Player Matchup

Athena
Athena
AllSniper87
Athena
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
58W - 68L
1,329 Elo+
Solo
Bakasura
Bakasura
Anton-MontanAk47
Bakasura
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 171L
1,550 Elo+
Solo
Cerberus
Cerberus
AurangeJr
Cerberus
Level 21
God Stats
5W - 1L
1,667 SR
Queue Stats
45W - 33L
1,647 Elo+
Solo
Artemis
Artemis
DragoDaBoss
Artemis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,499 Elo+
Solo
Vamana
Vamana
mikenicey
Vamana
Level 7
God Stats
2W - 0L
1,433 SR
Queue Stats
5W - 4L
1,451 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,495 Elo+

VS

Team Averages
Level 15
1,611 SR
1,395 Elo+
Thanatos
Thanatos
N1n9teenn
Thanatos
Level 31
God Stats
5W - 8L
1,529 SR
Queue Stats
253W - 187L
1,704 Elo+
Solo
Ymir
Ymir
Seme_AS_21
Ymir
Level 16
God Stats
10W - 6L
1,815 SR
Queue Stats
73W - 87L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
ezClapGOAT
Cu Chulainn
Level 20
God Stats
3W - 3L
1,709 SR
Queue Stats
64W - 68L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
lastone_84
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,208 Elo+
Solo
Anhur
Anhur
sddfq
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 4 / 3
6,932
495
3,908
10,248
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 0
7,704
550
2,891
12,691
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
AurangeJr
Cerberus
16
4 / 0 / 2
9,730
695
4,740
7,707
4,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
DragoDaBoss
Artemis
12
2 / 2 / 2
7,475
534
5,384
8,695
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
mikenicey
Vamana
11
1 / 4 / 0
6,897
493
1,283
5,572
3,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
N1n9teenn
Thanatos
15
11 / 1 / 0
8,956
640
10,335
9,280
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 0
6,429
459
5,453
9,916
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
ezClapGOAT
Cu Chulainn
7
0 / 2 / 0
5,467
391
1,596
5,005
2,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
lastone_84
Ao Kuang
4
0 / 5 / 0
4,580
327
448
3,863
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
sddfq
Anhur
4
0 / 6 / 0
4,570
326
438
6,215
2,702
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
13
14
Deaths
16
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
2
4
3
0.88
W
2
4
0
0.5
W
Cerberus
AurangeJr
Cerberus
4
0
2
5
W
Artemis
DragoDaBoss
Artemis
2
2
2
1.5
L
Thanatos
N1n9teenn
Thanatos
11
1
0
11
L
2
2
0
1
L
Cu Chulainn
ezClapGOAT
Cu Chulainn
0
2
0
0
L
Ao Kuang
lastone_84
Ao Kuang
0
5
0
0
W
Vamana
mikenicey
Vamana
1
4
0
0.25
L
Anhur
sddfq
Anhur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
18,270
44,913
Taken
34,279
21,143
Mitigated
18,253
16,936
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,908
1,914
0
1,825
10,248
5,116
265
3,001
7,222
20,299
0
W
2,891
2,406
0
6,197
12,691
4,939
0
804
11,887
0
47,323
W
Cerberus
AurangeJr
Cerberus
4,740
282
0
4,131
7,707
4,914
0
0
7,457
58,992
0
W
Artemis
DragoDaBoss
Artemis
5,384
2,435
0
4,193
8,695
2,930
704
2,051
6,644
0
39,708
L
Thanatos
N1n9teenn
Thanatos
10,335
4,331
0
8,254
9,280
5,315
0
2,127
6,976
0
62,842
L
5,453
147
0
508
9,916
7,451
172
2,944
6,972
26,233
0
L
Cu Chulainn
ezClapGOAT
Cu Chulainn
1,596
315
0
2,287
5,005
2,013
0
2,580
2,425
0
17,809
L
Ao Kuang
lastone_84
Ao Kuang
448
296
0
276
3,863
772
112
344
3,444
2,914
0
W
Vamana
mikenicey
Vamana
1,283
500
0
590
5,572
3,244
615
45
5,527
0
23,613
L
Anhur
sddfq
Anhur
438
255
0
0
6,215
2,702
35
653
5,487
0
2,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
30,002
411
Minions Killed
228
0
Camps Cleared
0
1,309,939
Distance Traveled
993,737
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,932
495
20
1
0
301,308
2
W
Bakasura
7,704
550
99
7
0
308,739
1
W
Cerberus
9,730
695
163
12
0
250,193
0
W
Artemis
7,475
534
79
6
0
220,144
3
L
Thanatos
8,956
640
119
9
0
293,864
0
L
Ymir
6,429
459
47
3
0
232,930
2
L
Cu Chulainn
5,467
391
53
4
0
126,403
0
L
Ao Kuang
4,580
327
8
1
0
129,335
1
W
Vamana
6,897
493
50
4
0
229,555
0
L
Anhur
4,570
326
1
0
0
211,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role