Player Matchup

Medusa
Medusa
AGRMODZ10
Medusa
Level 27
God Stats
3W - 3L
1,722 SR
Queue Stats
12W - 17L
1,510 Elo+
Party 1
Fafnir
Fafnir
MARIO9565
Fafnir
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
207W - 223L
1,534 Elo+
Party 1
Chaac
Chaac
iron1248
Chaac
Level 81
God Stats
6W - 8L
1,645 SR
Queue Stats
157W - 190L
1,537 Elo+
Party 1
Team Averages
Level 77
1,622 SR
1,527 Elo+

VS

Team Averages
Level 21
1,430 SR
1,369 Elo+
Hou Yi
Hou Yi
CHOFO_1516
Hou Yi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,520 Elo+
Solo
Nu Wa
Nu Wa
NewML
Nu Wa
Level 18
God Stats
3W - 2L
1,386 SR
Queue Stats
91W - 117L
1,367 Elo+
Solo
Mulan
Mulan
cronos765
Mulan
Level 20
God Stats
2W - 0L
1,405 SR
Queue Stats
18W - 15L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AGRMODZ10
Medusa
20
5 / 10 / 9
17,441
646
22,981
30,800
15,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
MARIO9565
Fafnir
17
3 / 9 / 8
15,715
582
11,157
35,828
32,874
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
iron1248
Chaac
20
8 / 5 / 4
17,374
643
19,590
35,228
37,491
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CHOFO_1516
Hou Yi
20
10 / 4 / 11
17,783
659
38,371
17,025
7,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
NewML
Nu Wa
20
8 / 7 / 14
17,978
666
25,955
22,605
8,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
cronos765
Mulan
20
6 / 5 / 14
18,265
676
17,765
26,005
28,410
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
16
Kills
24
24
Deaths
16
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
AGRMODZ10
Medusa
5
10
9
0.95
W
Hou Yi
CHOFO_1516
Hou Yi
10
4
11
3.88
L
Fafnir
MARIO9565
Fafnir
3
9
8
0.78
W
Nu Wa
NewML
Nu Wa
8
7
14
2.14
W
Mulan
cronos765
Mulan
6
5
14
2.6
L
Chaac
iron1248
Chaac
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,728
Damage
82,091
101,856
Taken
65,635
85,377
Mitigated
45,045
35,165
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AGRMODZ10
Medusa
22,981
10,427
612
11,234
30,800
15,012
1,278
7,693
23,107
0
121,441
W
Hou Yi
CHOFO_1516
Hou Yi
38,371
21,037
0
1,113
17,025
7,916
2,066
2,033
14,992
0
95,394
L
Fafnir
MARIO9565
Fafnir
11,157
2,374
1,473
7,266
35,828
32,874
27
10,545
25,283
60,896
0
W
Nu Wa
NewML
Nu Wa
25,955
6,064
349
5,103
22,605
8,719
1,081
3,716
18,889
113,798
0
W
Mulan
cronos765
Mulan
17,765
4,849
677
6,037
26,005
28,410
1,042
5,626
20,379
0
87,161
L
Chaac
iron1248
Chaac
19,590
4,641
0
14,580
35,228
37,491
1,303
8,145
27,083
0
96,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,530
Gold Earned
54,026
300
Minions Killed
301
0
Camps Cleared
0
1,270,466
Distance Traveled
1,304,580
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,441
646
117
4
0
383,796
3
W
Hou Yi
17,783
659
102
4
0
457,530
0
L
Fafnir
15,715
582
69
3
0
403,728
2
W
Nu Wa
17,978
666
107
4
0
386,886
3
W
Mulan
18,265
676
92
3
0
460,164
0
L
Chaac
17,374
643
114
4
0
482,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role