Player Matchup

Merlin
Merlin
AuDrEnS
Merlin
Level 91
God Stats
3W - 3L
1,456 SR
Queue Stats
30W - 33L
1,481 Elo+
Solo
Skadi
Skadi
Neride
Skadi
Level 100
God Stats
19W - 14L
1,737 SR
Queue Stats
52W - 58L
1,520 Elo+
Solo
Cthulhu
Cthulhu
dragull
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,565 SR
1,500 Elo+

VS

Team Averages
Level 150
1,501 SR
1,477 Elo+
Neith
Neith
Agonie
Neith
Level 155
God Stats
1W - 2L
1,334 SR
Queue Stats
8W - 14L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Sonnenwalzer
Cthulhu
Level 137
God Stats
1W - 3L
1,710 SR
Queue Stats
4W - 8L
1,409 Elo+
Party 1
Chang'e
Chang'e
hnsen
Chang'e
Level 159
God Stats
14W - 18L
1,459 SR
Queue Stats
625W - 681L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AuDrEnS
Merlin
16
11 / 1 / 6
11,457
818
18,150
9,997
3,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Neride
Skadi
14
6 / 1 / 8
10,667
762
15,957
10,128
3,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
dragull
Cthulhu
13
1 / 4 / 12
9,648
689
6,667
13,412
10,485
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agonie
Neith
11
1 / 7 / 1
8,168
583
9,297
12,627
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Sonnenwalzer
Cthulhu
11
2 / 6 / 3
9,576
684
8,982
19,419
16,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
hnsen
Chang'e
13
2 / 5 / 3
9,216
658
7,377
14,856
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
5
6
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Agonie
Neith
1
7
1
0.21
W
Merlin
AuDrEnS
Merlin
11
1
6
14
W
Skadi
Neride
Skadi
6
1
8
10
L
Cthulhu
Sonnenwalzer
Cthulhu
2
6
3
0.58
W
Cthulhu
dragull
Cthulhu
1
4
12
1.75
L
Chang'e
hnsen
Chang'e
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,774
Damage
25,656
33,537
Taken
46,902
17,994
Mitigated
27,525
8,887
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agonie
Neith
9,297
3,796
0
1,129
12,627
5,934
0
7,980
4,647
0
32,150
W
Merlin
AuDrEnS
Merlin
18,150
2,842
495
4,084
9,997
3,774
1,392
6,923
2,974
49,043
0
W
Skadi
Neride
Skadi
15,957
8,654
0
1,946
10,128
3,735
2,020
5,843
4,160
0
63,798
L
Cthulhu
Sonnenwalzer
Cthulhu
8,982
1,167
0
834
19,419
16,331
0
10,811
8,608
19,217
0
W
Cthulhu
dragull
Cthulhu
6,667
393
427
1,935
13,412
10,485
155
3,593
9,529
32,359
0
L
Chang'e
hnsen
Chang'e
7,377
470
2,171
5,217
14,856
5,260
0
6,106
8,750
39,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
26,960
198
Minions Killed
142
0
Camps Cleared
0
743,251
Distance Traveled
643,974
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,168
583
60
4
0
211,972
0
W
Merlin
11,457
818
73
5
0
235,767
1
W
Skadi
10,667
762
83
6
0
255,349
5
L
Cthulhu
9,576
684
12
1
0
227,344
0
W
Cthulhu
9,648
689
42
3
0
252,135
7
L
Chang'e
9,216
658
70
5
0
204,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role