Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Didigue53
Baba Yaga
Level 28
God Stats
21W - 19L
1,558 SR
Queue Stats
531W - 490L
1,508 Elo+
Party 1
Fenrir
Fenrir
Didios00
Fenrir
Level 29
God Stats
10W - 11L
1,553 SR
Queue Stats
469W - 462L
1,518 Elo+
Party 1
Horus
Horus
Lolipopmanager
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,641 Elo+
Solo
Cernunnos
Cernunnos
Romualdojuan
Cernunnos
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
114W - 119L
1,489 Elo+
Solo
Team Averages
Level 27
1,571 SR
1,531 Elo+

VS

Team Averages
Level 19
1,631 SR
1,513 Elo+
Ao Kuang
Ao Kuang
XUndeadHydraX
Ao Kuang
Level 28
God Stats
6W - 7L
1,640 SR
Queue Stats
163W - 182L
1,550 Elo+
Solo
Tiamat
Tiamat
akkarin1997
Tiamat
Level 27
God Stats
5W - 4L
1,636 SR
Queue Stats
20W - 11L
1,694 Elo+
Solo
Cthulhu
Cthulhu
guillermo3142
Cthulhu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 16L
1,369 Elo+
Solo
Thanatos
Thanatos
werty_5562
Thanatos
Level 16
God Stats
25W - 15L
1,683 SR
Queue Stats
36W - 37L
1,487 Elo+
Party 2
Zeus
Zeus
zeroodes
Zeus
Level 18
God Stats
15W - 10L
1,696 SR
Queue Stats
41W - 46L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 5
6,147
512
3,455
5,724
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Didigue53
Baba Yaga
12
1 / 0 / 2
6,376
531
2,526
4,106
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Didios00
Fenrir
13
5 / 0 / 1
7,393
616
4,446
8,650
3,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 2
7,690
641
4,939
6,305
2,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Romualdojuan
Cernunnos
12
7 / 1 / 0
7,054
588
6,125
9,891
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
XUndeadHydraX
Ao Kuang
9
0 / 3 / 1
5,457
455
2,017
6,759
2,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
11
2 / 3 / 0
6,743
562
7,134
7,800
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
8
0 / 4 / 0
5,262
439
2,407
7,178
2,741
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
werty_5562
Thanatos
9
1 / 4 / 1
5,769
481
3,209
8,516
2,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
11
0 / 3 / 0
6,290
524
2,405
5,705
1,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
3
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
5
2.5
W
Baba Yaga
Didigue53
Baba Yaga
1
0
2
2
W
Fenrir
Didios00
Fenrir
5
0
1
5.5
W
4
1
2
5
W
Cernunnos
Romualdojuan
Cernunnos
7
1
0
7
L
Ao Kuang
XUndeadHydraX
Ao Kuang
0
3
1
0.17
L
Tiamat
2
3
0
0.67
L
Cthulhu
0
4
0
0
L
Thanatos
werty_5562
Thanatos
1
4
1
0.38
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
17,172
34,676
Taken
35,958
13,566
Mitigated
14,385
15,403
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,455
326
0
1,253
5,724
3,298
303
1,775
3,743
11,170
0
W
Baba Yaga
Didigue53
Baba Yaga
2,526
131
0
2,700
4,106
1,467
734
2,339
1,714
31,698
0
W
Fenrir
Didios00
Fenrir
4,446
1,596
0
4,016
8,650
3,512
0
2,419
6,206
0
44,702
W
4,939
2,420
75
1,954
6,305
2,393
0
2,703
3,477
0
33,148
W
Cernunnos
Romualdojuan
Cernunnos
6,125
3,728
0
5,405
9,891
2,896
256
3,968
5,573
0
41,600
L
Ao Kuang
XUndeadHydraX
Ao Kuang
2,017
729
388
2,148
6,759
2,686
0
0
6,759
18,693
0
L
Tiamat
7,134
874
0
874
7,800
5,128
0
1,699
6,101
33,118
0
L
Cthulhu
2,407
544
0
246
7,178
2,741
100
198
6,980
17,224
0
L
Thanatos
werty_5562
Thanatos
3,209
1,219
0
4,720
8,516
2,208
0
1,613
6,903
0
20,740
L
Zeus
2,405
523
0
2,064
5,705
1,622
659
2,471
3,234
31,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
29,521
308
Minions Killed
262
0
Camps Cleared
0
1,179,341
Distance Traveled
1,186,257
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,147
512
22
2
0
270,341
3
W
Baba Yaga
6,376
531
52
4
0
228,894
0
W
Fenrir
7,393
616
93
8
0
269,989
1
W
Horus
7,690
641
70
6
0
211,921
2
W
Cernunnos
7,054
588
71
6
0
198,196
0
L
Ao Kuang
5,457
455
39
3
0
230,776
0
L
Tiamat
6,743
562
63
5
0
238,013
3
L
Cthulhu
5,262
439
37
3
0
226,367
3
L
Thanatos
5,769
481
43
4
0
273,830
0
L
Zeus
6,290
524
80
7
0
217,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role