Player Matchup

King Arthur
King Arthur
HughJaz1337
King Arthur
Level 26
God Stats
9W - 13L
1,495 SR
Queue Stats
40W - 41L
1,468 Elo+
Solo
Guan Yu
Guan Yu
asyambari
Guan Yu
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 20L
1,366 Elo+
Solo
Kukulkan
Kukulkan
deadtodead
Kukulkan
Level 29
God Stats
1W - 1L
1,521 SR
Queue Stats
9W - 9L
1,478 Elo+
Solo
Anhur
Anhur
kaymani
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Cupid
Cupid
我的thechef
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,462 Elo+

VS

Team Averages
Level 29
1,427 SR
1,385 Elo+
Kukulkan
Kukulkan
AsaJack
Kukulkan
Level 25
God Stats
4W - 1L
1,704 SR
Queue Stats
201W - 220L
1,415 Elo+
Party 2
Merlin
Merlin
CheLeRoy
Merlin
Level 14
God Stats
64W - 71L
1,375 SR
Queue Stats
376W - 388L
1,375 Elo+
Party 2
Horus
Horus
JackaledUp
Horus
Level 65
God Stats
6W - 11L
1,392 SR
Queue Stats
86W - 122L
1,410 Elo+
Party 1
Set
Set
KomaTheFox
Set
Level 23
God Stats
3W - 5L
1,406 SR
Queue Stats
58W - 73L
1,333 Elo+
Party 1
Chronos
Chronos
StrawberryTiger
Chronos
Level 19
God Stats
0W - 3L
1,258 SR
Queue Stats
43W - 68L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HughJaz1337
King Arthur
14
3 / 2 / 8
8,970
528
7,699
18,041
9,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
asyambari
Guan Yu
11
0 / 4 / 11
7,956
468
4,707
11,608
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
deadtodead
Kukulkan
17
16 / 2 / 1
11,248
662
18,023
10,426
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
kaymani
Anhur
12
3 / 3 / 7
8,159
480
9,412
11,745
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 0
8,853
521
7,003
11,450
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsaJack
Kukulkan
15
5 / 4 / 2
8,935
526
10,908
8,177
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
CheLeRoy
Merlin
13
2 / 4 / 3
7,572
445
10,201
8,344
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
5 / 5 / 4
8,304
488
7,115
17,151
14,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 7 / 3
6,630
390
6,003
14,758
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 4
7,326
431
8,830
14,900
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
25
Kills
14
14
Deaths
25
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AsaJack
Kukulkan
5
4
2
1.5
L
Merlin
CheLeRoy
Merlin
2
4
3
0.88
W
King Arthur
HughJaz1337
King Arthur
3
2
8
3.5
L
Horus
5
5
4
1.4
L
0
7
3
0.21
L
2
5
4
0.8
W
Guan Yu
asyambari
Guan Yu
0
4
11
1.38
W
Kukulkan
deadtodead
Kukulkan
16
2
1
8.25
W
Anhur
kaymani
Anhur
3
3
7
2.17
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,844
Damage
43,057
63,270
Taken
63,330
29,762
Mitigated
30,714
22,741
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AsaJack
Kukulkan
10,908
2,087
0
0
8,177
3,049
664
1,214
6,963
48,186
0
L
Merlin
CheLeRoy
Merlin
10,201
618
0
766
8,344
3,124
0
3,949
4,395
38,589
0
W
King Arthur
HughJaz1337
King Arthur
7,699
1,188
166
7,117
18,041
9,511
581
8,521
9,390
0
44,736
L
Horus
7,115
3,560
1,169
3,345
17,151
14,730
0
4,834
12,317
0
17,251
L
6,003
2,603
99
3,259
14,758
5,064
0
4,128
10,630
0
34,517
L
8,830
4,022
0
5,508
14,900
4,747
0
3,898
11,002
40,043
0
W
Guan Yu
asyambari
Guan Yu
4,707
595
1,813
3,790
11,608
8,855
126
6,745
4,605
0
11,958
W
Kukulkan
deadtodead
Kukulkan
18,023
2,281
0
1,021
10,426
4,171
941
3,830
6,348
80,320
0
W
Anhur
kaymani
Anhur
9,412
4,832
0
4,502
11,745
3,707
1,291
5,063
6,478
0
32,543
W
7,003
3,133
24
4,308
11,450
3,518
2,011
4,918
6,510
0
55,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
38,767
378
Minions Killed
280
0
Camps Cleared
0
1,479,695
Distance Traveled
1,423,617
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,935
526
82
5
0
292,136
4
L
Merlin
7,572
445
60
4
0
307,755
2
W
King Arthur
8,970
528
94
6
0
304,773
1
L
Horus
8,304
488
20
1
0
287,162
3
L
Set
6,630
390
56
3
0
286,253
0
L
Chronos
7,326
431
62
4
0
250,311
1
W
Guan Yu
7,956
468
21
1
0
320,888
1
W
Kukulkan
11,248
662
130
8
0
297,941
3
W
Anhur
8,159
480
39
2
0
271,818
1
W
Cupid
8,853
521
94
6
0
284,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role