Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EbimoHashino
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,575 Elo+
Party 1
Set
Set
RobertoXDDD
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,460 Elo+
Solo
Nu Wa
Nu Wa
UlsanTroll
Nu Wa
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 88L
1,585 Elo+
Party 1
Camazotz
Camazotz
silenters
Camazotz
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,503 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,525 Elo+

VS

Team Averages
Level 16
1,442 SR
1,481 Elo+
Pele
Pele
GamingGolem73
Pele
Level 5
God Stats
8W - 9L
1,677 SR
Queue Stats
11W - 9L
1,693 Elo+
Solo
Hera
Hera
Gokulcool
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JewishLobster
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
1,428 Elo+
Solo
Nu Wa
Nu Wa
aLeBlanc
Nu Wa
Level 22
God Stats
5W - 5L
1,446 SR
Queue Stats
21W - 32L
1,366 Elo+
Solo
Cupid
Cupid
rollrollBilld
Cupid
Level 17
God Stats
4W - 6L
1,090 SR
Queue Stats
59W - 51L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 2 / 1
4,215
602
3,306
3,495
680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
6
0 / 2 / 2
3,973
568
1,513
3,954
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 1 / 0
3,832
547
696
1,752
548
Nu Wa
6
1 / 2 / 0
3,942
563
2,417
4,414
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
silenters
Camazotz
6
1 / 1 / 0
4,230
604
1,419
3,670
792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 1 / 1
4,617
660
4,102
4,813
1,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
7
1 / 1 / 2
4,424
632
2,501
2,843
1,019
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 3
4,013
573
1,974
2,666
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
aLeBlanc
Nu Wa
8
1 / 1 / 0
4,492
642
1,659
1,596
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 1 / 1
4,149
593
1,364
3,814
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
8
8
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
1
1.25
L
Yemoja
0
2
2
0.5
W
4
1
1
4.5
W
Hera
1
1
2
2
W
0
1
3
1.5
L
1
1
0
1
L
Nu Wa
1
2
0
0.5
W
Nu Wa
aLeBlanc
Nu Wa
1
1
0
1
W
2
1
1
2.5
L
Camazotz
silenters
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,351
Damage
11,600
17,285
Taken
15,732
4,549
Mitigated
4,061
4,392
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,306
1,445
0
0
3,495
680
416
505
2,990
0
17,565
L
Yemoja
1,513
434
246
504
3,954
1,274
336
1,120
2,834
7,186
0
W
4,102
1,674
0
1,388
4,813
1,145
0
947
3,866
0
19,926
W
Hera
2,501
556
0
764
2,843
1,019
0
1,687
1,156
19,696
0
W
1,974
729
321
482
2,666
869
29
768
1,898
8,639
0
L
696
138
0
350
1,752
548
0
1,384
368
0
8,345
L
Nu Wa
2,417
1,192
0
2,312
4,414
1,255
0
2,508
1,906
12,798
0
W
Nu Wa
aLeBlanc
Nu Wa
1,659
589
0
250
1,596
290
0
0
1,596
17,978
0
W
1,364
979
136
1,328
3,814
738
0
528
3,286
0
14,615
L
Camazotz
silenters
Camazotz
1,419
420
0
980
3,670
792
0
617
3,053
0
15,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,192
Gold Earned
21,695
116
Minions Killed
154
0
Camps Cleared
0
558,740
Distance Traveled
647,398
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,215
602
35
5
0
114,644
2
L
Yemoja
3,973
568
8
1
0
129,530
2
W
Pele
4,617
660
37
5
0
139,682
1
W
Hera
4,424
632
30
4
0
130,689
0
W
Yemoja
4,013
573
6
1
0
136,122
2
L
Set
3,832
547
17
2
0
45,052
1
L
Nu Wa
3,942
563
21
3
0
132,156
0
W
Nu Wa
4,492
642
40
6
0
111,153
1
W
Cupid
4,149
593
41
6
0
129,752
1
L
Camazotz
4,230
604
35
5
0
137,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role