
14
1 / 4 / 3
8,808
464
9,524
8,913
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 2
9,252
487
7,997
14,872
13,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
外面全是成龙
King Arthur
15
0 / 8 / 6
8,953
471
8,316
20,653
11,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 1
8,651
455
4,734
15,709
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 1 / 10
9,808
516
7,564
10,841
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
NoxParadox
Merlin
15
3 / 4 / 2
9,707
511
7,242
10,469
3,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 6 / 4
10,839
570
16,571
20,123
13,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
OldestSoul
Danzaburou
16
2 / 2 / 4
9,928
523
7,563
13,047
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
kimdokja
Awilix
18
14 / 4 / 7
11,734
618
19,107
17,133
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
17
Kills
28
28
Deaths
17
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
10
7
L
12
6
0
2
W
Merlin
NoxParadox
Merlin
3
4
2
1
W
7
6
4
1.5
W
Danzaburou
OldestSoul
Danzaburou
2
2
4
2
L
Nu Wa
TANVEN1
Nu Wa
1
4
3
0.63
L
2
6
2
0.5
W
Awilix
kimdokja
Awilix
14
4
7
4.38
L
King Arthur
外面全是成龙
King Arthur
0
8
6
0.38
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,856
Damage
58,047
77,631
Taken
71,613
41,363
Mitigated
39,806
14,306
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,564
1,543
2,702
2,240
10,841
8,238
897
2,016
8,825
33,887
0
L
15,285
3,889
0
3,558
17,484
7,581
967
2,637
14,847
0
60,687
W
Merlin
NoxParadox
Merlin
7,242
713
0
1,407
10,469
3,895
501
2,609
7,860
62,693
0
W
16,571
7,239
0
6,785
20,123
13,991
1,040
5,794
14,329
388
68,585
W
Danzaburou
OldestSoul
Danzaburou
7,563
3,268
0
6,462
13,047
6,645
2,553
418
12,629
0
73,196
L
Nu Wa
TANVEN1
Nu Wa
9,524
2,677
0
1,237
8,913
2,811
53
3,026
5,887
51,924
0
L
7,997
1,325
0
3,181
14,872
13,611
0
1,913
12,959
51,875
0
W
Awilix
kimdokja
Awilix
19,107
9,990
0
1,908
17,133
7,037
0
6,684
10,449
0
73,721
L
King Arthur
外面全是成龙
King Arthur
8,316
1,263
0
1,875
20,653
11,633
13
3,218
17,435
0
60,878
L
4,734
3,807
0
4,455
15,709
5,727
1,041
4,324
11,385
0
46,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,623
Gold Earned
52,016
491
Minions Killed
486
0
Camps Cleared
0
1,677,412
Distance Traveled
1,796,226
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,808
516
41
2
0
371,581
3
L
Thor
10,959
577
90
5
0
343,321
0
W
Merlin
9,707
511
115
6
0
360,001
0
W
Osiris
10,839
570
99
5
0
342,272
3
W
Danzaburou
9,928
523
126
7
0
333,330
3
L
Nu Wa
8,808
464
88
5
0
352,555
0
L
Ymir
9,252
487
99
5
0
304,558
0
W
Awilix
11,734
618
105
6
0
389,042
1
L
King Arthur
8,953
471
114
6
0
339,466
3
L
Rama
8,651
455
100
5
0
337,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role