Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DisabledPaul
Raijin
Level 35
God Stats
0W - 2L
1,273 SR
Queue Stats
9W - 20L
1,292 Elo+
Party 1
Susano
Susano
ParalyzedPingu
Susano
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 136L
1,385 Elo+
Party 1
Odin
Odin
X LAZERSHOTZ X
Odin
Level 160
God Stats
0W - 2L
1,764 SR
Queue Stats
172W - 183L
1,493 Elo+
Solo
Medusa
Medusa
zt614271458
Medusa
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 201L
1,583 Elo+
Solo
Team Averages
Level 104
1,507 SR
1,451 Elo+

VS

Team Averages
Level 102
1,572 SR
1,530 Elo+
Cthulhu
Cthulhu
JOJO 313
Cthulhu
Level 115
God Stats
1W - 1L
2,084 SR
Queue Stats
66W - 57L
1,558 Elo+
Solo
Chaac
Chaac
LunchLine94
Chaac
Level 100
God Stats
4W - 2L
1,278 SR
Queue Stats
161W - 175L
1,485 Elo+
Solo
Bakasura
Bakasura
Neeep
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Slayzar
Xing Tian
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 192L
1,511 Elo+
Solo
Kukulkan
Kukulkan
ohAonaran
Kukulkan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 6
7,397
822
8,875
6,474
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
13
5 / 2 / 1
7,546
838
6,567
5,047
2,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 1
5,468
608
1,258
2,576
996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 6
8,597
955
3,222
12,580
10,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
14
2 / 3 / 3
7,312
812
4,185
6,971
2,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JOJO 313
Cthulhu
14
3 / 3 / 8
7,815
868
8,354
9,104
6,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 1 / 7
8,318
924
9,110
7,276
5,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Neeep
Bakasura
11
0 / 2 / 6
7,193
799
932
4,754
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Slayzar
Xing Tian
14
1 / 2 / 7
7,547
839
4,831
12,860
8,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ohAonaran
Kukulkan
16
6 / 2 / 4
9,051
1,006
7,890
5,351
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
13
13
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
6
1.67
L
Raijin
5
2
1
2.75
W
Cthulhu
JOJO 313
Cthulhu
3
3
8
2.33
W
3
1
7
6.5
W
Bakasura
Neeep
Bakasura
0
2
6
1.5
L
0
2
1
0.25
W
Xing Tian
Slayzar
Xing Tian
1
2
7
2.25
L
1
3
6
1.33
W
Kukulkan
ohAonaran
Kukulkan
6
2
4
4
L
Medusa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
31,117
33,648
Taken
39,345
19,236
Mitigated
25,499
10,284
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,875
647
198
1,466
6,474
2,704
0
3,754
2,720
27,318
0
L
Raijin
6,567
430
0
1,774
5,047
2,419
0
3,235
1,692
15,612
0
W
Cthulhu
JOJO 313
Cthulhu
8,354
255
801
1,564
9,104
6,924
250
5,088
4,016
18,826
0
W
9,110
764
903
3,391
7,276
5,467
261
2,496
4,780
0
15,089
W
Bakasura
Neeep
Bakasura
932
772
783
1,299
4,754
2,331
449
818
3,936
0
4,238
L
1,258
227
0
0
2,576
996
0
2,223
353
0
1,592
W
Xing Tian
Slayzar
Xing Tian
4,831
421
1,777
5,000
12,860
8,197
308
3,851
9,009
8,221
0
L
3,222
481
582
4,465
12,580
10,149
0
7,183
5,357
0
5,755
W
Kukulkan
ohAonaran
Kukulkan
7,890
729
426
1,487
5,351
2,580
616
3,189
2,162
25,139
0
L
Medusa
4,185
1,933
0
1,799
6,971
2,968
0
4,680
2,291
0
11,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
39,924
82
Minions Killed
108
0
Camps Cleared
0
699,259
Distance Traveled
827,484
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,397
822
34
4
0
151,091
2
L
Raijin
7,546
838
14
2
0
130,202
0
W
Cthulhu
7,815
868
8
1
0
167,674
0
W
Chaac
8,318
924
23
3
0
160,410
3
W
Bakasura
7,193
799
17
2
0
152,462
0
L
Susano
5,468
608
1
0
0
95,860
1
W
Xing Tian
7,547
839
12
1
0
177,050
0
L
Odin
8,597
955
7
1
0
157,089
0
W
Kukulkan
9,051
1,006
48
5
0
169,888
0
L
Medusa
7,312
812
26
3
0
165,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role