Player Matchup

Heimdallr
Heimdallr
Diego RPD117
Heimdallr
Level 42
God Stats
18W - 17L
1,467 SR
Queue Stats
1,059W - 1,075L
1,494 Elo+
Solo
Mulan
Mulan
Jehrica513
Mulan
Level 41
God Stats
3W - 8L
1,369 SR
Queue Stats
145W - 180L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Medkitz-
Nu Wa
Level 47
God Stats
10W - 15L
1,552 SR
Queue Stats
356W - 353L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Typhyx
Ah Muzen Cab
Level 47
God Stats
6W - 4L
1,682 SR
Queue Stats
97W - 78L
1,624 Elo+
Solo
Zeus
Zeus
Viktor1116
Zeus
Level 34
God Stats
5W - 9L
1,557 SR
Queue Stats
42W - 44L
1,583 Elo+
Solo
Team Averages
Level 42
1,525 SR
1,531 Elo+

VS

Team Averages
Level 94
1,667 SR
1,575 Elo+
Bastet
Bastet
Big Smoke6073
Bastet
Level 97
God Stats
8W - 4L
1,824 SR
Queue Stats
110W - 125L
1,438 Elo+
Solo
Tiamat
Tiamat
HOLLOWJJ9
Tiamat
Level 47
God Stats
5W - 2L
1,609 SR
Queue Stats
28W - 15L
1,699 Elo+
Party 1
Nox
Nox
PrincessORage
Nox
Level 136
God Stats
2W - 0L
1,741 SR
Queue Stats
60W - 62L
1,709 Elo+
Party 1
Rama
Rama
Reygreed1988
Rama
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,335 Elo+
Solo
Chaac
Chaac
TheSageSenpai
Chaac
Level 158
God Stats
3W - 0L
1,659 SR
Queue Stats
33W - 14L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diego RPD117
Heimdallr
19
5 / 2 / 5
13,910
1,070
13,138
12,339
7,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
17
3 / 8 / 3
11,331
872
5,040
15,925
7,638
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Medkitz-
Nu Wa
19
1 / 6 / 8
12,436
957
23,410
13,052
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Typhyx
Ah Muzen Cab
15
0 / 2 / 0
10,009
770
600
2,477
709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
2 / 10 / 7
12,468
959
10,861
17,129
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

41

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 17
14,445
1,111
18,497
9,598
4,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
HOLLOWJJ9
Tiamat
16
0 / 3 / 4
10,487
807
1,737
7,920
3,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
7 / 2 / 13
13,558
1,043
11,493
11,241
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 3 / 13
13,574
1,044
7,555
12,473
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 16
14,174
1,090
20,154
18,349
23,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
11
Kills
28
28
Deaths
11
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
L
Heimdallr
Diego RPD117
Heimdallr
5
2
5
3.75
W
Tiamat
HOLLOWJJ9
Tiamat
0
3
4
0.67
L
Mulan
3
8
3
0.56
L
Nu Wa
Medkitz-
Nu Wa
1
6
8
0.83
W
7
2
13
6.75
W
5
3
13
3.83
W
8
2
16
8
L
Ah Muzen Cab
Typhyx
Ah Muzen Cab
0
2
0
0
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
59,436
60,922
Taken
59,581
27,004
Mitigated
39,987
2,548
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,497
2,475
0
0
9,598
4,010
0
4,973
4,618
0
38,469
L
Heimdallr
Diego RPD117
Heimdallr
13,138
5,833
0
1,302
12,339
7,362
0
1,801
10,466
0
57,339
W
Tiamat
HOLLOWJJ9
Tiamat
1,737
0
0
1,544
7,920
3,506
0
4,122
3,798
13,654
0
L
Mulan
5,040
1,429
0
0
15,925
7,638
0
5,184
10,517
0
7,861
L
Nu Wa
Medkitz-
Nu Wa
23,410
10,313
0
441
13,052
4,962
0
2,536
10,420
56,059
0
W
11,493
282
0
3,611
11,241
4,461
0
7,356
3,885
44,879
0
W
7,555
5,973
558
6,308
12,473
4,675
0
9,365
3,107
0
36,946
W
20,154
2,587
0
6,767
18,349
23,335
0
8,455
9,894
0
64,269
L
Ah Muzen Cab
Typhyx
Ah Muzen Cab
600
212
0
555
2,477
709
0
483
1,952
0
8,574
L
10,861
1,271
0
250
17,129
6,333
0
2,720
14,337
30,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,154
Gold Earned
66,238
255
Minions Killed
316
7
Camps Cleared
7
907,516
Distance Traveled
1,184,459
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,445
1,111
44
3
4
323,590
0
L
Heimdallr
13,910
1,070
107
8
3
239,901
2
W
Tiamat
10,487
807
16
1
2
108,463
0
L
Mulan
11,331
872
9
1
0
164,120
0
L
Nu Wa
12,436
957
73
6
1
232,846
0
W
Nox
13,558
1,043
86
7
0
263,298
0
W
Rama
13,574
1,044
66
5
1
236,559
0
W
Chaac
14,174
1,090
104
8
0
252,549
0
L
Ah Muzen Cab
10,009
770
14
1
0
46,174
0
L
Zeus
12,468
959
52
4
3
224,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role