Player Matchup

Sun Wukong
Sun Wukong
JungleSucks
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
OCAnano
Sol
Level 17
God Stats
2W - 5L
1,295 SR
Queue Stats
20W - 23L
1,529 Elo+
Solo
Pele
Pele
iFlowers
Pele
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,562 Elo+
Solo
Cernunnos
Cernunnos
menticidal
Cernunnos
Level 18
God Stats
26W - 29L
1,755 SR
Queue Stats
220W - 191L
1,532 Elo+
Solo
Hades
Hades
vtloki
Hades
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 58L
1,546 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,534 Elo+

VS

Team Averages
Level 13
1,563 SR
1,646 Elo+
Ra
Ra
AliBaaaba
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,757 Elo+
Solo
Hades
Hades
AstroShart
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,624 Elo+
Party 1
Nemesis
Nemesis
LFCLigit
Nemesis
Level 24
God Stats
6W - 3L
1,692 SR
Queue Stats
7W - 6L
1,613 Elo+
Party 1
Medusa
Medusa
Monopolyy
Medusa
Level 28
God Stats
18W - 18L
1,624 SR
Queue Stats
124W - 117L
1,614 Elo+
Solo
Mulan
Mulan
mitchymuffins
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JungleSucks
Sun Wukong
11
2 / 0 / 4
6,460
646
2,206
6,453
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
12
6 / 0 / 0
7,067
707
4,387
4,320
1,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
11
6 / 0 / 6
6,819
682
4,275
5,754
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
menticidal
Cernunnos
10
2 / 4 / 4
5,728
573
4,849
6,251
1,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
vtloki
Hades
10
5 / 3 / 4
6,103
610
5,061
7,655
4,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,834
483
2,936
5,121
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
6
0 / 4 / 2
4,501
450
2,874
6,580
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
LFCLigit
Nemesis
9
2 / 4 / 1
5,501
550
3,155
7,200
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Monopolyy
Medusa
9
3 / 4 / 1
5,526
553
4,740
7,052
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,039
504
1,944
4,760
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
7
7
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Hades
0
4
2
0.25
W
Sun Wukong
JungleSucks
Sun Wukong
2
0
4
4
L
Nemesis
LFCLigit
Nemesis
2
4
1
0.63
L
Medusa
Monopolyy
Medusa
3
4
1
0.88
W
Sol
6
0
0
6
W
Pele
6
0
6
9
W
Cernunnos
menticidal
Cernunnos
2
4
4
1
L
1
4
0
0.25
W
Hades
vtloki
Hades
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,778
Damage
15,649
30,433
Taken
30,713
14,027
Mitigated
9,638
11,452
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,936
596
69
438
5,121
1,447
135
2,252
2,869
22,000
0
L
Hades
2,874
1,033
0
1,834
6,580
2,229
0
1,921
4,659
7,920
0
W
Sun Wukong
JungleSucks
Sun Wukong
2,206
622
0
2,338
6,453
4,615
372
159
6,184
1,512
25,743
L
Nemesis
LFCLigit
Nemesis
3,155
1,436
0
566
7,200
2,130
0
1,670
5,530
0
30,051
L
Medusa
Monopolyy
Medusa
4,740
2,043
0
1,178
7,052
1,618
74
2,821
4,231
0
25,663
W
Sol
4,387
705
0
2,892
4,320
1,333
672
1,016
3,304
37,182
0
W
Pele
4,275
1,221
0
2,846
5,754
1,811
551
1,505
4,224
0
30,063
W
Cernunnos
menticidal
Cernunnos
4,849
2,561
0
842
6,251
1,739
955
1,536
4,690
0
27,222
L
1,944
349
0
223
4,760
2,214
0
841
3,919
0
16,252
W
Hades
vtloki
Hades
5,061
767
191
2,343
7,655
4,529
918
1,594
6,036
19,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
25,401
274
Minions Killed
195
0
Camps Cleared
0
1,038,304
Distance Traveled
938,282
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,834
483
40
4
0
202,366
0
L
Hades
4,501
450
9
1
0
142,620
0
W
Sun Wukong
6,460
646
63
6
0
220,197
1
L
Nemesis
5,501
550
55
6
0
214,862
1
L
Medusa
5,526
553
48
5
0
188,906
0
W
Sol
7,067
707
74
7
0
212,248
0
W
Pele
6,819
682
55
6
0
227,496
3
W
Cernunnos
5,728
573
49
5
0
172,054
1
L
Mulan
5,039
504
43
4
0
189,528
2
W
Hades
6,103
610
33
3
0
206,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role