Player Matchup

Nemesis
Nemesis
Ephraiw
Nemesis
Level 8
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 24L
1,254 Elo+
Party 1
Bellona
Bellona
Latticus
Bellona
Level 6
God Stats
6W - 11L
1,430 SR
Queue Stats
8W - 19L
1,318 Elo+
Party 1
Ymir
Ymir
Mezzmir
Ymir
Level 15
God Stats
10W - 7L
1,638 SR
Queue Stats
33W - 32L
1,497 Elo+
Solo
Team Averages
Level 10
1,448 SR
1,357 Elo+

VS

Team Averages
Level 22
1,612 SR
1,550 Elo+
Discordia
Discordia
Cammmyt
Discordia
Level 18
God Stats
8W - 2L
1,662 SR
Queue Stats
8W - 4L
1,644 Elo+
Solo
Thor
Thor
Proffmaks
Thor
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
zaracuervo
Skadi
Level 27
God Stats
5W - 3L
1,675 SR
Queue Stats
163W - 156L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ephraiw
Nemesis
17
9 / 7 / 4
14,346
683
17,149
22,434
12,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Latticus
Bellona
18
3 / 9 / 8
14,264
679
12,451
21,231
24,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Mezzmir
Ymir
17
5 / 6 / 3
13,420
639
11,363
25,304
30,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cammmyt
Discordia
18
8 / 6 / 10
14,741
702
22,120
12,192
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
2 / 6 / 12
12,772
608
8,665
17,975
14,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
19
12 / 5 / 6
15,704
748
25,548
18,626
7,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
22
22
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cammmyt
Discordia
8
6
10
2.17
L
Nemesis
Ephraiw
Nemesis
9
7
4
1.57
L
Bellona
Latticus
Bellona
3
9
8
0.78
L
Ymir
Mezzmir
Ymir
5
6
3
1.08
W
Thor
2
6
12
1.33
W
Skadi
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
56,333
68,969
Taken
48,793
67,611
Mitigated
25,810
8,769
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cammmyt
Discordia
22,120
915
210
2,396
12,192
4,238
0
3,373
8,819
68,618
0
L
Nemesis
Ephraiw
Nemesis
17,149
6,905
0
1,936
22,434
12,811
0
7,277
14,710
10
62,691
L
Bellona
Latticus
Bellona
12,451
5,190
527
1,744
21,231
24,478
601
5,973
14,979
207
87,130
L
Ymir
Mezzmir
Ymir
11,363
2,533
267
4,295
25,304
30,322
347
8,106
16,430
39,759
0
W
Thor
8,665
927
480
2,735
17,975
14,294
0
5,671
12,304
0
27,743
W
Skadi
25,548
12,599
0
2,140
18,626
7,278
2,681
2,676
15,950
0
99,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
43,217
219
Minions Killed
229
0
Camps Cleared
0
1,032,741
Distance Traveled
1,023,581
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,741
702
104
5
0
341,210
4
L
Nemesis
14,346
683
66
3
0
357,409
0
L
Bellona
14,264
679
113
5
0
318,745
0
L
Ymir
13,420
639
40
2
0
356,587
3
W
Thor
12,772
608
21
1
0
339,477
5
W
Skadi
15,704
748
104
5
0
342,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role