Player Matchup

Vulcan
Vulcan
BullyDirtMaguire
Vulcan
Level 7
God Stats
2W - 1L
1,962 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
EwilanGilSayan
Nemesis
Level 141
God Stats
1W - 3L
1,278 SR
Queue Stats
423W - 424L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
Ledomidelo
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RDRO
Artemis
Level 11
God Stats
1W - 1L
1,182 SR
Queue Stats
17W - 17L
1,212 Elo+
Party 1
Zhong Kui
Zhong Kui
TutuKaHa
Zhong Kui
Level 29
God Stats
2W - 1L
1,286 SR
Queue Stats
65W - 75L
1,468 Elo+
Solo
Team Averages
Level 43
1,441 SR
1,429 Elo+

VS

Team Averages
Level 21
1,576 SR
1,538 Elo+
Mercury
Mercury
AliRezaor
Mercury
Level 14
God Stats
2W - 2L
1,543 SR
Queue Stats
14W - 12L
1,455 Elo+
Solo
Hercules
Hercules
TTPROUT
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo
Set
Set
Xacku14
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
伴星望月
Zeus
Level 29
God Stats
56W - 54L
1,630 SR
Queue Stats
214W - 229L
1,612 Elo+
Solo
Ullr
Ullr
霞琉璃罗
Ullr
Level 24
God Stats
1W - 1L
1,709 SR
Queue Stats
44W - 26L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
9,927
1,241
21,153
5,358
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 0 / 7
9,755
1,219
6,099
5,069
2,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Ledomidelo
Cabrakan
16
10 / 1 / 11
10,576
1,322
19,013
10,642
7,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
RDRO
Artemis
14
1 / 5 / 14
8,090
1,011
4,278
6,719
2,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
TutuKaHa
Zhong Kui
14
0 / 4 / 14
8,327
1,041
6,327
8,284
6,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

297

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AliRezaor
Mercury
13
2 / 10 / 4
8,086
1,011
3,303
14,962
7,293
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
TTPROUT
Hercules
14
2 / 3 / 7
8,200
1,025
7,753
17,395
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
11
1 / 2 / 1
7,022
878
1,017
1,989
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
5 / 5 / 3
8,805
1,101
12,226
12,486
4,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 9
8,203
1,025
6,214
13,414
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
24
Kills
11
11
Deaths
24
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
AliRezaor
Mercury
2
10
4
0.4
W
5
1
14
12
W
8
0
7
11.5
W
Cabrakan
Ledomidelo
Cabrakan
10
1
11
15.5
W
Artemis
RDRO
Artemis
1
5
14
1.6
L
Hercules
TTPROUT
Hercules
2
3
7
1.83
W
Zhong Kui
TutuKaHa
Zhong Kui
0
4
14
1.75
L
Set
1
2
1
0.75
L
5
5
3
1.3
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,870
Damage
30,513
36,072
Taken
60,246
21,181
Mitigated
27,676
6,548
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AliRezaor
Mercury
3,303
1,148
0
190
14,962
7,293
0
10,330
4,632
0
14,642
W
21,153
6,657
0
2,297
5,358
2,380
0
1,716
3,618
45,944
0
W
6,099
1,758
0
1,617
5,069
2,522
0
1,185
3,834
0
20,362
W
Cabrakan
Ledomidelo
Cabrakan
19,013
2,164
0
1,049
10,642
7,445
0
3,767
6,731
25,982
0
W
Artemis
RDRO
Artemis
4,278
1,886
0
0
6,719
2,737
0
2,842
3,779
0
13,474
L
Hercules
TTPROUT
Hercules
7,753
1,093
0
2,428
17,395
10,853
0
13,185
4,210
0
18,141
W
Zhong Kui
TutuKaHa
Zhong Kui
6,327
729
487
1,098
8,284
6,097
0
2,716
5,493
27,033
0
L
Set
1,017
439
0
231
1,989
744
0
1,524
465
0
1,726
L
12,226
1,358
71
582
12,486
4,166
0
10,240
2,246
30,754
0
L
6,214
2,299
0
1,385
13,414
4,620
0
11,214
2,200
0
31,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
40,316
171
Minions Killed
147
9
Camps Cleared
3
776,774
Distance Traveled
618,159
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,086
1,011
24
3
0
150,863
0
W
Vulcan
9,927
1,241
53
7
3
183,330
3
W
Nemesis
9,755
1,219
36
5
2
169,497
0
W
Cabrakan
10,576
1,322
10
1
2
162,421
2
W
Artemis
8,090
1,011
21
3
1
122,321
1
L
Hercules
8,200
1,025
28
4
0
161,811
0
W
Zhong Kui
8,327
1,041
51
6
1
139,205
0
L
Set
7,022
878
1
0
1
38,835
0
L
Zeus
8,805
1,101
49
6
1
123,285
1
L
Ullr
8,203
1,025
45
6
1
143,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role