Player Matchup

Yemoja
Yemoja
CdeCochino
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,695 Elo+
Solo
Ra
Ra
Kyoujuro0
Ra
Level 23
God Stats
2W - 2L
1,635 SR
Queue Stats
130W - 98L
1,588 Elo+
Solo
Mercury
Mercury
SrDrSabao
Mercury
Level 27
God Stats
15W - 19L
1,440 SR
Queue Stats
118W - 122L
1,473 Elo+
Solo
Osiris
Osiris
Tempzz1994
Osiris
Level 24
God Stats
15W - 15L
1,483 SR
Queue Stats
69W - 66L
1,477 Elo+
Solo
Hachiman
Hachiman
takumikunhachi
Hachiman
Level 8
God Stats
6W - 11L
1,464 SR
Queue Stats
9W - 14L
1,444 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,535 Elo+

VS

Team Averages
Level 25
1,513 SR
1,563 Elo+
Ao Kuang
Ao Kuang
Bananoman
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 30L
1,641 Elo+
Solo
Ymir
Ymir
ChikaraSubete
Ymir
Level 29
God Stats
1W - 0L
1,427 SR
Queue Stats
85W - 53L
1,638 Elo+
Solo
Nemesis
Nemesis
Makioshi
Nemesis
Level 29
God Stats
23W - 24L
1,485 SR
Queue Stats
182W - 190L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Vaffancolor
Sun Wukong
Level 22
God Stats
3W - 3L
1,655 SR
Queue Stats
9W - 9L
1,544 Elo+
Solo
Cupid
Cupid
mesosneakyy
Cupid
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CdeCochino
Yemoja
12
0 / 4 / 4
7,962
442
4,171
6,650
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 4 / 2
9,675
538
10,618
8,943
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SrDrSabao
Mercury
14
3 / 5 / 3
8,995
500
4,941
10,790
4,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Tempzz1994
Osiris
15
0 / 1 / 1
8,717
484
7,659
12,933
8,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
8
1 / 3 / 0
6,462
359
1,582
4,894
1,080
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bananoman
Ao Kuang
14
6 / 0 / 6
9,091
505
7,540
8,631
4,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 2 / 3
9,995
555
7,334
13,404
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Makioshi
Nemesis
14
0 / 2 / 7
8,861
492
4,546
12,318
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Vaffancolor
Sun Wukong
12
2 / 1 / 4
7,587
422
5,041
9,733
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 2 / 1
10,547
586
6,520
9,713
3,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
17
17
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bananoman
Ao Kuang
6
0
6
9
L
Yemoja
CdeCochino
Yemoja
0
4
4
0.5
W
4
2
3
2.75
L
3
4
2
1
W
Nemesis
Makioshi
Nemesis
0
2
7
1.75
L
Mercury
SrDrSabao
Mercury
3
5
3
0.9
L
Osiris
Tempzz1994
Osiris
0
1
1
0.5
W
Sun Wukong
Vaffancolor
Sun Wukong
2
1
4
4
W
5
2
1
2.75
L
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,971
Damage
30,981
44,210
Taken
53,799
19,970
Mitigated
23,944
13,972
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bananoman
Ao Kuang
7,540
1,550
186
5,590
8,631
4,346
949
2,625
6,006
23,196
0
L
Yemoja
CdeCochino
Yemoja
4,171
1,121
864
1,158
6,650
2,790
0
3,218
3,432
20,753
0
W
7,334
1,723
0
4,990
13,404
6,462
47
6,706
6,698
73,979
0
L
10,618
762
527
1,781
8,943
3,538
268
5,843
3,075
78,363
0
W
Nemesis
Makioshi
Nemesis
4,546
1,665
0
5,864
12,318
4,097
61
2,241
9,924
0
59,789
L
Mercury
SrDrSabao
Mercury
4,941
2,017
0
3,249
10,790
4,087
0
2,706
8,034
0
51,754
L
Osiris
Tempzz1994
Osiris
7,659
1,729
0
6,088
12,933
8,475
0
2,210
10,461
513
51,817
W
Sun Wukong
Vaffancolor
Sun Wukong
5,041
880
0
1,154
9,733
5,375
0
1,690
7,911
0
27,652
W
6,520
3,730
90
5,708
9,713
3,664
1,177
2,016
7,697
0
81,967
L
Hachiman
1,582
872
0
305
4,894
1,080
195
897
3,997
0
15,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
46,081
406
Minions Killed
467
0
Camps Cleared
0
1,434,997
Distance Traveled
1,676,833
12
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,091
505
37
2
0
370,587
7
L
Yemoja
7,962
442
32
2
0
269,002
0
W
Ymir
9,995
555
126
7
0
344,359
5
L
Ra
9,675
538
147
8
0
328,997
3
W
Nemesis
8,861
492
118
7
0
342,691
17
L
Mercury
8,995
500
91
5
0
326,898
5
L
Osiris
8,717
484
106
6
0
335,284
3
W
Sun Wukong
7,587
422
43
2
0
288,487
1
W
Cupid
10,547
586
143
8
0
330,709
3
L
Hachiman
6,462
359
30
2
0
174,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role