Player Matchup

Nemesis
Nemesis
AlexenYT
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 93L
1,679 Elo+
Party 1
Achilles
Achilles
crazyconor2304
Achilles
Level 57
God Stats
1W - 5L
1,342 SR
Queue Stats
71W - 94L
1,510 Elo+
Solo
Ra
Ra
moriones2001
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,599 Elo+
Party 1
Team Averages
Level 94
1,447 SR
1,596 Elo+

VS

Team Averages
Level 114
1,715 SR
1,469 Elo+
Poseidon
Poseidon
G0DJ037
Poseidon
Level 121
God Stats
50W - 47L
1,893 SR
Queue Stats
281W - 264L
1,390 Elo+
Solo
Amaterasu
Amaterasu
HechiiinoKami
Amaterasu
Level 128
God Stats
151W - 92L
1,746 SR
Queue Stats
467W - 416L
1,588 Elo+
Solo
Anhur
Anhur
Ossianmalm
Anhur
Level 92
God Stats
6W - 3L
1,505 SR
Queue Stats
34W - 32L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexenYT
Nemesis
16
7 / 5 / 5
12,259
721
13,498
18,558
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
3 / 4 / 6
10,696
629
9,154
13,563
14,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 5 / 8
11,107
653
10,922
10,221
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
G0DJ037
Poseidon
16
7 / 2 / 3
12,491
735
14,684
9,243
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
HechiiinoKami
Amaterasu
15
3 / 6 / 10
11,718
689
10,766
19,014
13,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
16
4 / 4 / 9
12,247
720
10,999
15,030
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
12
Kills
14
14
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlexenYT
Nemesis
7
5
5
1.9
W
Poseidon
G0DJ037
Poseidon
7
2
3
4.25
W
Amaterasu
HechiiinoKami
Amaterasu
3
6
10
1.33
W
Anhur
4
4
9
2.13
L
Achilles
3
4
6
1.5
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
36,449
42,342
Taken
43,287
24,185
Mitigated
22,609
9,488
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlexenYT
Nemesis
13,498
6,977
0
4,830
18,558
6,624
736
4,995
13,114
0
50,668
W
Poseidon
G0DJ037
Poseidon
14,684
1,638
0
2,983
9,243
2,940
587
2,393
6,594
71,105
0
W
Amaterasu
HechiiinoKami
Amaterasu
10,766
4,124
767
6,660
19,014
13,681
845
3,118
15,493
0
26,416
W
Anhur
10,999
5,475
0
4,548
15,030
5,988
1,407
4,529
10,201
0
59,761
L
Achilles
9,154
4,136
0
163
13,563
14,503
201
4,981
8,150
0
22,821
L
10,922
562
2,524
1,971
10,221
3,058
312
3,645
6,143
46,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
36,456
175
Minions Killed
219
0
Camps Cleared
0
918,882
Distance Traveled
948,144
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,259
721
54
3
0
311,382
4
W
Poseidon
12,491
735
116
7
0
314,426
6
W
Amaterasu
11,718
689
31
2
0
340,005
4
W
Anhur
12,247
720
72
4
0
293,713
0
L
Achilles
10,696
629
39
2
0
297,885
1
L
Ra
11,107
653
82
5
0
309,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role