Player Matchup

Hera
Hera
BAM BAM97
Hera
Level 83
God Stats
2W - 3L
1,615 SR
Queue Stats
113W - 72L
1,626 Elo+
Party 1
Amaterasu
Amaterasu
SinArma
Amaterasu
Level 49
God Stats
13W - 9L
1,496 SR
Queue Stats
300W - 247L
1,596 Elo+
Party 1
Mercury
Mercury
SinArmaSlime
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,537 SR
1,574 Elo+

VS

Team Averages
Level 59
1,407 SR
1,500 Elo+
Tiamat
Tiamat
ROOTEvG
Tiamat
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 4L
1,610 Elo+
Solo
Ares
Ares
Thick Jore
Ares
Level 111
God Stats
1W - 0L
1,349 SR
Queue Stats
25W - 23L
1,577 Elo+
Solo
Chiron
Chiron
WisconSinner44
Chiron
Level 47
God Stats
131W - 204L
1,373 SR
Queue Stats
611W - 865L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 6 / 1
6,545
655
8,536
6,855
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SinArma
Amaterasu
9
3 / 5 / 1
7,195
720
5,755
12,445
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
SinArmaSlime
Mercury
8
0 / 8 / 3
5,823
582
867
8,753
2,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ROOTEvG
Tiamat
11
4 / 1 / 14
7,757
776
8,815
6,567
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 3 / 9
7,987
799
7,104
7,851
3,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
9 / 0 / 5
8,380
838
6,521
5,549
1,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
19
19
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
1
0.25
W
Tiamat
ROOTEvG
Tiamat
4
1
14
11
L
Amaterasu
SinArma
Amaterasu
3
5
1
0.7
L
Mercury
SinArmaSlime
Mercury
0
8
3
0.19
W
6
3
9
3.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,158
Damage
22,440
28,053
Taken
19,967
10,954
Mitigated
9,881
2,190
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,536
1,684
0
190
6,855
2,212
58
3,558
3,113
23,546
0
W
Tiamat
ROOTEvG
Tiamat
8,815
2,044
114
2,593
6,567
5,037
214
2,719
3,658
20,997
0
L
Amaterasu
SinArma
Amaterasu
5,755
2,791
0
2,000
12,445
5,890
46
6,778
5,396
0
15,685
L
Mercury
SinArmaSlime
Mercury
867
263
0
0
8,753
2,852
50
4,938
3,609
0
8,122
W
7,104
435
552
945
7,851
3,130
229
2,216
5,477
14,744
0
W
6,521
3,756
718
2,200
5,549
1,714
372
2,998
2,232
0
24,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,563
Gold Earned
24,124
79
Minions Killed
68
0
Camps Cleared
0
485,668
Distance Traveled
524,584
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,545
655
41
4
0
170,356
3
W
Tiamat
7,757
776
17
2
0
162,626
2
L
Amaterasu
7,195
720
25
3
0
177,823
1
L
Mercury
5,823
582
13
1
0
137,489
0
W
Ares
7,987
799
15
2
0
197,624
0
W
Chiron
8,380
838
36
4
0
164,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role