Player Matchup

Anhur
Anhur
GodJavier
Anhur
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 43L
1,548 Elo+
Solo
Osiris
Osiris
IIEXAM
Osiris
Level 16
God Stats
12W - 10L
1,242 SR
Queue Stats
376W - 380L
1,514 Elo+
Party 1
Thoth
Thoth
Moe32
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
YoruichiSKG
Amaterasu
Level 5
God Stats
2W - 1L
1,436 SR
Queue Stats
3W - 1L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
小名姜承禄
Kuzenbo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 125L
1,481 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,505 Elo+

VS

Team Averages
Level 19
1,580 SR
1,489 Elo+
Hun Batz
Hun Batz
CloudiestMage5
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,425 Elo+
Party 2
Artemis
Artemis
Olci0
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
SoRo4KiN
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,626 Elo+
Solo
Ymir
Ymir
jettyoes
Ymir
Level 27
God Stats
28W - 23L
1,554 SR
Queue Stats
67W - 73L
1,389 Elo+
Solo
Raijin
Raijin
霞琉璃罗
Raijin
Level 23
God Stats
6W - 5L
1,848 SR
Queue Stats
106W - 82L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GodJavier
Anhur
10
3 / 2 / 3
5,366
537
2,931
5,383
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
IIEXAM
Osiris
10
2 / 1 / 3
5,818
582
2,191
5,556
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Moe32
Thoth
10
2 / 0 / 3
5,881
588
6,069
3,934
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
YoruichiSKG
Amaterasu
9
0 / 1 / 1
5,415
542
1,958
4,252
2,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 2
5,429
543
2,833
5,988
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
1 / 2 / 0
4,895
490
1,493
5,907
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Olci0
Artemis
7
2 / 2 / 0
5,110
511
6,545
6,287
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
SoRo4KiN
Guan Yu
6
0 / 0 / 1
4,235
424
2,090
4,423
1,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
0 / 2 / 2
5,046
505
2,609
5,885
1,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
10
1 / 3 / 1
5,644
564
1,723
6,345
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
4
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
2
0
0.5
W
Anhur
GodJavier
Anhur
3
2
3
2.25
W
Osiris
IIEXAM
Osiris
2
1
3
3.5
W
Thoth
Moe32
Thoth
2
0
3
3.5
L
Artemis
Olci0
Artemis
2
2
0
1
L
Guan Yu
SoRo4KiN
Guan Yu
0
0
1
0.5
W
Amaterasu
YoruichiSKG
Amaterasu
0
1
1
0.5
L
Ymir
0
2
2
0.5
W
2
0
2
3
L
Raijin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
14,460
25,113
Taken
28,847
11,079
Mitigated
8,379
7,688
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,493
426
0
2,632
5,907
1,401
0
404
5,483
0
17,064
W
Anhur
GodJavier
Anhur
2,931
1,166
0
1,933
5,383
1,149
0
1,070
4,313
0
20,156
W
Osiris
IIEXAM
Osiris
2,191
503
0
2,809
5,556
2,868
0
515
5,041
0
23,460
W
Thoth
Moe32
Thoth
6,069
263
0
1,091
3,934
1,051
168
1,443
2,466
28,876
0
L
Artemis
Olci0
Artemis
6,545
2,800
147
3,317
6,287
1,538
330
2,136
4,109
0
22,804
L
Guan Yu
SoRo4KiN
Guan Yu
2,090
361
305
1,087
4,423
1,905
0
843
3,290
0
8,701
W
Amaterasu
YoruichiSKG
Amaterasu
1,958
646
0
685
4,252
2,181
1,199
85
3,952
0
19,149
L
Ymir
2,609
340
210
1,563
5,885
1,842
86
1,667
4,178
25,082
0
W
2,833
1,367
0
1,170
5,988
3,830
0
1,219
4,769
11,359
0
L
Raijin
1,723
36
0
1,753
6,345
1,693
0
3,330
2,657
32,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
24,930
231
Minions Killed
207
0
Camps Cleared
0
936,658
Distance Traveled
953,328
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,895
490
39
4
0
171,198
1
W
Anhur
5,366
537
37
4
0
176,110
2
W
Osiris
5,818
582
60
6
0
213,119
1
W
Thoth
5,881
588
69
7
0
197,587
3
L
Artemis
5,110
511
55
6
0
150,358
0
L
Guan Yu
4,235
424
15
2
0
232,346
0
W
Amaterasu
5,415
542
46
5
0
161,429
2
L
Ymir
5,046
505
36
4
0
199,639
0
W
Kuzenbo
5,429
543
19
2
0
188,413
3
L
Raijin
5,644
564
62
6
0
199,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role