Player Matchup

Neith
Neith
HCLC58
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 215L
1,486 Elo+
Party 1
Yemoja
Yemoja
MicRo_GaMeR65
Yemoja
Level 29
God Stats
2W - 4L
1,177 SR
Queue Stats
351W - 363L
1,565 Elo+
Solo
Hercules
Hercules
NormalerName2004
Hercules
Level 7
God Stats
1W - 1L
1,307 SR
Queue Stats
27W - 31L
1,521 Elo+
Party 2
Tiamat
Tiamat
Shallanegge
Tiamat
Level 142
God Stats
15W - 8L
1,511 SR
Queue Stats
518W - 420L
1,537 Elo+
Party 2
Anubis
Anubis
TylerCheshire97
Anubis
Level 25
God Stats
53W - 31L
1,578 SR
Queue Stats
64W - 49L
1,472 Elo+
Party 1
Team Averages
Level 45
1,415 SR
1,516 Elo+

VS

Team Averages
Level 24
1,571 SR
1,545 Elo+
Skadi
Skadi
Account51314
Skadi
Level 15
God Stats
10W - 8L
1,514 SR
Queue Stats
144W - 152L
1,450 Elo+
Solo
Cabrakan
Cabrakan
CharlieDigw
Cabrakan
Level 28
God Stats
2W - 1L
1,857 SR
Queue Stats
113W - 89L
1,656 Elo+
Solo
Guan Yu
Guan Yu
Gojo Satooru
Guan Yu
Level 29
God Stats
2W - 4L
1,522 SR
Queue Stats
118W - 124L
1,507 Elo+
Solo
Agni
Agni
Kini-1987
Agni
Level 24
God Stats
15W - 19L
1,651 SR
Queue Stats
119W - 101L
1,623 Elo+
Solo
Arachne
Arachne
judebrady14
Arachne
Level 24
God Stats
3W - 2L
1,309 SR
Queue Stats
218W - 215L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HCLC58
Neith
13
0 / 6 / 4
8,083
385
10,038
12,637
3,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 3 / 6
9,310
443
6,562
13,542
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 1 / 2
9,960
474
5,142
14,671
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
20
11 / 2 / 2
13,779
656
19,459
12,585
10,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 8
10,202
486
13,109
13,550
7,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
11,097
528
9,921
17,198
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
CharlieDigw
Cabrakan
16
1 / 5 / 3
10,343
493
12,847
17,778
24,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Gojo Satooru
Guan Yu
14
2 / 2 / 6
9,776
466
6,280
21,235
15,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
19
4 / 3 / 3
12,232
582
11,630
13,644
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
judebrady14
Arachne
15
1 / 4 / 4
9,749
464
6,860
14,246
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
18
Kills
14
14
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
L
Cabrakan
CharlieDigw
Cabrakan
1
5
3
0.5
L
Guan Yu
Gojo Satooru
Guan Yu
2
2
6
2.5
W
Neith
HCLC58
Neith
0
6
4
0.33
L
Agni
4
3
3
1.83
W
1
3
6
1.33
W
2
1
2
3
W
Tiamat
11
2
2
6
W
4
2
8
4
L
Arachne
judebrady14
Arachne
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,310
Damage
47,538
66,985
Taken
84,101
39,666
Mitigated
54,949
24,650
Healing
31,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,921
3,731
0
5,238
17,198
5,129
1,553
6,035
11,113
0
83,278
L
Cabrakan
CharlieDigw
Cabrakan
12,847
1,559
0
4,788
17,778
24,228
237
6,640
10,649
70,281
0
L
Guan Yu
Gojo Satooru
Guan Yu
6,280
1,289
3,224
9,319
21,235
15,755
364
11,013
10,097
0
26,502
W
Neith
HCLC58
Neith
10,038
4,743
0
2,182
12,637
3,511
218
2,781
9,711
0
50,974
L
Agni
11,630
330
0
4,190
13,644
5,309
0
8,107
5,327
100,146
0
W
6,562
893
2,889
4,580
13,542
8,706
528
2,969
10,472
31,645
0
W
5,142
1,789
0
4,528
14,671
9,803
642
9,080
5,034
0
43,885
W
Tiamat
19,459
1,733
19
2,834
12,585
10,555
916
4,958
7,339
101,397
0
W
13,109
664
0
7,618
13,550
7,091
0
3,438
9,952
62,226
0
L
Arachne
judebrady14
Arachne
6,860
5,737
0
4,312
14,246
4,528
0
6,586
7,373
0
54,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,334
Gold Earned
53,197
511
Minions Killed
623
0
Camps Cleared
0
1,860,386
Distance Traveled
1,904,861
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,097
528
120
6
0
301,868
5
L
Cabrakan
10,343
493
140
7
0
361,138
1
L
Guan Yu
9,776
466
36
2
0
436,876
6
W
Neith
8,083
385
81
4
0
325,045
0
L
Agni
12,232
582
231
11
0
410,518
1
W
Yemoja
9,310
443
39
2
0
353,850
2
W
Hercules
9,960
474
102
5
0
420,090
1
W
Tiamat
13,779
656
184
9
0
408,119
8
W
Anubis
10,202
486
105
5
0
353,282
0
L
Arachne
9,749
464
96
5
0
394,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role