Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold II
HempCloud420
Athena
Gold II
Level 149
God Stats
20W - 13L
1,581 SR
Queue Stats
436W - 422L
1,650 MMR
Solo
Chronos
Chronos
Gold IV
XCOD31nE F13nDX
Chronos
Gold IV
Level 150
God Stats
1W - 0L
1,457 SR
Queue Stats
28W - 27L
1,654 MMR
Solo
Fenrir
Fenrir
Gold IV
Ynw 4L Dawg
Fenrir
Gold IV
Level 134
God Stats
16W - 12L
1,662 SR
Queue Stats
25W - 21L
1,772 MMR
Party 1
Apollo
Apollo
Platinum I
finisher3294
Apollo
Platinum I
Level 119
God Stats
11W - 15L
1,677 SR
Queue Stats
693W - 700L
1,884 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,575 SR
1,692 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,642 SR
1,712 MMR
Chaac
Chaac
Gold II
LASTI5000
Chaac
Gold II
Level 160
God Stats
23W - 12L
1,739 SR
Queue Stats
225W - 226L
1,650 MMR
Solo
Mercury
Mercury
Platinum IV
Royalhigh99
Mercury
Platinum IV
Level 97
God Stats
5W - 2L
1,834 SR
Queue Stats
38W - 32L
1,760 MMR
Solo
Chang'e
Chang'e
Platinum V
Why Rage Bruh
Chang'e
Platinum V
Level 156
God Stats
21W - 18L
1,710 SR
Queue Stats
459W - 445L
1,759 MMR
Solo
Ares
Ares
Platinum IV
k1ng_sh4bz
Ares
Platinum IV
Level 158
God Stats
17W - 11L
1,653 SR
Queue Stats
356W - 341L
1,756 MMR
Solo
Neith
Neith
Silver I
Аngelic
Neith
Silver I
Level 154
God Stats
2W - 2L
1,276 SR
Queue Stats
76W - 75L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 0 / 0
3,152
630
1,497
3,055
1,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
5
0 / 0 / 0
3,172
634
1,063
2,275
797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 1 / 1
3,440
688
1,345
1,471
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
6
1 / 0 / 1
3,768
754
831
2,783
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
6
0 / 0 / 0
3,428
686
338
1,545
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouSetJanusScyllaNu Wa

VS

Bans
SobekHeraGuan YuIzanamiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LASTI5000
Chaac
6
0 / 0 / 0
3,372
674
1,911
3,696
1,237
Mercury
Royalhigh99
Mercury
5
0 / 1 / 0
3,293
659
592
2,674
606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
5
1 / 1 / 0
3,240
648
1,223
2,515
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,424
485
0
0
0
Neith
Аngelic
Neith
6
0 / 0 / 0
2,890
578
767
1,642
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Athena
0
0
0
0
L
Chaac
LASTI5000
Chaac
0
0
0
0
L
Mercury
Royalhigh99
Mercury
0
1
0
0
L
Chang'e
1
1
0
1
W
1
1
1
1.5
W
Fenrir
1
0
1
1.5
W
Apollo
0
0
0
0
L
0
0
0
0
L
Neith
Аngelic
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,074
Damage
4,493
11,129
Taken
10,527
3,782
Mitigated
2,790
4,794
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,497
295
0
1,715
3,055
1,314
0
0
3,055
0
11,755
W
Athena
1,063
448
0
819
2,275
797
0
0
2,275
8,036
0
L
Chaac
LASTI5000
Chaac
1,911
295
0
1,760
3,696
1,237
0
489
3,007
0
12,784
L
Mercury
Royalhigh99
Mercury
592
238
0
550
2,674
606
0
350
2,302
0
11,379
L
Chang'e
1,223
259
63
1,194
2,515
600
0
843
1,542
9,640
0
W
1,345
277
0
0
1,471
443
213
802
669
11,348
0
W
Fenrir
831
55
0
1,018
2,783
810
0
421
2,362
0
12,981
W
Apollo
338
114
0
1,242
1,545
418
0
0
1,545
0
19,920
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Аngelic
Neith
767
248
0
1,134
1,642
347
0
574
1,068
0
10,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,960
Gold Earned
15,219
124
Minions Killed
84
0
Camps Cleared
0
442,724
Distance Traveled
356,265
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,152
630
21
4
0
77,649
2
W
Athena
3,172
634
11
2
0
101,534
1
L
Chaac
3,372
674
25
5
0
81,854
1
L
Mercury
3,293
659
32
6
0
108,124
1
L
Chang'e
3,240
648
16
3
0
86,935
0
W
Chronos
3,440
688
20
4
0
79,337
1
W
Fenrir
3,768
754
30
6
0
102,550
1
W
Apollo
3,428
686
42
8
0
81,654
0
L
Ares
2,424
485
0
0
0
0
0
L
Neith
2,890
578
11
2
0
79,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role