Player Matchup

Tyr
Tyr
Banaani_Pahis
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
BobbySupertramp
Zhong Kui
Level 16
God Stats
22W - 12L
1,739 SR
Queue Stats
79W - 53L
1,502 Elo+
Solo
Thanatos
Thanatos
Eniigma7-
Thanatos
Level 27
God Stats
5W - 2L
1,891 SR
Queue Stats
159W - 181L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Ethyy1
Baron Samedi
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
382W - 366L
1,629 Elo+
Solo
Skadi
Skadi
RiiseeeN-
Skadi
Level 27
God Stats
14W - 14L
1,276 SR
Queue Stats
79W - 75L
1,469 Elo+
Party 1
Team Averages
Level 23
1,581 SR
1,486 Elo+

VS

Team Averages
Level 25
1,517 SR
1,516 Elo+
Ymir
Ymir
Dompfer303
Ymir
Level 26
God Stats
7W - 6L
1,470 SR
Queue Stats
91W - 126L
1,432 Elo+
Solo
Hera
Hera
Kini-1987
Hera
Level 24
God Stats
9W - 5L
1,500 SR
Queue Stats
119W - 101L
1,632 Elo+
Solo
Bellona
Bellona
dtacoronte
Bellona
Level 28
God Stats
5W - 4L
1,635 SR
Queue Stats
49W - 45L
1,544 Elo+
Solo
Osiris
Osiris
ikfbhvbfu
Osiris
Level 27
God Stats
4W - 2L
1,298 SR
Queue Stats
114W - 98L
1,522 Elo+
Solo
Anhur
Anhur
vulpes92
Anhur
Level 19
God Stats
6W - 10L
1,684 SR
Queue Stats
210W - 224L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 6
7,679
549
7,425
9,741
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
BobbySupertramp
Zhong Kui
14
2 / 0 / 3
8,373
598
5,887
7,653
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Eniigma7-
Thanatos
12
3 / 1 / 5
7,551
539
3,413
8,171
2,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Ethyy1
Baron Samedi
15
2 / 0 / 3
8,260
590
4,799
4,527
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
RiiseeeN-
Skadi
12
4 / 3 / 6
7,374
527
9,647
9,102
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,851
489
5,065
10,423
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Hera
14
1 / 2 / 1
8,099
579
1,006
5,443
1,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
dtacoronte
Bellona
13
0 / 3 / 0
6,745
482
4,657
9,512
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
ikfbhvbfu
Osiris
13
4 / 2 / 1
7,566
540
3,538
10,517
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
vulpes92
Anhur
10
0 / 5 / 5
5,938
424
4,502
9,295
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
8
8
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
Zhong Kui
BobbySupertramp
Zhong Kui
2
0
3
3.5
L
3
5
0
0.6
W
Thanatos
Eniigma7-
Thanatos
3
1
5
5.5
W
Baron Samedi
Ethyy1
Baron Samedi
2
0
3
3.5
L
Hera
1
2
1
0.75
W
Skadi
RiiseeeN-
Skadi
4
3
6
2.33
L
Bellona
dtacoronte
Bellona
0
3
0
0
L
Osiris
ikfbhvbfu
Osiris
4
2
1
2.25
L
Anhur
vulpes92
Anhur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,171
Damage
18,768
39,194
Taken
45,190
19,798
Mitigated
23,375
22,868
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,425
1,007
0
4,234
9,741
6,254
0
2,146
7,595
0
29,295
W
Zhong Kui
BobbySupertramp
Zhong Kui
5,887
639
68
4,867
7,653
6,551
0
69
7,584
53,766
0
L
5,065
774
222
1,261
10,423
4,661
0
1,238
9,122
29,436
0
W
Thanatos
Eniigma7-
Thanatos
3,413
975
0
7,337
8,171
2,624
0
1,183
6,988
0
38,543
W
Baron Samedi
Ethyy1
Baron Samedi
4,799
364
543
1,920
4,527
1,752
0
601
3,926
55,170
0
L
Hera
1,006
272
0
1,383
5,443
1,897
0
1,706
3,621
59,511
0
W
Skadi
RiiseeeN-
Skadi
9,647
5,378
0
3,899
9,102
2,617
718
2,072
7,030
0
41,481
L
Bellona
dtacoronte
Bellona
4,657
1,638
0
2,515
9,512
8,915
0
3,638
5,555
0
38,637
L
Osiris
ikfbhvbfu
Osiris
3,538
1,744
0
325
10,517
5,995
0
3,407
6,911
0
48,781
L
Anhur
vulpes92
Anhur
4,502
2,726
0
2,762
9,295
1,907
0
0
9,295
0
16,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,237
Gold Earned
35,199
414
Minions Killed
400
0
Camps Cleared
0
1,377,928
Distance Traveled
1,251,552
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,679
549
49
4
0
316,981
1
W
Zhong Kui
8,373
598
128
9
0
231,890
3
L
Ymir
6,851
489
55
4
0
239,895
0
W
Thanatos
7,551
539
70
5
0
313,454
0
W
Baron Samedi
8,260
590
113
8
0
270,798
6
L
Hera
8,099
579
134
10
0
244,540
2
W
Skadi
7,374
527
54
4
0
244,805
5
L
Bellona
6,745
482
96
7
0
255,336
4
L
Osiris
7,566
540
96
7
0
277,088
0
L
Anhur
5,938
424
19
1
0
234,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role