Player Matchup

Neith
Neith
GeekyGamer2101
Neith
Level 28
God Stats
34W - 33L
1,607 SR
Queue Stats
51W - 66L
1,459 Elo+
Solo
Zeus
Zeus
JoshIsSP00KY
Zeus
Level 8
God Stats
10W - 10L
1,698 SR
Queue Stats
17W - 18L
1,473 Elo+
Solo
Set
Set
Muzcoz
Set
Level 5
God Stats
7W - 2L
1,323 SR
Queue Stats
7W - 3L
1,724 Elo+
Party 1
Izanami
Izanami
TThalamus
Izanami
Level 48
God Stats
4W - 5L
1,777 SR
Queue Stats
17W - 15L
1,505 Elo+
Party 1
Chang'e
Chang'e
luucasestevao
Chang'e
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 53L
1,360 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,504 Elo+

VS

Team Averages
Level 10
1,390 SR
1,436 Elo+
Ra
Ra
EDNY809
Ra
Level 17
God Stats
0W - 5L
1,057 SR
Queue Stats
24W - 20L
1,328 Elo+
Solo
Anhur
Anhur
Jorgerisk
Anhur
Level 5
God Stats
3W - 2L
1,633 SR
Queue Stats
64W - 60L
1,734 Elo+
Solo
Tiamat
Tiamat
Nathan03gta
Tiamat
Level 15
God Stats
8W - 2L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Neith
Neith
TheMageboi
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,397 Elo+
Solo
Jing Wei
Jing Wei
momotochio
Jing Wei
Level 9
God Stats
35W - 21L
1,262 SR
Queue Stats
182W - 146L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 18
12,504
1,137
18,041
12,300
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 5 / 16
11,373
1,034
10,135
9,638
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
Muzcoz
Set
20
3 / 3 / 27
12,274
1,116
10,981
14,704
8,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TThalamus
Izanami
20
26 / 5 / 12
16,161
1,469
43,056
16,236
6,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
19
5 / 2 / 18
11,996
1,091
12,615
11,311
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 9
10,441
949
10,840
17,712
6,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Jorgerisk
Anhur
17
3 / 8 / 9
11,382
1,035
11,255
21,383
8,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
17
1 / 9 / 9
10,585
962
11,686
19,643
10,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
17
4 / 9 / 8
11,564
1,051
15,623
18,084
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
momotochio
Jing Wei
16
4 / 10 / 4
10,559
960
8,819
25,764
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
53
47
Kills
14
15
Deaths
47
91
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
11
9
0.59
W
8
0
18
17
L
Anhur
Jorgerisk
Anhur
3
8
9
0.94
W
5
5
16
2.6
W
Set
Muzcoz
Set
3
3
27
5.5
L
Tiamat
1
9
9
0.61
W
Izanami
TThalamus
Izanami
26
5
12
6.4
L
Neith
4
9
8
0.89
W
Chang'e
5
2
18
7
L
Jing Wei
momotochio
Jing Wei
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,828
Damage
58,223
64,189
Taken
102,586
26,892
Mitigated
40,580
16,507
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,840
1,446
43
757
17,712
6,517
0
2,919
14,793
24,624
0
W
18,041
10,690
0
1,254
12,300
4,767
0
3,630
8,670
0
43,357
L
Anhur
Jorgerisk
Anhur
11,255
6,105
0
3,375
21,383
8,099
0
5,390
15,993
0
35,841
W
10,135
2,315
0
848
9,638
3,218
0
4,041
5,587
14,716
0
W
Set
Muzcoz
Set
10,981
4,160
0
1,210
14,704
8,104
0
6,412
8,252
0
18,642
L
Tiamat
11,686
931
220
2,886
19,643
10,411
0
4,219
15,424
35,570
0
W
Izanami
TThalamus
Izanami
43,056
32,731
450
718
16,236
6,889
0
5,278
10,950
0
72,803
L
Neith
15,623
8,492
0
2,358
18,084
6,864
0
3,967
14,117
0
34,577
W
Chang'e
12,615
1,768
6,779
5,248
11,311
3,914
0
3,083
8,204
32,993
0
L
Jing Wei
momotochio
Jing Wei
8,819
7,936
0
2,485
25,764
8,689
0
6,255
19,509
0
20,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,308
Gold Earned
54,531
220
Minions Killed
192
4
Camps Cleared
1
1,010,165
Distance Traveled
975,175
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,441
949
22
2
0
166,651
0
W
Neith
12,504
1,137
48
4
1
224,061
0
L
Anhur
11,382
1,035
43
4
0
184,353
0
W
Zeus
11,373
1,034
10
1
0
167,737
0
W
Set
12,274
1,116
27
2
0
230,749
0
L
Tiamat
10,585
962
59
5
0
187,858
1
W
Izanami
16,161
1,469
89
8
1
197,641
1
L
Neith
11,564
1,051
49
4
0
179,857
0
W
Chang'e
11,996
1,091
46
4
2
189,977
2
L
Jing Wei
10,559
960
19
2
1
256,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role