Player Matchup

Neith
Neith
AlohaDreamer
Neith
Level 24
God Stats
1W - 4L
1,412 SR
Queue Stats
60W - 63L
1,499 Elo+
Party 1
Artio
Artio
Dunedunn360
Artio
Level 46
God Stats
14W - 16L
1,382 SR
Queue Stats
79W - 87L
1,410 Elo+
Party 1
Janus
Janus
Thatonewhang
Janus
Level 18
God Stats
0W - 1L
1,202 SR
Queue Stats
33W - 40L
1,241 Elo+
Party 1
Team Averages
Level 29
1,332 SR
1,384 Elo+

VS

Team Averages
Level 56
1,442 SR
1,360 Elo+
Mulan
Mulan
MesoMesar
Mulan
Level 12
God Stats
3W - 3L
1,489 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 2
Anhur
Anhur
SajoTheCrusher
Anhur
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,301 Elo+
Party 2
Zeus
Zeus
skaterboy018
Zeus
Level 108
God Stats
4W - 4L
1,336 SR
Queue Stats
49W - 54L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,493
576
4,180
11,549
3,914
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 8 / 1
7,921
609
2,319
20,110
17,968
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 7 / 1
7,242
557
4,572
10,712
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MesoMesar
Mulan
12
4 / 2 / 13
9,397
723
4,500
8,209
5,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 0 / 17
9,306
716
6,658
7,758
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
14 / 0 / 6
10,777
829
26,224
4,052
1,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
1
Kills
20
20
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
8
1
0.19
W
Mulan
MesoMesar
Mulan
4
2
13
5.25
W
2
0
17
10.5
L
0
7
1
0.07
W
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,071
Damage
37,382
42,371
Taken
20,019
25,871
Mitigated
9,586
6,166
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
2,029
0
1,149
11,549
3,914
38
8,989
2,560
0
28,286
L
2,319
94
798
3,886
20,110
17,968
24
9,429
10,681
9,522
0
W
Mulan
MesoMesar
Mulan
4,500
449
1,638
1,241
8,209
5,285
240
2,512
5,697
0
23,795
W
6,658
4,041
0
1,960
7,758
2,914
1,395
2,563
5,195
0
42,805
L
4,572
433
0
333
10,712
3,989
0
7,818
2,894
27,081
0
W
26,224
1,006
0
1,708
4,052
1,387
800
1,928
2,124
54,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,656
Gold Earned
29,480
109
Minions Killed
155
0
Camps Cleared
0
591,915
Distance Traveled
695,941
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,493
576
54
4
0
191,174
1
L
Artio
7,921
609
10
1
0
212,453
2
W
Mulan
9,397
723
35
3
0
260,884
0
W
Anhur
9,306
716
78
6
0
204,627
0
L
Janus
7,242
557
45
3
0
188,288
0
W
Zeus
10,777
829
42
3
0
230,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role