Player Matchup

Hou Yi
Hou Yi
MalawagMeester57
Hou Yi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
423W - 448L
1,494 Elo+
Party 1
Merlin
Merlin
Vaaiki69
Merlin
Level 114
God Stats
13W - 17L
1,379 SR
Queue Stats
38W - 41L
1,380 Elo+
Solo
Hera
Hera
WonderKont2160
Hera
Level 135
God Stats
2W - 4L
1,500 SR
Queue Stats
243W - 249L
1,541 Elo+
Party 1
Horus
Horus
enzo-claro
Horus
Level 58
God Stats
6W - 11L
1,324 SR
Queue Stats
715W - 752L
1,400 Elo+
Solo
Arachne
Arachne
tony23red
Arachne
Level 94
God Stats
46W - 28L
1,544 SR
Queue Stats
204W - 238L
1,464 Elo+
Solo
Team Averages
Level 110
1,449 SR
1,456 Elo+

VS

Team Averages
Level 85
1,555 SR
1,447 Elo+
Thanatos
Thanatos
Milary_bleze
Thanatos
Level 36
God Stats
8W - 3L
1,500 SR
Queue Stats
79W - 85L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Siar187
Nu Wa
Level 118
God Stats
10W - 8L
1,646 SR
Queue Stats
64W - 55L
1,459 Elo+
Solo
King Arthur
King Arthur
Skull_King028
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,352 Elo+
Solo
Sobek
Sobek
maasbankerz
Sobek
Level 152
God Stats
6W - 2L
1,697 SR
Queue Stats
83W - 71L
1,497 Elo+
Solo
Neith
Neith
thorcete03
Neith
Level 77
God Stats
21W - 29L
1,431 SR
Queue Stats
343W - 327L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,155
447
3,842
10,253
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Vaaiki69
Merlin
13
1 / 2 / 2
7,409
463
5,757
7,357
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 2
8,440
528
4,727
8,009
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
16
3 / 2 / 0
9,176
574
6,535
14,305
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
tony23red
Arachne
12
3 / 2 / 2
7,761
485
4,822
10,935
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Milary_bleze
Thanatos
15
4 / 2 / 1
9,009
563
7,555
11,485
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Siar187
Nu Wa
13
2 / 2 / 4
8,126
508
11,938
6,615
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Skull_King028
King Arthur
5
0 / 2 / 0
5,106
319
1,189
2,975
1,138
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 2
6,608
413
5,265
11,769
9,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
1 / 3 / 1
7,598
475
4,613
9,168
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
10
10
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Thanatos
Milary_bleze
Thanatos
4
2
1
2.25
L
Nu Wa
Siar187
Nu Wa
2
2
4
2
L
King Arthur
Skull_King028
King Arthur
0
2
0
0
W
Merlin
Vaaiki69
Merlin
1
2
2
1
W
2
3
2
1
W
Horus
3
2
0
1.5
L
3
1
2
4
L
Neith
1
3
1
0.5
W
Arachne
tony23red
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
30,560
50,859
Taken
42,012
16,750
Mitigated
20,885
20,870
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,842
1,649
0
4,308
10,253
3,055
673
3,874
6,379
0
37,625
L
Thanatos
Milary_bleze
Thanatos
7,555
2,354
116
11,265
11,485
4,366
460
83
11,362
0
52,420
L
Nu Wa
Siar187
Nu Wa
11,938
2,733
0
952
6,615
2,292
830
3,105
3,344
67,179
0
L
King Arthur
Skull_King028
King Arthur
1,189
452
0
480
2,975
1,138
0
0
2,975
0
5,520
W
Merlin
Vaaiki69
Merlin
5,757
80
380
3,272
7,357
2,091
0
3,175
4,182
49,030
0
W
4,727
1,172
0
1,253
8,009
2,382
1,613
3,908
4,101
49,331
0
W
Horus
6,535
3,191
76
7,932
14,305
5,882
1,399
1,653
12,652
0
56,105
L
5,265
299
216
4,157
11,769
9,936
112
3,463
8,266
20,560
0
L
Neith
4,613
915
0
3,799
9,168
3,153
422
3,543
5,581
0
57,385
W
Arachne
tony23red
Arachne
4,822
3,994
0
3,649
10,935
3,340
0
4,593
6,342
0
37,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
36,447
451
Minions Killed
371
0
Camps Cleared
0
1,438,066
Distance Traveled
1,199,249
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,155
447
62
4
0
276,918
0
L
Thanatos
9,009
563
115
7
0
310,235
1
L
Nu Wa
8,126
508
109
7
0
261,995
2
L
King Arthur
5,106
319
13
1
0
87,067
1
W
Merlin
7,409
463
109
7
0
292,941
0
W
Hera
8,440
528
116
7
0
264,977
4
W
Horus
9,176
574
111
7
0
293,957
1
L
Sobek
6,608
413
31
2
0
298,056
3
L
Neith
7,598
475
103
6
0
241,896
0
W
Arachne
7,761
485
53
3
0
309,273
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role