Player Matchup

King Arthur
King Arthur
MHULeon
King Arthur
Level 105
God Stats
3W - 3L
1,466 SR
Queue Stats
74W - 76L
1,443 Elo+
Solo
Anhur
Anhur
ODC Wa ge
Anhur
Level 57
God Stats
5W - 0L
1,500 SR
Queue Stats
188W - 182L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Past Vex
Cthulhu
Level 77
God Stats
6W - 6L
1,500 SR
Queue Stats
297W - 274L
1,445 Elo+
Party 2
Awilix
Awilix
cwason1229
Awilix
Level 88
God Stats
8W - 3L
1,858 SR
Queue Stats
214W - 222L
1,494 Elo+
Solo
Tiamat
Tiamat
uhSinr
Tiamat
Level 42
God Stats
18W - 13L
1,529 SR
Queue Stats
616W - 567L
1,607 Elo+
Solo
Team Averages
Level 74
1,571 SR
1,489 Elo+

VS

Team Averages
Level 66
1,504 SR
1,498 Elo+
Zhong Kui
Zhong Kui
GenericFatMan
Zhong Kui
Level 62
God Stats
7W - 7L
1,447 SR
Queue Stats
233W - 240L
1,415 Elo+
Solo
Kali
Kali
GloNavy Cece
Kali
Level 8
God Stats
4W - 2L
1,578 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 1
Persephone
Persephone
Honey Hexer
Persephone
Level 84
God Stats
5W - 5L
1,600 SR
Queue Stats
6W - 9L
1,322 Elo+
Party 1
King Arthur
King Arthur
I Hit Broads
King Arthur
Level 75
God Stats
1W - 5L
1,136 SR
Queue Stats
53W - 66L
1,489 Elo+
Party 1
Ratatoskr
Ratatoskr
OvO Glitxh
Ratatoskr
Level 101
God Stats
5W - 3L
1,757 SR
Queue Stats
60W - 51L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MHULeon
King Arthur
20
9 / 0 / 5
15,966
614
17,399
24,288
20,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
ODC Wa ge
Anhur
20
9 / 7 / 11
14,977
576
20,632
24,947
9,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Past Vex
Cthulhu
20
2 / 3 / 19
13,634
524
19,493
22,189
26,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
cwason1229
Awilix
20
24 / 2 / 4
16,599
638
25,796
20,081
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
uhSinr
Tiamat
20
9 / 3 / 6
15,743
606
24,006
18,809
15,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GenericFatMan
Zhong Kui
18
6 / 14 / 4
12,245
471
19,563
30,026
15,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 13 / 0
9,221
355
7,138
21,928
7,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Honey Hexer
Persephone
17
1 / 10 / 3
10,782
415
13,266
19,271
6,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
I Hit Broads
King Arthur
18
3 / 7 / 5
11,657
448
18,213
40,629
29,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
OvO Glitxh
Ratatoskr
17
5 / 9 / 5
11,839
455
9,005
22,325
8,357
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
53
Kills
15
15
Deaths
53
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GenericFatMan
Zhong Kui
6
14
4
0.57
L
0
13
0
0
L
Persephone
Honey Hexer
Persephone
1
10
3
0.25
L
King Arthur
I Hit Broads
King Arthur
3
7
5
0.79
W
King Arthur
MHULeon
King Arthur
9
0
5
11.5
W
Anhur
ODC Wa ge
Anhur
9
7
11
2.07
L
Ratatoskr
OvO Glitxh
Ratatoskr
5
9
5
0.83
W
Cthulhu
Past Vex
Cthulhu
2
3
19
3.83
W
Awilix
cwason1229
Awilix
24
2
4
13
W
Tiamat
uhSinr
Tiamat
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,326
Damage
67,185
110,314
Taken
134,179
82,986
Mitigated
68,335
38,777
Healing
24,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GenericFatMan
Zhong Kui
19,563
4,007
378
9,282
30,026
15,229
135
12,342
17,564
56,072
0
L
7,138
4,832
0
1,867
21,928
7,831
1,151
694
21,234
0
43,181
L
Persephone
Honey Hexer
Persephone
13,266
101
414
2,190
19,271
6,955
74
9,986
8,973
57,547
0
L
King Arthur
I Hit Broads
King Arthur
18,213
2,028
0
9,484
40,629
29,963
0
12,778
27,622
0
68,815
W
King Arthur
MHULeon
King Arthur
17,399
3,082
0
9,417
24,288
20,937
2,348
811
23,189
433
116,111
W
Anhur
ODC Wa ge
Anhur
20,632
13,226
0
10,992
24,947
9,808
4,243
10,388
14,559
0
118,582
L
Ratatoskr
OvO Glitxh
Ratatoskr
9,005
2,453
0
820
22,325
8,357
0
7,144
14,543
0
56,806
W
Cthulhu
Past Vex
Cthulhu
19,493
1,849
1,497
2,233
22,189
26,702
344
8,355
13,834
77,647
0
W
Awilix
cwason1229
Awilix
25,796
9,972
0
5,904
20,081
9,769
0
3,525
16,328
0
141,702
W
Tiamat
uhSinr
Tiamat
24,006
2,562
473
8,261
18,809
15,770
4,339
9,750
9,059
112,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,919
Gold Earned
55,744
822
Minions Killed
475
0
Camps Cleared
0
2,382,015
Distance Traveled
2,110,492
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,245
471
94
4
0
374,051
2
L
Kali
9,221
355
69
3
0
388,430
0
L
Persephone
10,782
415
110
4
0
415,461
0
L
King Arthur
11,657
448
86
3
0
455,618
0
W
King Arthur
15,966
614
204
8
0
390,619
4
W
Anhur
14,977
576
162
6
0
405,932
0
L
Ratatoskr
11,839
455
116
4
0
476,932
0
W
Cthulhu
13,634
524
81
3
0
538,126
3
W
Awilix
16,599
638
175
7
0
576,562
5
W
Tiamat
15,743
606
200
8
0
470,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role