Player Matchup

Serqet
Serqet
Foreverdashin
Serqet
Level 13
God Stats
14W - 17L
1,442 SR
Queue Stats
88W - 100L
1,380 Elo+
Solo
Neith
Neith
GeekyGamer2101
Neith
Level 28
God Stats
3W - 9L
1,662 SR
Queue Stats
11W - 18L
1,159 Elo+
Solo
Persephone
Persephone
NOZOMIK
Persephone
Level 20
God Stats
28W - 41L
1,379 SR
Queue Stats
161W - 195L
1,410 Elo+
Solo
King Arthur
King Arthur
i-H8-p1ays1ation
King Arthur
Level 24
God Stats
6W - 9L
1,435 SR
Queue Stats
26W - 27L
1,421 Elo+
Solo
Cthulhu
Cthulhu
kendallmoore1150
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,281 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,330 Elo+

VS

Team Averages
Level 14
1,448 SR
1,442 Elo+
Fenrir
Fenrir
Anton-MontanAk47
Fenrir
Level 18
God Stats
17W - 15L
1,615 SR
Queue Stats
157W - 171L
1,572 Elo+
Solo
Skadi
Skadi
Axiran2
Skadi
Level 19
God Stats
1W - 3L
1,288 SR
Queue Stats
15W - 18L
1,316 Elo+
Solo
Neith
Neith
Djthegoat8550
Neith
Level 5
God Stats
0W - 2L
1,338 SR
Queue Stats
6W - 6L
1,574 Elo+
Solo
Kukulkan
Kukulkan
RE-45AndADream
Kukulkan
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 29L
1,247 Elo+
Solo
Mulan
Mulan
xEwok06x
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
11,793
472
6,835
15,137
8,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 5 / 10
12,644
506
11,543
16,096
7,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
NOZOMIK
Persephone
17
9 / 8 / 8
12,780
511
9,464
10,921
3,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
i-H8-p1ays1ation
King Arthur
19
11 / 2 / 10
13,220
529
23,079
26,465
29,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 2 / 10
15,574
623
20,879
18,079
21,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 2
13,542
542
18,769
23,814
16,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
Axiran2
Skadi
16
0 / 15 / 3
10,308
412
8,155
23,336
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 8 / 6
10,878
435
11,080
17,643
6,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
15
1 / 9 / 5
10,701
428
9,302
12,522
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
xEwok06x
Mulan
15
1 / 17 / 1
9,797
392
6,223
24,078
15,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
51
Kills
19
19
Deaths
53
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
14
4
2
3.75
L
Skadi
Axiran2
Skadi
0
15
3
0.1
L
3
8
6
0.75
W
7
2
11
6.25
W
10
5
10
3
W
Persephone
NOZOMIK
Persephone
9
8
8
1.63
L
Kukulkan
1
9
5
0.39
W
King Arthur
i-H8-p1ays1ation
King Arthur
11
2
10
8
W
14
2
10
9.5
L
Mulan
xEwok06x
Mulan
1
17
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,800
Damage
53,529
86,698
Taken
101,393
70,767
Mitigated
51,528
13,516
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,769
5,091
0
7,800
23,814
16,627
249
6,565
16,619
0
104,243
L
Skadi
Axiran2
Skadi
8,155
5,176
0
2,820
23,336
7,506
1,067
10,601
12,582
0
65,494
L
11,080
4,015
0
3,888
17,643
6,518
362
6,159
11,309
0
55,606
W
6,835
3,432
0
3,104
15,137
8,895
1,244
499
14,463
0
35,063
W
11,543
6,406
0
1,911
16,096
7,886
3,788
1,562
14,168
0
45,408
W
Persephone
NOZOMIK
Persephone
9,464
210
937
1,040
10,921
3,448
5,936
945
9,871
54,400
0
L
Kukulkan
9,302
1,128
0
0
12,522
5,125
1,349
2,744
9,778
51,103
0
W
King Arthur
i-H8-p1ays1ation
King Arthur
23,079
4,384
0
4,505
26,465
29,130
602
4,391
21,952
0
69,544
W
20,879
2,651
280
1,739
18,079
21,408
518
1,905
15,671
91,672
0
L
Mulan
xEwok06x
Mulan
6,223
1,381
0
1,273
24,078
15,752
561
4,274
19,596
0
34,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,011
Gold Earned
55,226
448
Minions Killed
504
0
Camps Cleared
0
2,323,141
Distance Traveled
1,974,414
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,542
542
144
6
0
498,178
0
L
Skadi
10,308
412
108
4
0
336,905
0
L
Neith
10,878
435
75
3
0
398,391
4
W
Serqet
11,793
472
56
2
0
473,910
7
W
Neith
12,644
506
67
3
0
469,844
1
W
Persephone
12,780
511
109
4
0
415,388
0
L
Kukulkan
10,701
428
108
4
0
327,250
0
W
King Arthur
13,220
529
101
4
0
462,159
1
W
Cthulhu
15,574
623
115
5
0
501,840
1
L
Mulan
9,797
392
69
3
0
413,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role