Player Matchup

Baron Samedi
Baron Samedi
CaptainBarde
Baron Samedi
Level 7
God Stats
4W - 5L
1,497 SR
Queue Stats
16W - 18L
1,281 Elo+
Party 1
Anhur
Anhur
GEBORIFEED
Anhur
Level 29
God Stats
5W - 9L
1,480 SR
Queue Stats
135W - 125L
1,530 Elo+
Solo
Serqet
Serqet
JewishLobster
Serqet
Level 7
God Stats
15W - 15L
1,519 SR
Queue Stats
57W - 46L
1,466 Elo+
Solo
Nu Wa
Nu Wa
aLeBlanc
Nu Wa
Level 22
God Stats
5W - 5L
1,514 SR
Queue Stats
21W - 32L
1,407 Elo+
Solo
Chaac
Chaac
lokifire7
Chaac
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 28L
1,285 Elo+
Party 1
Team Averages
Level 16
1,502 SR
1,394 Elo+

VS

Team Averages
Level 16
1,546 SR
1,369 Elo+
Chronos
Chronos
 
Chronos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Rapireno
Hera
Level 12
God Stats
4W - 0L
1,687 SR
Queue Stats
13W - 16L
1,330 Elo+
Solo
Hel
Hel
hemo99
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,007 Elo+
Solo
Izanami
Izanami
marcosfs
Izanami
Level 29
God Stats
28W - 19L
1,806 SR
Queue Stats
159W - 174L
1,574 Elo+
Solo
Cupid
Cupid
rollrollBilld
Cupid
Level 17
God Stats
4W - 6L
1,235 SR
Queue Stats
59W - 51L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainBarde
Baron Samedi
17
3 / 4 / 4
10,469
419
5,889
9,638
6,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
20
13 / 5 / 4
13,769
551
19,578
27,570
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 7 / 2
11,784
471
6,986
18,493
11,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
aLeBlanc
Nu Wa
17
1 / 10 / 6
10,608
424
8,744
15,893
5,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
lokifire7
Chaac
17
5 / 8 / 4
11,808
472
15,452
30,145
28,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
15 / 4 / 7
15,584
623
27,871
28,518
10,794
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
18
6 / 7 / 9
12,666
507
12,286
12,298
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
hemo99
Hel
12
0 / 8 / 1
9,447
378
2,842
9,503
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
marcosfs
Izanami
20
7 / 4 / 8
16,019
641
13,163
15,317
7,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 4
14,652
586
14,082
17,369
6,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
25
Kills
34
34
Deaths
27
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
15
4
7
4.63
L
Baron Samedi
CaptainBarde
Baron Samedi
3
4
4
1.25
L
Anhur
13
5
4
3
L
3
7
2
0.57
W
Hera
6
7
9
1.5
L
Nu Wa
aLeBlanc
Nu Wa
1
10
6
0.4
W
Hel
hemo99
Hel
0
8
1
0.06
L
Chaac
lokifire7
Chaac
5
8
4
0.88
W
Izanami
marcosfs
Izanami
7
4
8
2.75
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,649
Damage
70,244
101,739
Taken
83,005
62,948
Mitigated
32,524
29,488
Healing
24,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
27,871
12,415
0
15,205
28,518
10,794
1,996
4,603
22,901
113,170
0
L
Baron Samedi
CaptainBarde
Baron Samedi
5,889
353
1,172
2,488
9,638
6,076
542
5,752
3,886
40,779
0
L
Anhur
19,578
10,006
0
11,495
27,570
11,354
490
6,698
20,872
0
116,419
L
6,986
2,180
0
4,938
18,493
11,490
0
6,633
11,860
0
75,638
W
Hera
12,286
3,800
0
871
12,298
3,262
214
2,247
9,437
52,492
0
L
Nu Wa
aLeBlanc
Nu Wa
8,744
2,443
0
1,509
15,893
5,535
543
6,306
9,587
68,002
0
W
Hel
hemo99
Hel
2,842
805
630
212
9,503
4,953
454
1,601
7,827
27,456
0
L
Chaac
lokifire7
Chaac
15,452
5,655
0
7,886
30,145
28,493
1,371
17,610
12,535
0
55,192
W
Izanami
marcosfs
Izanami
13,163
9,292
0
1,052
15,317
7,210
12,962
1,774
13,103
0
133,754
W
14,082
10,240
344
6,448
17,369
6,305
1,144
4,408
12,886
0
101,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
68,368
508
Minions Killed
707
0
Camps Cleared
0
1,929,517
Distance Traveled
2,098,040
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,584
623
159
6
0
440,157
0
L
Baron Samedi
10,469
419
59
2
0
376,408
2
L
Anhur
13,769
551
135
5
0
362,828
2
L
Serqet
11,784
471
119
5
0
416,349
3
W
Hera
12,666
507
90
4
0
407,320
2
L
Nu Wa
10,608
424
99
4
0
374,352
2
W
Hel
9,447
378
44
2
0
382,546
2
L
Chaac
11,808
472
96
4
0
399,580
4
W
Izanami
16,019
641
256
10
0
426,255
0
W
Cupid
14,652
586
158
6
0
441,762
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role