Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Hattori-Kira
Bacchus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 29L
1,499 Elo+
Solo
Heimdallr
Heimdallr
drylan16
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,387 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,462 Elo+

VS

Team Averages
Level 50
1,469 SR
1,339 Elo+
Janus
Janus
ARKPenUmbra
Janus
Level 79
God Stats
12W - 27L
1,409 SR
Queue Stats
101W - 166L
1,334 Elo+
Party 1
Set
Set
djoker_kurchal
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 Elo+
Solo
Cthulhu
Cthulhu
o lil Neji o
Cthulhu
Level 66
God Stats
1W - 1L
1,499 SR
Queue Stats
19W - 44L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
14 / 2 / 3
12,091
806
21,340
10,982
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Hattori-Kira
Bacchus
14
3 / 1 / 16
10,491
699
8,313
9,519
11,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
drylan16
Heimdallr
12
5 / 5 / 12
10,476
698
4,766
9,147
3,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
10,460
697
7,864
15,408
4,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 9 / 1
7,564
504
644
7,566
2,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
o lil Neji o
Cthulhu
14
2 / 6 / 3
9,795
653
9,067
20,123
12,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
22
Kills
6
8
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
14
2
3
7.75
L
4
7
2
0.71
W
Bacchus
Hattori-Kira
Bacchus
3
1
16
11
L
0
9
1
0.06
W
Heimdallr
drylan16
Heimdallr
5
5
12
2.2
L
Cthulhu
o lil Neji o
Cthulhu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
17,575
29,648
Taken
43,097
23,511
Mitigated
19,864
3,474
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,340
2,174
0
2,537
10,982
8,109
960
6,602
4,380
56,775
0
L
7,864
117
492
2,524
15,408
4,852
192
12,067
3,341
34,933
0
W
Bacchus
Hattori-Kira
Bacchus
8,313
210
0
0
9,519
11,693
96
5,780
3,739
20,272
0
L
644
68
0
0
7,566
2,681
0
4,280
3,286
0
4,174
W
Heimdallr
drylan16
Heimdallr
4,766
686
0
937
9,147
3,709
1,819
4,549
4,598
0
27,102
L
Cthulhu
o lil Neji o
Cthulhu
9,067
559
316
3,767
20,123
12,331
0
13,378
6,745
32,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
27,819
137
Minions Killed
106
0
Camps Cleared
0
832,985
Distance Traveled
752,584
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,091
806
74
5
0
264,492
1
L
Janus
10,460
697
54
4
0
285,369
1
W
Bacchus
10,491
699
32
2
0
306,936
4
L
Set
7,564
504
7
0
0
129,828
0
W
Heimdallr
10,476
698
31
2
0
261,557
0
L
Cthulhu
9,795
653
45
3
0
337,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role