Player Matchup

Bellona
Bellona
Gold IV
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Bellona
Gold IV
Level 109
God Stats
19W - 9L
1,679 SR
Queue Stats
39W - 31L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,679 SR
1,533 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 129
1,176 SR
429 MMR
Loki
Loki
Bronze V
TTA KindFawn
Loki
Bronze V
Level 129
God Stats
0W - 6L
1,176 SR
Queue Stats
1W - 23L
429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 0 / 0
15,275
764
10,104
17,272
17,448
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
He BoHelAnubisArachneNemesis

VS

Bans
MedusaSetKing ArthurChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 0
12,337
617
8,787
15,408
6,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,104
Damage
8,787
17,272
Taken
15,408
17,448
Mitigated
6,716
11,944
Healing
1,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,104
4,356
0
11,944
17,272
17,448
2,387
256
17,016
0
124,492
L
8,787
2,065
0
1,874
15,408
6,716
0
55
15,353
0
100,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,275
Gold Earned
12,337
173
Minions Killed
121
0
Camps Cleared
0
383,109
Distance Traveled
356,650
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,275
764
173
9
0
383,109
1
L
Loki
12,337
617
121
6
0
356,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role