Player Matchup

Ymir
Ymir
BigWumbus
Ymir
Level 15
God Stats
3W - 1L
1,352 SR
Queue Stats
10W - 10L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
BustiBluntz420
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 80L
1,472 Elo+
Party 2
Chang'e
Chang'e
Kuichigai
Chang'e
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
153W - 159L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Loyalvanity
Cernunnos
Level 37
God Stats
1W - 5L
1,203 SR
Queue Stats
63W - 91L
1,459 Elo+
Party 2
Odin
Odin
nagorms08
Odin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,230 Elo+
Solo
Team Averages
Level 21
1,411 SR
1,431 Elo+

VS

Team Averages
Level 8
1,293 SR
1,055 Elo+
Artemis
Artemis
EXECUT10N_0t7
Artemis
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
12W - 24L
1,055 Elo+
Party 1
Ares
Ares
NorthWhisper46
Ares
Level 3
God Stats
0W - 3L
1,271 SR
Queue Stats
0W - 5L
1,127 Elo+
Party 1
Yemoja
Yemoja
TheRealPyron
Yemoja
Level 17
God Stats
12W - 34L
1,149 SR
Queue Stats
57W - 74L
1,073 Elo+
Party 1
Awilix
Awilix
itslitrallyjust_
Awilix
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
985 Elo+
Party 1
Persephone
Persephone
scouts316
Persephone
Level 13
God Stats
0W - 3L
1,276 SR
Queue Stats
50W - 60L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 0 / 2
8,550
475
2,161
7,413
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 14
10,064
559
4,599
5,657
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Kuichigai
Chang'e
20
22 / 0 / 2
12,955
720
26,129
15,460
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Loyalvanity
Cernunnos
15
15 / 0 / 5
10,216
568
16,311
10,259
4,283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
5
0 / 4 / 1
6,080
338
134
3,096
799

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 11 / 0
5,648
314
2,488
9,965
3,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 13 / 1
6,111
340
1,500
15,239
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
0 / 4 / 1
7,306
406
5,179
14,240
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 11 / 0
6,423
357
1,808
12,321
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
scouts316
Persephone
12
3 / 6 / 0
8,099
450
4,844
9,667
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
43
Kills
3
4
Deaths
45
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
2
3
W
4
0
14
11
L
Artemis
0
11
0
0
W
Chang'e
Kuichigai
Chang'e
22
0
2
23
W
Cernunnos
Loyalvanity
Cernunnos
15
0
5
17.5
L
0
13
1
0.04
L
Yemoja
0
4
1
0.13
L
0
11
0
0
W
Odin
0
4
1
0.13
L
Persephone
scouts316
Persephone
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,334
Damage
15,819
41,885
Taken
61,432
20,167
Mitigated
22,004
17,606
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,161
1,032
0
2,992
7,413
3,874
600
871
6,542
37,915
0
W
4,599
2,009
0
1,141
5,657
4,806
400
1,664
3,929
18,992
0
L
Artemis
2,488
1,127
0
45
9,965
3,343
80
6,520
3,218
0
11,500
W
Chang'e
Kuichigai
Chang'e
26,129
1,946
74
9,787
15,460
6,405
1,966
5,419
9,937
92,014
0
W
Cernunnos
Loyalvanity
Cernunnos
16,311
8,994
0
3,612
10,259
4,283
2,474
2,025
8,206
0
80,865
L
1,500
518
0
133
15,239
5,718
0
8,463
6,428
14,689
0
L
Yemoja
5,179
863
271
559
14,240
7,042
587
9,372
4,678
30,794
0
L
1,808
194
0
878
12,321
2,855
328
2,661
9,614
0
21,233
W
Odin
134
36
0
0
3,096
799
0
1,224
1,748
0
1,820
L
Persephone
scouts316
Persephone
4,844
1,373
0
807
9,667
3,046
683
4,902
4,604
40,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
33,587
364
Minions Killed
198
0
Camps Cleared
0
1,309,689
Distance Traveled
1,418,537
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,550
475
69
4
0
237,104
5
W
Kuzenbo
10,064
559
30
2
0
362,805
0
L
Artemis
5,648
314
13
1
0
228,685
0
W
Chang'e
12,955
720
159
9
0
319,984
1
W
Cernunnos
10,216
568
103
6
0
305,943
0
L
Ares
6,111
340
17
1
0
300,470
1
L
Yemoja
7,306
406
37
2
0
298,683
0
L
Awilix
6,423
357
45
3
0
304,733
1
W
Odin
6,080
338
3
0
0
83,853
0
L
Persephone
8,099
450
86
5
0
285,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role