Player Matchup

Ymir
Ymir
BABANsı
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,384 Elo+
Party 1
Mulan
Mulan
ChuckyGamer
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 1
Fenrir
Fenrir
InHumanGod
Fenrir
Level 15
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 1
Anhur
Anhur
farkaspeeter
Anhur
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 142L
1,397 Elo+
Solo
Sol
Sol
落笔画永恒
Sol
Level 19
God Stats
6W - 6L
1,317 SR
Queue Stats
112W - 116L
1,432 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,398 Elo+

VS

Team Averages
Level 27
1,516 SR
1,423 Elo+
Zeus
Zeus
ANARCHICAL
Zeus
Level 18
God Stats
4W - 2L
1,533 SR
Queue Stats
32W - 36L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
Dariusakalam
Sun Wukong
Level 27
God Stats
13W - 9L
1,551 SR
Queue Stats
76W - 70L
1,484 Elo+
Solo
Cerberus
Cerberus
SkyDOG1337
Cerberus
Level 47
God Stats
1W - 0L
1,582 SR
Queue Stats
10W - 8L
1,448 Elo+
Party 2
Neith
Neith
Sm0k5
Neith
Level 28
God Stats
56W - 50L
1,509 SR
Queue Stats
348W - 397L
1,441 Elo+
Solo
Chaac
Chaac
TalTurtleSea
Chaac
Level 15
God Stats
3W - 1L
1,407 SR
Queue Stats
10W - 10L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 8 / 7
11,164
447
11,725
24,977
26,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 7 / 15
12,323
493
14,302
26,959
26,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
InHumanGod
Fenrir
20
12 / 9 / 8
13,633
545
17,925
23,931
12,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 9 / 14
11,309
452
8,851
19,869
7,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 6 / 7
14,017
561
18,258
19,685
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 10
13,435
537
28,011
17,105
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Dariusakalam
Sun Wukong
18
2 / 5 / 20
11,947
478
10,333
22,294
15,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
SkyDOG1337
Cerberus
17
3 / 5 / 25
12,553
502
10,753
27,089
31,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Sm0k5
Neith
20
16 / 6 / 12
14,183
567
23,840
18,448
6,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 9 / 18
12,777
511
14,229
23,143
15,280
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
124
31
Kills
39
39
Deaths
33
51
Assists
85
Player
Kills
Deaths
Assists
KDA
W
13
8
10
2.25
L
Ymir
5
8
7
1.06
L
5
7
15
1.79
W
Sun Wukong
Dariusakalam
Sun Wukong
2
5
20
2.4
L
Fenrir
InHumanGod
Fenrir
12
9
8
1.78
W
Cerberus
SkyDOG1337
Cerberus
3
5
25
3.1
W
Neith
Sm0k5
Neith
16
6
12
3.67
W
5
9
18
1.56
L
1
9
14
0.89
L
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,061
Damage
87,166
115,421
Taken
108,079
81,751
Mitigated
74,253
23,867
Healing
33,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,011
4,285
0
4,589
17,105
5,812
1,105
8,660
8,295
70,980
0
L
Ymir
11,725
1,260
0
924
24,977
26,269
318
11,646
13,252
34,405
0
L
14,302
2,808
0
4,323
26,959
26,933
1,269
8,854
17,998
0
52,646
W
Sun Wukong
Dariusakalam
Sun Wukong
10,333
1,693
0
6,253
22,294
15,188
131
6,116
16,128
0
61,814
L
Fenrir
InHumanGod
Fenrir
17,925
4,561
0
6,776
23,931
12,897
150
4,226
19,705
0
92,791
W
Cerberus
SkyDOG1337
Cerberus
10,753
722
1,191
8,676
27,089
31,119
418
9,154
17,760
47,923
0
W
Neith
Sm0k5
Neith
23,840
14,455
0
6,178
18,448
6,854
5,598
5,188
13,185
0
93,045
W
14,229
3,687
0
6,395
23,143
15,280
1,835
7,288
15,580
85
74,128
L
8,851
3,340
0
5,037
19,869
7,741
1,137
4,874
14,862
0
46,801
L
18,258
4,414
0
6,807
19,685
7,911
1,385
9,237
10,359
79,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,446
Gold Earned
64,895
442
Minions Killed
525
0
Camps Cleared
0
2,067,942
Distance Traveled
2,083,267
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,435
537
69
3
0
373,921
2
L
Ymir
11,164
447
39
2
0
397,933
2
L
Mulan
12,323
493
89
4
0
421,398
2
W
Sun Wukong
11,947
478
104
4
0
468,530
0
L
Fenrir
13,633
545
105
4
0
438,706
3
W
Cerberus
12,553
502
104
4
0
421,254
5
W
Neith
14,183
567
136
5
0
377,582
2
W
Chaac
12,777
511
112
4
0
441,980
1
L
Anhur
11,309
452
80
3
0
399,178
6
L
Sol
14,017
561
129
5
0
410,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role