Player Matchup

Ymir
Ymir
HammerOfLegion
Ymir
Level 27
God Stats
7W - 6L
1,682 SR
Queue Stats
34W - 27L
1,685 Elo+
Party 1
Anhur
Anhur
HuffingE10
Anhur
Level 28
God Stats
21W - 27L
1,480 SR
Queue Stats
339W - 321L
1,567 Elo+
Party 1
Bellona
Bellona
Nobbas
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,746 Elo+
Solo
Kukulkan
Kukulkan
Sakrudkar
Kukulkan
Level 27
God Stats
78W - 80L
1,603 SR
Queue Stats
167W - 191L
1,587 Elo+
Solo
Bakasura
Bakasura
SmokeyRaptor
Bakasura
Level 25
God Stats
12W - 12L
1,526 SR
Queue Stats
41W - 36L
1,539 Elo+
Solo
Team Averages
Level 26
1,558 SR
1,625 Elo+

VS

Team Averages
Level 21
1,569 SR
1,505 Elo+
Neith
Neith
Iarry
Neith
Level 27
God Stats
14W - 2L
1,895 SR
Queue Stats
162W - 152L
1,639 Elo+
Solo
Geb
Geb
JeffreyBones
Geb
Level 18
God Stats
2W - 4L
1,449 SR
Queue Stats
130W - 117L
1,544 Elo+
Solo
Mercury
Mercury
WombaS
Mercury
Level 3
God Stats
32W - 29L
1,500 SR
Queue Stats
143W - 133L
1,264 Elo+
Solo
Scylla
Scylla
crabcake69
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 47L
1,647 Elo+
Solo
Horus
Horus
图吧www
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 95L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,577
558
2,884
6,326
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
9
1 / 2 / 3
5,096
510
2,400
5,085
1,078
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Nobbas
Bellona
12
6 / 0 / 0
6,752
675
6,513
3,177
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Sakrudkar
Kukulkan
11
3 / 1 / 2
6,424
642
3,600
2,754
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
SmokeyRaptor
Bakasura
10
0 / 2 / 4
5,650
565
2,466
6,897
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iarry
Neith
9
5 / 1 / 0
5,569
557
6,619
3,848
1,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 2
5,292
529
2,207
6,788
2,659
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
WombaS
Mercury
8
0 / 3 / 1
4,859
486
1,441
6,027
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
crabcake69
Scylla
8
1 / 2 / 1
4,635
464
2,308
4,602
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
图吧www
Horus
5
0 / 5 / 0
3,931
393
565
6,916
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
6
6
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Anhur
1
2
3
1.25
L
Neith
Iarry
Neith
5
1
0
5
L
0
1
2
1
W
Bellona
Nobbas
Bellona
6
0
0
6
W
Kukulkan
Sakrudkar
Kukulkan
3
1
2
4
W
Bakasura
SmokeyRaptor
Bakasura
0
2
4
1
L
Mercury
WombaS
Mercury
0
3
1
0.17
L
Scylla
crabcake69
Scylla
1
2
1
0.75
L
Horus
图吧www
Horus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
13,140
24,239
Taken
28,181
9,997
Mitigated
10,646
9,075
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,884
120
0
2,381
6,326
2,773
0
1,206
5,120
15,538
0
W
Anhur
2,400
1,214
0
2,138
5,085
1,078
148
819
4,266
0
20,225
L
Neith
Iarry
Neith
6,619
3,904
0
1,548
3,848
1,280
0
773
3,000
0
29,036
L
2,207
270
0
1,959
6,788
2,659
0
1,688
4,960
15,109
0
W
Bellona
Nobbas
Bellona
6,513
2,455
0
1,436
3,177
3,226
0
0
3,067
0
32,580
W
Kukulkan
Sakrudkar
Kukulkan
3,600
334
0
0
2,754
882
314
1,564
1,190
36,251
0
W
Bakasura
SmokeyRaptor
Bakasura
2,466
1,967
0
3,120
6,897
2,038
0
926
5,971
0
20,394
L
Mercury
WombaS
Mercury
1,441
907
0
695
6,027
1,757
0
1,243
4,729
0
23,191
L
Scylla
crabcake69
Scylla
2,308
113
171
708
4,602
1,371
108
2,780
1,822
17,379
0
L
Horus
图吧www
Horus
565
391
177
792
6,916
3,579
0
0
6,916
0
6,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
24,286
274
Minions Killed
163
0
Camps Cleared
0
995,853
Distance Traveled
902,595
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,577
558
18
2
0
198,883
2
W
Anhur
5,096
510
41
4
0
176,588
3
L
Neith
5,569
557
51
5
0
144,028
3
L
Geb
5,292
529
21
2
0
200,293
5
W
Bellona
6,752
675
70
7
0
201,666
6
W
Kukulkan
6,424
642
73
7
0
207,011
2
W
Bakasura
5,650
565
72
7
0
211,705
1
L
Mercury
4,859
486
50
5
0
221,648
0
L
Scylla
4,635
464
27
3
0
176,655
0
L
Horus
3,931
393
14
1
0
159,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role