Player Matchup

Janus
Janus
Gold II
MvpGeno
Janus
Gold II
Level 126
God Stats
2W - 7L
1,420 SR
Queue Stats
77W - 61L
1,522 MMR
Party 1
Sobek
Sobek
Gold III
Play4emBucks
Sobek
Gold III
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 56L
1,570 MMR
Party 1
Heimdallr
Heimdallr
Silver III
TTA KindFawn
Heimdallr
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,421 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,473 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,587 SR
1,425 MMR
The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
Ju_P442
Kuzenbo
Gold I
Level 149
God Stats
44W - 44L
1,690 SR
Queue Stats
236W - 253L
1,526 MMR
Party 2
Medusa
Medusa
Silver I
PhantomLegendary
Medusa
Silver I
Level 97
God Stats
6W - 3L
1,571 SR
Queue Stats
275W - 339L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MvpGeno
Janus
11
3 / 5 / 1
7,320
732
6,586
8,216
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 3
7,109
711
3,598
12,210
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TTA KindFawn
Heimdallr
9
1 / 4 / 2
6,667
667
3,291
8,372
2,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
FenrirCu ChulainnSetCabrakanScylla

VS

Bans
DanzaburouErlang ShenGuan YuChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
7 / 1 / 6
8,936
894
8,759
3,977
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ju_P442
Kuzenbo
10
1 / 2 / 10
7,795
780
3,849
7,920
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 5
8,555
856
9,904
6,585
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
1
6
10
W
Kuzenbo
Ju_P442
Kuzenbo
1
2
10
3
L
Janus
MvpGeno
Janus
3
5
1
0.7
W
6
1
5
8.5
L
0
5
3
0.3
L
Heimdallr
TTA KindFawn
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,475
Damage
22,512
28,798
Taken
18,482
13,171
Mitigated
10,366
6,882
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,759
1,145
0
774
3,977
1,379
615
2,137
1,714
34,715
0
W
Kuzenbo
Ju_P442
Kuzenbo
3,849
1,084
0
835
7,920
6,896
81
3,215
4,563
10,042
0
L
Janus
MvpGeno
Janus
6,586
593
0
1,636
8,216
2,340
0
3,622
4,336
38,371
0
W
9,904
5,063
111
441
6,585
2,091
546
4,315
1,961
0
24,566
L
3,598
344
0
3,611
12,210
7,998
0
2,906
9,140
12,016
0
L
Heimdallr
TTA KindFawn
Heimdallr
3,291
770
405
1,230
8,372
2,833
0
5,610
2,530
0
15,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,096
Gold Earned
25,286
127
Minions Killed
104
0
Camps Cleared
0
552,540
Distance Traveled
615,225
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,936
894
59
6
0
198,420
3
W
Kuzenbo
7,795
780
11
1
0
215,491
1
L
Janus
7,320
732
84
8
0
171,848
5
W
Medusa
8,555
856
34
3
0
201,314
0
L
Sobek
7,109
711
12
1
0
193,834
4
L
Heimdallr
6,667
667
31
3
0
186,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role