Player Matchup

Chaac
Chaac
Elroz01
Chaac
Level 22
God Stats
11W - 6L
1,500 SR
Queue Stats
79W - 52L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
FireBoy12123
Ao Kuang
Level 27
God Stats
0W - 3L
1,317 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo
Anhur
Anhur
Georgebo3905
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ZfxEuw
Anubis
Level 26
God Stats
31W - 43L
1,393 SR
Queue Stats
54W - 64L
1,369 Elo+
Solo
Cthulhu
Cthulhu
chrilomba
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,343 Elo+

VS

Team Averages
Level 24
1,460 SR
1,367 Elo+
Izanami
Izanami
BananaQueen25
Izanami
Level 29
God Stats
2W - 2L
1,250 SR
Queue Stats
44W - 53L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Hi-TechWarrior
Sun Wukong
Level 27
God Stats
16W - 14L
1,573 SR
Queue Stats
69W - 67L
1,301 Elo+
Solo
Chaac
Chaac
elstonah
Chaac
Level 14
God Stats
46W - 44L
1,479 SR
Queue Stats
341W - 384L
1,268 Elo+
Solo
Hel
Hel
ferric_seat4
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
stubbornAngel27
Athena
Level 28
God Stats
12W - 11L
1,500 SR
Queue Stats
413W - 390L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elroz01
Chaac
11
2 / 5 / 0
6,946
434
9,341
13,569
5,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
FireBoy12123
Ao Kuang
9
0 / 6 / 1
5,878
367
4,241
11,744
3,368
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 11 / 1
5,335
333
1,143
11,116
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ZfxEuw
Anubis
14
4 / 4 / 2
8,407
525
11,204
10,630
4,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
chrilomba
Cthulhu
9
1 / 12 / 1
6,126
383
6,091
14,809
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
9 / 1 / 6
8,762
548
9,347
11,687
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Hi-TechWarrior
Sun Wukong
15
11 / 0 / 6
9,682
605
12,503
14,171
6,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
elstonah
Chaac
12
6 / 1 / 8
8,408
526
8,622
8,552
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 11
8,334
521
8,193
9,064
3,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
8 / 4 / 3
8,500
531
7,887
15,052
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
7
Kills
38
38
Deaths
8
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
9
1
6
12
L
Chaac
Elroz01
Chaac
2
5
0
0.4
L
Ao Kuang
FireBoy12123
Ao Kuang
0
6
1
0.08
L
0
11
1
0.05
W
Sun Wukong
Hi-TechWarrior
Sun Wukong
11
0
6
14
L
Anubis
ZfxEuw
Anubis
4
4
2
1.25
L
Cthulhu
chrilomba
Cthulhu
1
12
1
0.13
W
Chaac
elstonah
Chaac
6
1
8
10
W
4
2
11
4.75
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
46,552
61,868
Taken
58,526
27,039
Mitigated
25,673
11,775
Healing
28,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,347
5,768
329
5,566
11,687
3,660
3,304
1,675
9,962
0
59,421
L
Chaac
Elroz01
Chaac
9,341
2,873
0
3,531
13,569
5,681
572
5,039
8,480
0
38,995
L
Ao Kuang
FireBoy12123
Ao Kuang
4,241
1,262
318
2,028
11,744
3,368
0
2,711
8,983
25,024
0
L
1,143
971
0
559
11,116
2,744
0
2,266
8,800
0
6,076
W
Sun Wukong
Hi-TechWarrior
Sun Wukong
12,503
5,131
0
6,460
14,171
6,036
589
7,004
6,992
0
54,588
L
Anubis
ZfxEuw
Anubis
11,204
891
0
4,789
10,630
4,530
90
2,016
8,374
46,982
0
L
Cthulhu
chrilomba
Cthulhu
6,091
1,527
0
550
14,809
10,716
264
4,149
10,457
20,067
0
W
Chaac
elstonah
Chaac
8,622
1,125
414
3,821
8,552
6,479
1,296
2,182
6,270
101
28,666
W
8,193
1,427
3,957
5,399
9,064
3,015
587
3,080
5,959
34,823
0
W
7,887
3,766
414
2,630
15,052
6,483
240
6,970
7,807
24,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
43,686
206
Minions Killed
339
0
Camps Cleared
0
1,316,447
Distance Traveled
1,319,089
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,762
548
108
7
0
260,723
4
L
Chaac
6,946
434
59
4
0
246,817
0
L
Ao Kuang
5,878
367
36
2
0
277,855
0
L
Anhur
5,335
333
12
1
0
233,314
1
W
Sun Wukong
9,682
605
77
5
0
267,781
0
L
Anubis
8,407
525
72
5
0
278,488
4
L
Cthulhu
6,126
383
27
2
0
279,973
0
W
Chaac
8,408
526
52
3
0
292,348
0
W
Hel
8,334
521
57
4
0
268,856
0
W
Athena
8,500
531
45
3
0
229,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role