Player Matchup

Scylla
Scylla
Bronze III
abeata
Scylla
Bronze III
Level 68
God Stats
1W - 0L
1,516 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,516 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,588 SR
1,424 MMR
Nemesis
Nemesis
Bronze III
sp00nfan
Nemesis
Bronze III
Level 113
God Stats
0W - 2L
1,588 SR
Queue Stats
13W - 12L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
abeata
Scylla
15
0 / 1 / 1
8,922
811
5,158
7,791
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ApolloBellonaOsirisChronosCu Chulainn

VS

Bans
Ah Muzen CabJanusHadesNu WaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
sp00nfan
Nemesis
15
1 / 1 / 0
8,906
810
6,078
10,127
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
0
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
abeata
Scylla
0
1
1
0.5
L
Nemesis
sp00nfan
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,158
Damage
6,078
7,791
Taken
10,127
2,774
Mitigated
4,876
2,317
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
abeata
Scylla
5,158
1,239
0
2,317
7,791
2,774
714
46
7,745
54,831
0
L
Nemesis
sp00nfan
Nemesis
6,078
1,800
0
3,579
10,127
4,876
1,287
4,916
4,939
0
48,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,922
Gold Earned
8,906
112
Minions Killed
109
0
Camps Cleared
0
217,763
Distance Traveled
240,970
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,922
811
112
10
0
217,763
3
L
Nemesis
8,906
810
109
10
0
240,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role