Player Matchup

Amaterasu
Amaterasu
Psychoskyl0
Amaterasu
Level 148
God Stats
11W - 6L
1,458 SR
Queue Stats
205W - 196L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
Rizmiant
Baba Yaga
Level 139
God Stats
13W - 17L
1,574 SR
Queue Stats
315W - 320L
1,510 Elo+
Solo
Arachne
Arachne
TheGarahdid
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Zaluzarn
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
sarcerie
Medusa
Level 106
God Stats
1W - 3L
1,243 SR
Queue Stats
11W - 19L
1,742 Elo+
Solo
Team Averages
Level 138
1,455 SR
1,542 Elo+

VS

Team Averages
Level 131
1,544 SR
1,519 Elo+
Scylla
Scylla
Jetijedi008
Scylla
Level 124
God Stats
0W - 2L
1,373 SR
Queue Stats
19W - 16L
1,545 Elo+
Solo
Thor
Thor
Kyoto69
Thor
Level 136
God Stats
4W - 3L
1,333 SR
Queue Stats
48W - 58L
1,539 Elo+
Solo
Horus
Horus
QueenOfLame
Horus
Level 128
God Stats
0W - 1L
1,718 SR
Queue Stats
33W - 26L
1,603 Elo+
Solo
Neith
Neith
VoinSwaroga
Neith
Level 160
God Stats
0W - 1L
1,748 SR
Queue Stats
15W - 20L
1,248 Elo+
Solo
Sobek
Sobek
chinchillah
Sobek
Level 106
God Stats
3W - 5L
1,546 SR
Queue Stats
58W - 36L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Psychoskyl0
Amaterasu
18
2 / 6 / 9
11,214
660
13,017
24,985
14,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
Rizmiant
Baba Yaga
20
6 / 3 / 11
13,492
794
28,377
12,596
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
TheGarahdid
Arachne
20
16 / 4 / 8
16,454
968
27,602
31,203
15,056
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Zaluzarn
Tiamat
20
2 / 3 / 15
13,100
771
19,008
12,709
20,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
sarcerie
Medusa
18
1 / 3 / 9
11,321
666
6,414
9,073
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 5 / 7
11,571
681
13,182
13,517
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Kyoto69
Thor
19
8 / 5 / 2
13,200
776
12,112
19,013
11,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

17
2 / 5 / 11
10,976
646
7,539
23,535
16,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 7 / 11
12,573
740
18,160
20,791
7,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 5 / 8
11,303
665
12,342
28,518
24,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
58
27
Kills
19
19
Deaths
27
52
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
5
7
1.3
L
Thor
Kyoto69
Thor
8
5
2
1.8
W
Amaterasu
Psychoskyl0
Amaterasu
2
6
9
1.08
L
2
5
11
1.5
W
Baba Yaga
Rizmiant
Baba Yaga
6
3
11
3.83
W
Arachne
TheGarahdid
Arachne
16
4
8
5
L
4
7
11
1.36
W
Tiamat
Zaluzarn
Tiamat
2
3
15
3.17
L
2
5
8
1.2
W
Medusa
sarcerie
Medusa
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,418
Damage
63,335
90,566
Taken
105,374
59,128
Mitigated
65,065
32,826
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,182
878
0
0
13,517
4,316
754
7,043
6,232
44,753
0
L
Thor
Kyoto69
Thor
12,112
2,621
0
105
19,013
11,294
0
7,943
10,662
0
47,270
W
Amaterasu
Psychoskyl0
Amaterasu
13,017
4,404
0
5,704
24,985
14,761
353
8,347
16,638
0
36,814
L
7,539
4,327
3,730
4,900
23,535
16,901
258
8,745
14,405
0
19,875
W
Baba Yaga
Rizmiant
Baba Yaga
28,377
806
0
3,607
12,596
6,181
178
4,838
7,758
59,689
0
W
Arachne
TheGarahdid
Arachne
27,602
18,800
0
16,074
31,203
15,056
653
6,249
24,954
0
57,798
L
18,160
8,369
0
4,026
20,791
7,693
1,427
10,770
9,622
0
56,368
W
Tiamat
Zaluzarn
Tiamat
19,008
1,556
0
4,611
12,709
20,015
938
4,767
7,942
61,441
0
L
12,342
1,883
0
7,056
28,518
24,861
139
11,488
16,374
31,509
0
W
Medusa
sarcerie
Medusa
6,414
3,345
0
2,830
9,073
3,115
2,383
1,701
7,372
0
40,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,581
Gold Earned
59,623
398
Minions Killed
409
10
Camps Cleared
7
1,730,510
Distance Traveled
1,413,245
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,571
681
95
6
1
262,436
0
L
Thor
13,200
776
98
6
4
304,223
0
W
Amaterasu
11,214
660
59
3
0
322,823
4
L
Horus
10,976
646
50
3
2
292,280
2
W
Baba Yaga
13,492
794
92
5
0
364,105
0
W
Arachne
16,454
968
41
2
2
341,573
4
L
Neith
12,573
740
107
6
0
245,123
3
W
Tiamat
13,100
771
113
7
6
340,510
7
L
Sobek
11,303
665
59
3
0
309,183
4
W
Medusa
11,321
666
93
5
2
361,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role