Player Matchup

King Arthur
King Arthur
Gold II
MessyPig766366
King Arthur
Gold II
Level 86
God Stats
15W - 13L
1,653 SR
Queue Stats
134W - 118L
1,598 MMR
Party 1
Fenrir
Fenrir
Gold V
MikeysGaming
Fenrir
Gold V
Level 69
God Stats
2W - 0L
1,658 SR
Queue Stats
123W - 106L
1,386 MMR
Party 1
Scylla
Scylla
Gold V
SWAGBANANA625
Scylla
Gold V
Level 69
God Stats
4W - 6L
1,546 SR
Queue Stats
51W - 37L
1,400 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 75
1,619 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,512 SR
1,374 MMR
Merlin
Merlin
Silver I
DemonCrusader66
Merlin
Silver I
Level 108
God Stats
20W - 20L
1,444 SR
Queue Stats
203W - 233L
1,398 MMR
Solo
Sylvanus
Sylvanus
Silver III
HEY STEPPBRO
Sylvanus
Silver III
Level 119
God Stats
1W - 4L
1,591 SR
Queue Stats
187W - 196L
1,372 MMR
Solo
Hou Yi
Hou Yi
Silver III
TTA KindFawn
Hou Yi
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MessyPig766366
King Arthur
15
8 / 0 / 4
11,388
712
12,757
21,216
19,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
3 / 2 / 5
10,809
676
6,004
6,518
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 0 / 9
11,059
691
16,419
9,752
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeCthulhuDanzaburouKumbhakarnaNu Wa

VS

Bans
YmirHeimdallrMedusaTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,865
554
8,049
12,453
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HEY STEPPBRO
Sylvanus
13
2 / 1 / 0
10,260
641
7,943
16,383
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
11
0 / 6 / 2
8,920
558
4,955
12,840
4,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
2
2
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Sylvanus
HEY STEPPBRO
Sylvanus
2
1
0
2
W
King Arthur
MessyPig766366
King Arthur
8
0
4
10
W
Fenrir
3
2
5
2.75
W
3
0
9
7.5
L
Hou Yi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
20,947
37,486
Taken
41,676
28,105
Mitigated
25,283
16,431
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,049
322
0
770
12,453
4,870
0
6,021
5,693
47,886
0
L
Sylvanus
HEY STEPPBRO
Sylvanus
7,943
1,311
2,117
7,594
16,383
15,969
0
5,415
10,049
28,129
0
W
King Arthur
MessyPig766366
King Arthur
12,757
414
0
10,717
21,216
19,168
98
9,685
11,531
0
39,083
W
Fenrir
6,004
343
0
601
6,518
5,181
714
2,837
3,681
0
44,720
W
16,419
858
0
5,113
9,752
3,756
848
3,546
6,206
64,960
0
L
Hou Yi
4,955
1,545
784
897
12,840
4,444
0
4,013
8,423
0
33,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
28,045
208
Minions Killed
158
0
Camps Cleared
0
933,850
Distance Traveled
772,939
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,865
554
81
5
0
251,528
1
L
Sylvanus
10,260
641
36
2
0
273,536
3
W
King Arthur
11,388
712
58
4
0
320,971
1
W
Fenrir
10,809
676
67
4
0
300,647
0
W
Scylla
11,059
691
83
5
0
312,232
1
L
Hou Yi
8,920
558
41
3
0
247,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role