Player Matchup

Zeus
Zeus
WillG2k2
Zeus
Level 6
God Stats
9W - 7L
1,809 SR
Queue Stats
228W - 150L
1,666 Elo+
Solo
Sun Wukong
Sun Wukong
Winstan90
Sun Wukong
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 52L
1,075 Elo+
Solo
Medusa
Medusa
xpawww
Medusa
Level 27
God Stats
13W - 12L
1,507 SR
Queue Stats
19W - 15L
1,402 Elo+
Solo
Team Averages
Level 13
1,605 SR
1,381 Elo+

VS

Team Averages
Level 55
1,523 SR
1,371 Elo+
Izanami
Izanami
deyal64
Izanami
Level 28
God Stats
21W - 21L
1,570 SR
Queue Stats
28W - 33L
1,525 Elo+
Solo
Sylvanus
Sylvanus
spentbacchus
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
summon29
Sol
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 114L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
8 / 0 / 6
11,683
779
20,315
10,117
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Winstan90
Sun Wukong
13
1 / 0 / 10
9,883
659
5,284
8,088
5,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
xpawww
Medusa
14
5 / 0 / 6
10,476
698
8,683
5,426
1,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
deyal64
Izanami
12
0 / 5 / 0
8,714
581
7,182
13,057
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
spentbacchus
Sylvanus
11
0 / 3 / 0
8,869
591
5,324
16,493
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 0
8,184
546
3,169
12,359
7,548
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
0
6
11
W
Sun Wukong
Winstan90
Sun Wukong
1
0
10
6
L
Izanami
deyal64
Izanami
0
5
0
0
L
Sylvanus
spentbacchus
Sylvanus
0
3
0
0
L
0
6
0
0
W
Medusa
xpawww
Medusa
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
15,675
23,631
Taken
41,909
10,931
Mitigated
27,318
8,545
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
20,315
1,987
0
5,599
10,117
3,276
1,053
3,628
6,489
75,191
0
W
Sun Wukong
Winstan90
Sun Wukong
5,284
780
0
1,991
8,088
5,674
743
3,970
4,118
0
28,632
L
Izanami
deyal64
Izanami
7,182
5,309
588
2,610
13,057
5,888
0
6,278
6,421
0
43,742
L
Sylvanus
spentbacchus
Sylvanus
5,324
629
1,648
3,805
16,493
13,882
0
6,930
9,015
28,689
0
L
3,169
229
417
1,655
12,359
7,548
0
5,988
6,039
22,214
0
W
Medusa
xpawww
Medusa
8,683
2,246
0
955
5,426
1,981
939
1,895
3,531
0
41,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
25,767
217
Minions Killed
150
0
Camps Cleared
0
867,620
Distance Traveled
733,287
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,683
779
120
8
0
278,955
2
W
Sun Wukong
9,883
659
35
2
0
300,676
2
L
Izanami
8,714
581
76
5
0
257,375
3
L
Sylvanus
8,869
591
40
3
0
210,652
1
L
Sol
8,184
546
34
2
0
265,260
0
W
Medusa
10,476
698
62
4
0
287,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role