Player Matchup

Ra
Ra
Chedawg95
Ra
Level 7
God Stats
3W - 1L
1,607 SR
Queue Stats
7W - 12L
1,377 Elo+
Party 1
Hel
Hel
GodSpeed96792
Hel
Level 6
God Stats
3W - 0L
1,775 SR
Queue Stats
3W - 1L
1,512 Elo+
Party 1
Medusa
Medusa
Kaleookalanikea
Medusa
Level 89
God Stats
3W - 2L
1,211 SR
Queue Stats
47W - 44L
1,414 Elo+
Party 1
Merlin
Merlin
ONO COOKIES
Merlin
Level 5
God Stats
3W - 0L
1,775 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
dragontooth101
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,067 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,356 Elo+

VS

Team Averages
Level 18
1,561 SR
1,479 Elo+
Anhur
Anhur
FACTfact
Anhur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 72L
1,275 Elo+
Solo
Ao Kuang
Ao Kuang
Jorgerisk
Ao Kuang
Level 6
God Stats
2W - 1L
1,805 SR
Queue Stats
64W - 60L
1,695 Elo+
Solo
Guan Yu
Guan Yu
LucasMarco4701
Guan Yu
Level 17
God Stats
12W - 14L
1,480 SR
Queue Stats
45W - 45L
1,437 Elo+
Party 2
The Morrigan
The Morrigan
aVidR99
The Morrigan
Level 29
God Stats
4W - 4L
1,520 SR
Queue Stats
41W - 36L
1,517 Elo+
Party 2
Ymir
Ymir
cripbusser
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 19
13,373
892
16,577
6,866
3,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 4 / 12
13,431
895
21,088
15,081
6,640
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
18 / 3 / 4
17,436
1,162
40,448
22,985
9,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
1 / 3 / 13
13,069
871
14,151
9,184
3,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
dragontooth101
Amaterasu
20
1 / 3 / 18
13,547
903
5,992
18,809
10,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

109

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FACTfact
Anhur
20
3 / 6 / 10
13,500
900
10,483
21,964
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Jorgerisk
Ao Kuang
20
1 / 6 / 10
13,164
878
8,880
22,613
8,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 6 / 8
13,948
930
17,704
28,042
29,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
aVidR99
The Morrigan
20
2 / 2 / 8
13,795
920
19,385
11,291
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 6
13,038
869
7,948
20,083
16,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
23
Kills
15
15
Deaths
23
66
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
2
19
4.75
L
Anhur
FACTfact
Anhur
3
6
10
1.33
W
3
4
12
2.25
L
Ao Kuang
Jorgerisk
Ao Kuang
1
6
10
1
W
18
3
4
6.67
L
5
6
8
1.5
W
Merlin
1
3
13
2.5
L
The Morrigan
aVidR99
The Morrigan
2
2
8
3
L
4
3
6
2.33
W
Amaterasu
dragontooth101
Amaterasu
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,256
Damage
64,400
72,925
Taken
103,993
33,504
Mitigated
68,514
21,709
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,577
1,650
2,289
1,658
6,866
3,100
0
1,225
5,535
42,700
0
L
Anhur
FACTfact
Anhur
10,483
4,236
0
1,957
21,964
8,913
0
10,183
11,781
0
25,616
W
21,088
2,731
6,214
5,587
15,081
6,640
0
7,054
7,965
37,796
0
L
Ao Kuang
Jorgerisk
Ao Kuang
8,880
2,168
0
5,791
22,613
8,869
0
11,085
11,528
42,623
0
W
40,448
23,674
0
3,868
22,985
9,360
0
10,379
12,340
0
107,702
L
17,704
2,723
6,370
4,766
28,042
29,549
0
13,371
14,671
0
30,106
W
Merlin
14,151
2,502
0
527
9,184
3,697
0
3,519
5,503
43,869
0
L
The Morrigan
aVidR99
The Morrigan
19,385
1,717
232
1,349
11,291
4,612
0
5,207
6,084
59,713
1,206
L
7,948
995
1,300
2,793
20,083
16,571
0
12,045
8,038
26,929
0
W
Amaterasu
dragontooth101
Amaterasu
5,992
2,414
0
1,566
18,809
10,707
0
11,934
6,575
114
16,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,856
Gold Earned
67,445
309
Minions Killed
287
7
Camps Cleared
7
1,271,375
Distance Traveled
1,262,261
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,373
892
52
3
3
287,075
0
L
Anhur
13,500
900
31
2
0
258,716
0
W
Hel
13,431
895
44
3
0
215,610
1
L
Ao Kuang
13,164
878
73
5
1
244,390
0
W
Medusa
17,436
1,162
134
9
3
277,906
0
L
Guan Yu
13,948
930
18
1
1
274,884
0
W
Merlin
13,069
871
55
4
0
194,754
0
L
The Morrigan
13,795
920
99
7
5
271,174
0
L
Ymir
13,038
869
66
4
0
213,097
0
W
Amaterasu
13,547
903
24
2
1
296,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role