Player Matchup

Tiamat
Tiamat
GrandMasterAsian
Tiamat
Level 83
God Stats
2W - 3L
1,471 SR
Queue Stats
122W - 84L
1,636 Elo+
Party 2
Chaac
Chaac
Small-Ting-00
Chaac
Level 107
God Stats
35W - 32L
1,674 SR
Queue Stats
652W - 506L
1,625 Elo+
Party 2
Skadi
Skadi
TheTrueYourself
Skadi
Level 66
God Stats
88W - 95L
1,568 SR
Queue Stats
92W - 100L
1,564 Elo+
Solo
Team Averages
Level 85
1,571 SR
1,608 Elo+

VS

Team Averages
Level 142
1,670 SR
1,785 Elo+
Terra
Terra
CoolMathsGames
Terra
Level 158
God Stats
8W - 8L
1,587 SR
Queue Stats
274W - 103L
1,886 Elo+
Party 1
Baron Samedi
Baron Samedi
Mar Senpai
Baron Samedi
Level 160
God Stats
18W - 3L
1,851 SR
Queue Stats
138W - 45L
1,804 Elo+
Party 1
Set
Set
RAIJINxFujin7
Set
Level 109
God Stats
14W - 10L
1,573 SR
Queue Stats
49W - 28L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 6
8,483
606
6,695
10,275
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 3
9,439
674
10,669
13,704
8,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 4 / 2
9,174
655
10,627
7,128
2,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 11
10,666
762
8,276
13,797
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Mar Senpai
Baron Samedi
14
7 / 5 / 5
10,657
761
9,931
11,881
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 11
10,237
731
7,582
13,058
8,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
16
16
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
0
7
6
0.43
W
Baron Samedi
Mar Senpai
Baron Samedi
7
5
5
1.9
W
5
1
11
10.5
L
2
5
3
0.7
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
25,789
31,107
Taken
38,736
17,182
Mitigated
27,299
5,029
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,276
1,525
2,731
4,662
13,797
13,267
189
2,647
10,890
22,320
0
L
6,695
744
0
1,974
10,275
6,051
299
6,006
3,980
29,286
0
W
Baron Samedi
Mar Senpai
Baron Samedi
9,931
944
1,096
1,946
11,881
5,780
477
1,201
10,559
34,393
0
W
7,582
2,810
0
2,496
13,058
8,252
632
2,309
10,499
0
48,202
L
10,669
2,819
0
3,041
13,704
8,727
233
5,879
7,589
0
50,894
L
10,627
3,564
0
14
7,128
2,404
0
5,605
1,246
0
29,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
31,560
174
Minions Killed
167
0
Camps Cleared
0
718,797
Distance Traveled
806,499
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,666
762
44
3
0
288,930
4
L
Tiamat
8,483
606
43
3
0
225,686
4
W
Baron Samedi
10,657
761
51
4
0
242,702
1
W
Set
10,237
731
72
5
0
274,867
1
L
Chaac
9,439
674
86
6
0
237,776
1
L
Skadi
9,174
655
45
3
0
255,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role