Player Matchup

Neith
Neith
AVERAGEtemp385
Neith
Level 42
God Stats
19W - 14L
1,557 SR
Queue Stats
159W - 166L
1,277 Elo+
Solo
Horus
Horus
Garfields Curse
Horus
Level 28
God Stats
4W - 1L
1,257 SR
Queue Stats
16W - 12L
1,474 Elo+
Party 1
Tiamat
Tiamat
Imopositive
Tiamat
Level 28
God Stats
11W - 6L
1,744 SR
Queue Stats
519W - 548L
1,323 Elo+
Party 3
Nu Wa
Nu Wa
NOAHARRRRR
Nu Wa
Level 109
God Stats
12W - 10L
1,624 SR
Queue Stats
334W - 320L
1,566 Elo+
Party 3
Serqet
Serqet
VividFawn633875
Serqet
Level 111
God Stats
22W - 21L
1,598 SR
Queue Stats
356W - 317L
1,591 Elo+
Party 1
Team Averages
Level 64
1,556 SR
1,446 Elo+

VS

Team Averages
Level 57
1,475 SR
1,300 Elo+
Kali
Kali
BMG_OptimusSlime
Kali
Level 66
God Stats
0W - 3L
1,307 SR
Queue Stats
136W - 141L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
CAPTIN CRISP
Kukulkan
Level 31
God Stats
0W - 1L
1,578 SR
Queue Stats
6W - 14L
1,342 Elo+
Solo
Jormungandr
Jormungandr
NaughtyCommander
Jormungandr
Level 16
God Stats
1W - 3L
1,480 SR
Queue Stats
28W - 32L
1,235 Elo+
Party 2
Ullr
Ullr
PK2Elite
Ullr
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 37L
1,253 Elo+
Party 2
King Arthur
King Arthur
S1mply_Ic0nic
King Arthur
Level 15
God Stats
2W - 5L
1,513 SR
Queue Stats
472W - 531L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
10,881
495
11,505
15,501
6,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
5 / 1 / 11
11,363
517
7,355
14,004
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
18
2 / 4 / 2
11,331
515
5,947
12,341
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
20
11 / 0 / 12
13,194
600
21,871
10,256
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 1 / 8
14,242
647
19,462
12,927
6,283
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,368
426
7,108
20,538
9,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
CAPTIN CRISP
Kukulkan
14
1 / 12 / 0
8,723
397
5,761
14,716
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
NaughtyCommander
Jormungandr
16
5 / 3 / 1
9,929
451
10,615
16,970
7,171
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
14
4 / 10 / 1
9,523
433
9,611
20,062
6,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
S1mply_Ic0nic
King Arthur
11
0 / 10 / 0
6,908
314
2,998
14,838
6,555
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
42
Kills
10
11
Deaths
43
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
0
8
1
0.06
L
Kukulkan
CAPTIN CRISP
Kukulkan
1
12
0
0.08
W
5
1
11
10.5
W
Tiamat
2
4
2
0.75
W
Nu Wa
11
0
12
17
L
Jormungandr
NaughtyCommander
Jormungandr
5
3
1
1.83
L
Ullr
4
10
1
0.45
L
King Arthur
S1mply_Ic0nic
King Arthur
0
10
0
0
W
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,140
Damage
36,093
65,029
Taken
87,124
42,392
Mitigated
33,992
24,754
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,505
4,097
122
2,993
15,501
6,516
5,698
3,698
11,803
0
79,290
L
7,108
4,156
0
7,575
20,538
9,008
0
3,739
16,427
0
66,908
L
Kukulkan
CAPTIN CRISP
Kukulkan
5,761
507
0
0
14,716
5,073
318
4,098
9,966
54,193
0
W
7,355
3,482
3,926
7,271
14,004
13,661
1,748
3,080
10,924
0
27,365
W
Tiamat
5,947
520
0
3,957
12,341
11,771
1,552
6,694
5,647
52,591
0
W
Nu Wa
21,871
4,306
0
5,935
10,256
4,161
1,011
2,387
7,869
82,920
0
L
Jormungandr
NaughtyCommander
Jormungandr
10,615
3,146
0
279
16,970
7,171
0
8,143
7,964
53,822
0
L
Ullr
9,611
4,290
0
1,954
20,062
6,185
0
2,737
16,799
0
62,840
L
King Arthur
S1mply_Ic0nic
King Arthur
2,998
632
0
0
14,838
6,555
0
7,280
6,563
0
16,355
W
19,462
6,706
0
550
12,927
6,283
506
517
12,410
0
109,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,011
Gold Earned
44,451
585
Minions Killed
435
0
Camps Cleared
0
2,012,038
Distance Traveled
1,768,994
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,881
495
153
7
0
383,865
6
L
Kali
9,368
426
124
6
0
391,454
0
L
Kukulkan
8,723
397
101
5
0
345,944
0
W
Horus
11,363
517
41
2
0
442,507
0
W
Tiamat
11,331
515
98
4
0
296,718
0
W
Nu Wa
13,194
600
134
6
0
406,400
4
L
Jormungandr
9,929
451
94
4
0
346,244
4
L
Ullr
9,523
433
96
4
0
336,195
1
L
King Arthur
6,908
314
20
1
0
349,157
1
W
Serqet
14,242
647
159
7
0
482,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role