Player Matchup

Ra
Ra
ChaoticChaos095
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Swolf72
Cthulhu
Level 25
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 11L
1,570 Elo+
Party 3
Ravana
Ravana
TheB_uttBandit
Ravana
Level 115
God Stats
1W - 2L
1,319 SR
Queue Stats
167W - 180L
1,513 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jackwest17
Cu Chulainn
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 78L
1,500 Elo+
Solo
Anhur
Anhur
stinkdragon024
Anhur
Level 101
God Stats
6W - 9L
1,628 SR
Queue Stats
179W - 164L
1,559 Elo+
Party 3
Team Averages
Level 86
1,529 SR
1,528 Elo+

VS

Team Averages
Level 141
1,508 SR
1,601 Elo+
Camazotz
Camazotz
Blastboy
Camazotz
Level 125
God Stats
4W - 2L
1,586 SR
Queue Stats
223W - 97L
1,766 Elo+
Party 2
Danzaburou
Danzaburou
ChaotikPanda
Danzaburou
Level 127
God Stats
3W - 4L
1,339 SR
Queue Stats
97W - 107L
1,547 Elo+
Party 1
Ymir
Ymir
Kryp
Ymir
Level 156
God Stats
1W - 1L
1,335 SR
Queue Stats
105W - 140L
1,473 Elo+
Party 1
Tiamat
Tiamat
TheJetHawk
Tiamat
Level 160
God Stats
27W - 6L
1,916 SR
Queue Stats
468W - 110L
1,797 Elo+
Party 2
Sol
Sol
Virtuous
Sol
Level 139
God Stats
5W - 3L
1,366 SR
Queue Stats
96W - 151L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,915
495
5,597
8,731
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Swolf72
Cthulhu
9
0 / 5 / 3
6,340
396
4,795
11,224
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 3
7,344
459
6,233
10,986
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
jackwest17
Cu Chulainn
13
1 / 6 / 2
7,495
468
3,909
17,024
10,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 1
8,128
508
5,306
13,032
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blastboy
Camazotz
16
8 / 4 / 4
10,148
634
13,010
14,535
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ChaotikPanda
Danzaburou
15
0 / 0 / 3
9,725
608
5,164
6,273
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Kryp
Ymir
13
4 / 2 / 2
8,498
531
5,302
12,042
6,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
TheJetHawk
Tiamat
17
6 / 1 / 2
10,619
664
15,387
9,378
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 7
9,548
597
9,752
6,297
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
22
22
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Blastboy
Camazotz
8
4
4
2.5
L
3
4
0
0.75
W
Danzaburou
ChaotikPanda
Danzaburou
0
0
3
1.5
W
Ymir
Kryp
Ymir
4
2
2
2.5
L
Cthulhu
Swolf72
Cthulhu
0
5
3
0.3
L
2
4
3
0.88
W
Tiamat
TheJetHawk
Tiamat
6
1
2
7
W
4
1
7
7.5
L
Cu Chulainn
jackwest17
Cu Chulainn
1
6
2
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
48,615
60,997
Taken
48,525
26,414
Mitigated
28,534
19,389
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Blastboy
Camazotz
13,010
3,870
0
8,798
14,535
8,104
0
2,250
12,285
0
61,662
L
5,597
461
1,149
2,169
8,731
3,238
0
4,279
4,215
46,204
0
W
Danzaburou
ChaotikPanda
Danzaburou
5,164
3,155
0
3,640
6,273
2,283
3,817
1,611
4,662
0
58,542
W
Ymir
Kryp
Ymir
5,302
1,338
339
1,755
12,042
6,660
351
3,883
8,159
34,387
0
L
Cthulhu
Swolf72
Cthulhu
4,795
415
0
1,717
11,224
5,119
0
5,038
5,987
13,514
0
L
6,233
1,112
0
3,288
10,986
4,004
0
4,783
5,889
0
41,686
W
Tiamat
TheJetHawk
Tiamat
15,387
3,489
0
5,822
9,378
9,245
4,290
584
8,794
68,077
0
W
9,752
1,740
0
2,233
6,297
2,242
3,867
2,109
4,188
54,245
0
L
Cu Chulainn
jackwest17
Cu Chulainn
3,909
929
0
5,900
17,024
10,256
0
12,029
4,325
139
35,249
L
5,306
3,058
0
5,166
13,032
3,797
25
2,819
10,140
0
45,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
48,538
392
Minions Killed
526
0
Camps Cleared
0
1,547,301
Distance Traveled
1,535,093
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,148
634
106
7
0
336,254
2
L
Ra
7,915
495
126
8
0
303,186
4
W
Danzaburou
9,725
608
120
8
0
288,518
4
W
Ymir
8,498
531
62
4
0
298,628
4
L
Cthulhu
6,340
396
11
1
0
335,793
3
L
Ravana
7,344
459
66
4
0
328,861
4
W
Tiamat
10,619
664
125
8
0
296,044
2
W
Sol
9,548
597
113
7
0
315,649
3
L
Cu Chulainn
7,495
468
94
6
0
293,411
5
L
Anhur
8,128
508
95
6
0
286,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role