Player Matchup

Cerberus
Cerberus
DEMIN1234
Cerberus
Level 104
God Stats
9W - 7L
1,589 SR
Queue Stats
109W - 136L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Rozjebator
Kukulkan
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 26L
1,494 Elo+
Solo
Hun Batz
Hun Batz
ewzachengoo
Hun Batz
Level 106
God Stats
1W - 2L
1,581 SR
Queue Stats
110W - 168L
1,377 Elo+
Party 1
Team Averages
Level 110
1,557 SR
1,437 Elo+

VS

Team Averages
Level 114
1,387 SR
1,444 Elo+
Neith
Neith
FinnMerts
Neith
Level 114
God Stats
9W - 4L
1,377 SR
Queue Stats
42W - 45L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
LuckyDon
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Rivertemp
Anubis
Level 126
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEMIN1234
Cerberus
13
3 / 1 / 6
10,581
705
6,522
13,980
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Rozjebator
Kukulkan
13
3 / 7 / 3
9,690
646
10,840
11,739
3,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ewzachengoo
Hun Batz
14
6 / 4 / 5
10,782
719
9,135
13,546
5,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FinnMerts
Neith
14
4 / 4 / 5
10,727
715
13,415
10,029
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
LuckyDon
Kuzenbo
14
6 / 4 / 6
11,744
783
9,879
15,084
18,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Rivertemp
Anubis
13
2 / 4 / 8
9,858
657
8,491
10,633
5,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
12
Kills
12
12
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DEMIN1234
Cerberus
3
1
6
6
W
Neith
FinnMerts
Neith
4
4
5
1.63
W
Kuzenbo
LuckyDon
Kuzenbo
6
4
6
2.25
W
Anubis
Rivertemp
Anubis
2
4
8
1.5
L
Kukulkan
Rozjebator
Kukulkan
3
7
3
0.64
L
Hun Batz
ewzachengoo
Hun Batz
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,497
Damage
31,785
39,265
Taken
35,746
20,625
Mitigated
27,301
9,045
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DEMIN1234
Cerberus
6,522
409
0
5,153
13,980
10,963
0
6,274
7,706
16,449
0
W
Neith
FinnMerts
Neith
13,415
6,361
0
2,863
10,029
3,360
2,001
5,086
4,943
0
68,495
W
Kuzenbo
LuckyDon
Kuzenbo
9,879
3,108
1,135
5,485
15,084
18,610
64
5,776
9,308
25,266
0
W
Anubis
Rivertemp
Anubis
8,491
229
0
3,331
10,633
5,331
98
6,572
4,061
49,865
0
L
Kukulkan
Rozjebator
Kukulkan
10,840
693
0
2,252
11,739
3,888
0
6,073
5,666
45,029
0
L
Hun Batz
ewzachengoo
Hun Batz
9,135
1,867
0
1,640
13,546
5,774
0
6,071
7,475
0
42,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
32,329
155
Minions Killed
183
0
Camps Cleared
0
736,614
Distance Traveled
783,936
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,581
705
23
2
0
235,621
1
W
Neith
10,727
715
94
6
0
251,235
8
W
Kuzenbo
11,744
783
25
2
0
292,440
0
W
Anubis
9,858
657
64
4
0
240,261
3
L
Kukulkan
9,690
646
73
5
0
236,922
2
L
Hun Batz
10,782
719
59
4
0
264,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role