Player Matchup

Ares
Ares
Gold II
Drillzack
Ares
Gold II
Level 86
God Stats
8W - 7L
1,851 SR
Queue Stats
478W - 479L
1,466 MMR
Solo
Janus
Janus
Gold V
Marcomnd
Janus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
MrLikon
Xbalanque
Gold III
Level 123
God Stats
22W - 21L
1,534 SR
Queue Stats
132W - 115L
1,476 MMR
Solo
Arachne
Arachne
Gold IV
TheMе
Arachne
Gold IV
Level 79
God Stats
3W - 4L
1,797 SR
Queue Stats
42W - 40L
1,429 MMR
Solo
Guan Yu
Guan Yu
Gold I
google01
Guan Yu
Gold I
Level 153
God Stats
5W - 4L
1,534 SR
Queue Stats
390W - 390L
1,497 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,643 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,648 SR
1,474 MMR
Anhur
Anhur
Silver I
CruncherGG
Anhur
Silver I
Level 124
God Stats
13W - 10L
1,707 SR
Queue Stats
18W - 16L
1,479 MMR
Solo
Sobek
Sobek
Silver II
EasyThe
Sobek
Silver II
Level 160
God Stats
0W - 1L
1,657 SR
Queue Stats
5W - 6L
1,514 MMR
Solo
Kukulkan
Kukulkan
Gold III
Mosqvito
Kukulkan
Gold III
Level 160
God Stats
8W - 6L
1,529 SR
Queue Stats
281W - 278L
1,514 MMR
Solo
Chang'e
Chang'e
Gold IV
didntwaakeup
Chang'e
Gold IV
Level 127
God Stats
6W - 7L
1,621 SR
Queue Stats
86W - 99L
1,438 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
flyesx
Erlang Shen
Gold V
Level 160
God Stats
2W - 3L
1,725 SR
Queue Stats
118W - 113L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 4 / 14
12,019
523
12,645
24,671
32,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Marcomnd
Janus
19
3 / 4 / 8
12,769
555
12,936
15,073
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
MrLikon
Xbalanque
20
5 / 2 / 7
13,236
575
17,541
13,268
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
TheMе
Arachne
20
12 / 6 / 8
14,820
644
18,051
28,799
13,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
google01
Guan Yu
20
5 / 3 / 12
13,397
582
19,390
27,267
36,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
NemesisApolloSetTsukuyomiDanzaburou

VS

Bans
ScyllaAthenaCerberusGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
5 / 5 / 5
12,383
538
14,928
21,650
11,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
EasyThe
Sobek
15
3 / 3 / 10
10,632
462
9,677
27,655
33,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Mosqvito
Kukulkan
17
4 / 7 / 6
11,757
511
16,703
15,778
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
didntwaakeup
Chang'e
19
2 / 6 / 3
12,443
541
13,051
17,300
13,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
flyesx
Erlang Shen
16
5 / 6 / 4
11,106
483
10,098
23,194
16,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
27
Kills
19
19
Deaths
27
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
5
5
1.5
W
Ares
2
4
14
2.25
L
Sobek
EasyThe
Sobek
3
3
10
2.67
W
Janus
Marcomnd
Janus
3
4
8
1.75
L
Kukulkan
Mosqvito
Kukulkan
4
7
6
1
W
Xbalanque
MrLikon
Xbalanque
5
2
7
4.25
W
Arachne
TheMе
Arachne
12
6
8
2.67
L
Chang'e
didntwaakeup
Chang'e
2
6
3
0.58
L
Erlang Shen
flyesx
Erlang Shen
5
6
4
1.17
W
Guan Yu
google01
Guan Yu
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,563
Damage
64,457
109,078
Taken
105,577
94,519
Mitigated
82,981
40,859
Healing
34,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
14,928
8,003
0
6,360
21,650
11,870
0
3,354
18,221
0
93,314
W
Ares
12,645
325
0
3,612
24,671
32,311
390
9,411
15,138
28,631
0
L
Sobek
EasyThe
Sobek
9,677
1,315
0
9,765
27,655
33,680
0
8,415
19,051
31,964
0
W
Janus
Marcomnd
Janus
12,936
1,008
0
3,267
15,073
6,604
625
7,193
7,880
118,312
0
L
Kukulkan
Mosqvito
Kukulkan
16,703
713
0
1,268
15,778
7,113
0
4,601
11,052
98,181
0
W
Xbalanque
MrLikon
Xbalanque
17,541
11,990
0
5,041
13,268
5,335
6,057
4,387
8,875
0
95,729
W
Arachne
TheMе
Arachne
18,051
11,136
0
10,540
28,799
13,562
1,349
9,759
17,945
0
117,131
L
Chang'e
didntwaakeup
Chang'e
13,051
1,296
2,420
5,842
17,300
13,565
0
2,449
14,376
75,966
0
L
Erlang Shen
flyesx
Erlang Shen
10,098
4,606
0
8,509
23,194
16,753
210
7,194
15,856
0
68,648
W
Guan Yu
google01
Guan Yu
19,390
3,608
3,763
14,636
27,267
36,707
682
10,640
15,993
521
90,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,241
Gold Earned
58,321
669
Minions Killed
606
0
Camps Cleared
0
2,388,954
Distance Traveled
2,137,540
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,383
538
150
7
0
358,366
7
W
Ares
12,019
523
23
1
0
471,210
11
L
Sobek
10,632
462
17
1
0
465,919
9
W
Janus
12,769
555
204
9
0
473,931
6
L
Kukulkan
11,757
511
175
8
0
417,568
2
W
Xbalanque
13,236
575
163
7
0
410,765
1
W
Arachne
14,820
644
126
5
0
511,135
5
L
Chang'e
12,443
541
159
7
0
424,759
6
L
Erlang Shen
11,106
483
105
5
0
470,928
10
W
Guan Yu
13,397
582
153
7
0
521,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role