Player Matchup

Ares
Ares
K Crash x POHA
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,322 Elo+
Solo
Chaac
Chaac
Nike10Wyatt
Chaac
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 52L
1,779 Elo+
Party 1
Janus
Janus
RichardxxJ
Janus
Level 28
God Stats
1W - 3L
1,215 SR
Queue Stats
113W - 95L
1,565 Elo+
Solo
Apollo
Apollo
Spongina93
Apollo
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,926 Elo+
Party 1
Arachne
Arachne
berlo988
Arachne
Level 27
God Stats
6W - 3L
1,600 SR
Queue Stats
277W - 285L
1,491 Elo+
Party 1
Team Averages
Level 18
1,463 SR
1,617 Elo+

VS

Team Averages
Level 19
1,503 SR
1,492 Elo+
Xing Tian
Xing Tian
Luque_Dollar
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Mr_C0L3R4
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,520 Elo+
Solo
Fenrir
Fenrir
Rage_Harderlol
Fenrir
Level 7
God Stats
10W - 6L
1,500 SR
Queue Stats
155W - 139L
1,423 Elo+
Solo
Janus
Janus
RentnerOhneGeld
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,420 Elo+
Solo
Anhur
Anhur
money_for_chat
Anhur
Level 27
God Stats
11W - 20L
1,515 SR
Queue Stats
123W - 103L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 7
8,397
420
2,471
17,224
18,977
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 1 / 3
12,185
609
13,319
17,725
17,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
16
4 / 5 / 9
10,417
521
13,228
13,181
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Spongina93
Apollo
19
12 / 5 / 4
12,676
634
15,480
17,389
7,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
berlo988
Arachne
17
7 / 8 / 7
11,220
561
12,786
21,423
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Luque_Dollar
Xing Tian
14
2 / 3 / 4
8,433
422
6,679
15,068
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 11 / 6
8,553
428
6,089
12,765
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
9 / 6 / 4
10,031
502
13,940
14,126
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 7 / 10
10,585
529
22,372
15,737
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 2 / 7
12,012
601
15,515
17,619
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
60
29
Kills
29
29
Deaths
29
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
10
7
0.45
L
Xing Tian
Luque_Dollar
Xing Tian
2
3
4
1.33
L
1
11
6
0.36
W
5
1
3
6.5
L
9
6
4
1.83
L
8
7
10
1.86
W
Janus
4
5
9
1.7
W
Apollo
Spongina93
Apollo
12
5
4
2.8
W
Arachne
berlo988
Arachne
7
8
7
1.31
L
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,284
Damage
64,595
86,942
Taken
75,315
56,157
Mitigated
39,680
26,268
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,471
599
0
0
17,224
18,977
406
9,892
7,332
12,817
0
L
Xing Tian
Luque_Dollar
Xing Tian
6,679
429
0
285
15,068
12,603
0
3,409
11,234
23,916
0
L
6,089
824
503
1,137
12,765
6,119
0
1,884
10,881
34,859
0
W
13,319
2,038
0
8,353
17,725
17,790
0
7,680
10,045
0
77,402
L
13,940
4,080
0
1,347
14,126
6,505
0
2,648
11,453
0
62,329
L
22,372
2,597
507
4,130
15,737
6,480
585
5,771
9,916
67,763
0
W
Janus
13,228
419
266
1,172
13,181
4,115
898
3,544
9,637
61,678
0
W
Apollo
Spongina93
Apollo
15,480
10,767
390
8,664
17,389
7,200
5,560
6,369
11,020
0
68,364
W
Arachne
berlo988
Arachne
12,786
8,222
0
7,423
21,423
8,075
0
7,655
13,768
0
64,917
L
15,515
10,570
0
7,473
17,619
7,973
91
1,987
15,557
0
78,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,895
Gold Earned
49,614
480
Minions Killed
420
0
Camps Cleared
0
1,710,433
Distance Traveled
1,726,837
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,397
420
17
1
0
306,761
0
L
Xing Tian
8,433
422
39
2
0
386,548
0
L
Ra
8,553
428
60
3
0
330,864
1
W
Chaac
12,185
609
161
8
0
330,767
12
L
Fenrir
10,031
502
95
5
0
314,667
2
L
Janus
10,585
529
103
5
0
340,738
1
W
Janus
10,417
521
91
5
0
366,825
2
W
Apollo
12,676
634
115
6
0
320,870
3
W
Arachne
11,220
561
96
5
0
385,210
5
L
Anhur
12,012
601
123
6
0
354,020
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role