Player Matchup

Hachiman
Hachiman
Estratto
Hachiman
Level 20
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
TooBossy
Ao Kuang
Level 25
God Stats
1W - 0L
1,547 SR
Queue Stats
3W - 2L
1,281 Elo+
Party 1
Ymir
Ymir
ivandaskala
Ymir
Level 15
God Stats
3W - 1L
1,471 SR
Queue Stats
19W - 22L
1,318 Elo+
Party 2
Cu Chulainn
Cu Chulainn
merguzz2
Cu Chulainn
Level 7
God Stats
6W - 3L
1,432 SR
Queue Stats
30W - 26L
1,392 Elo+
Solo
Anubis
Anubis
mustbewinnner
Anubis
Level 23
God Stats
7W - 6L
1,453 SR
Queue Stats
30W - 33L
1,375 Elo+
Party 2
Team Averages
Level 18
1,522 SR
1,329 Elo+

VS

Team Averages
Level 17
1,535 SR
1,472 Elo+
Chiron
Chiron
Brenno6991
Chiron
Level 27
God Stats
14W - 10L
1,500 SR
Queue Stats
68W - 54L
1,536 Elo+
Solo
Scylla
Scylla
Criticat3rror
Scylla
Level 6
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 6L
1,351 Elo+
Solo
Ymir
Ymir
Eleuth1
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Faturn
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Neith
Neith
mario1525rodri8
Neith
Level 22
God Stats
1W - 1L
1,894 SR
Queue Stats
102W - 102L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Estratto
Hachiman
16
2 / 2 / 7
9,989
476
4,393
15,812
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
TooBossy
Ao Kuang
15
7 / 1 / 3
10,162
484
4,625
20,531
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 3 / 13
9,863
470
6,606
15,976
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
merguzz2
Cu Chulainn
17
11 / 3 / 2
11,736
559
18,739
18,157
17,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
12 / 0 / 2
10,982
523
14,523
9,375
5,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brenno6991
Chiron
14
2 / 6 / 2
9,069
432
8,769
15,464
4,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 9 / 3
6,848
326
3,739
9,635
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Eleuth1
Ymir
12
1 / 5 / 3
8,270
394
6,151
17,473
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Faturn
Raijin
9
2 / 6 / 1
7,400
352
5,113
8,471
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
8,014
382
11,317
14,789
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
33
Kills
6
9
Deaths
33
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
Brenno6991
Chiron
2
6
2
0.5
L
0
9
3
0.17
L
Ymir
Eleuth1
Ymir
1
5
3
0.5
W
Hachiman
Estratto
Hachiman
2
2
7
2.75
L
Raijin
Faturn
Raijin
2
6
1
0.42
W
Ao Kuang
TooBossy
Ao Kuang
7
1
3
8.5
W
1
3
13
2.5
L
1
7
3
0.36
W
Cu Chulainn
merguzz2
Cu Chulainn
11
3
2
4
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,886
Damage
35,089
79,851
Taken
65,832
47,629
Mitigated
24,236
27,543
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Brenno6991
Chiron
8,769
3,017
738
4,370
15,464
4,894
0
5,877
9,470
0
43,269
L
3,739
229
0
200
9,635
2,574
0
3,543
5,892
14,243
0
L
Ymir
Eleuth1
Ymir
6,151
1,628
0
3,699
17,473
9,852
0
7,939
9,438
32,579
0
W
Hachiman
Estratto
Hachiman
4,393
3,699
0
8,413
15,812
5,360
1,979
6,304
9,508
0
55,767
L
Raijin
Faturn
Raijin
5,113
1,003
0
1,145
8,471
2,395
154
1,927
6,294
20,793
0
W
Ao Kuang
TooBossy
Ao Kuang
4,625
1,285
0
5,414
20,531
7,180
224
3,413
17,118
87,769
0
W
6,606
1,023
0
3,221
15,976
12,060
245
7,504
8,472
24,882
0
L
11,317
5,450
0
4,605
14,789
4,521
0
7,054
7,635
0
49,691
W
Cu Chulainn
merguzz2
Cu Chulainn
18,739
2,668
0
4,098
18,157
17,516
607
4,278
13,879
586
78,111
W
14,523
436
0
6,397
9,375
5,513
870
2,324
7,051
61,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,732
Gold Earned
39,601
461
Minions Killed
204
0
Camps Cleared
0
1,813,648
Distance Traveled
1,570,781
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,069
432
58
3
0
345,801
3
L
Scylla
6,848
326
22
1
0
322,571
0
L
Ymir
8,270
394
37
2
0
363,378
13
W
Hachiman
9,989
476
94
4
0
335,788
0
L
Raijin
7,400
352
21
1
0
223,391
3
W
Ao Kuang
10,162
484
88
4
0
377,663
1
W
Ymir
9,863
470
40
2
0
362,802
5
L
Neith
8,014
382
66
3
0
315,640
2
W
Cu Chulainn
11,736
559
137
7
0
376,001
0
W
Anubis
10,982
523
102
5
0
361,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role