Player Matchup

Ra
Ra
Gold IV
PlutosDescendant
Ra
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,440 MMR
Party 2
Chaac
Chaac
Platinum IV
PuRpLeKush_16
Chaac
Platinum IV
Level 144
God Stats
2W - 4L
1,629 SR
Queue Stats
287W - 288L
1,767 MMR
Party 2
Ares
Ares
Silver I
Vopha
Ares
Silver I
Level 110
God Stats
1W - 5L
1,744 SR
Queue Stats
56W - 60L
1,621 MMR
Solo
Apollo
Apollo
Gold I
iTzCHEF 2 U
Apollo
Gold I
Level 160
God Stats
27W - 41L
1,530 SR
Queue Stats
550W - 563L
1,626 MMR
Solo
King Arthur
King Arthur
Gold IV
qpooda
King Arthur
Gold IV
Level 39
God Stats
1W - 2L
1,597 SR
Queue Stats
42W - 38L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,600 SR
1,613 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,611 SR
1,601 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Gold III
Han sol0d
Ao Kuang
Gold III
Level 160
God Stats
10W - 7L
1,759 SR
Queue Stats
370W - 342L
1,727 MMR
Party 1
Eset
Eset
Gold II
ValakAkabane
Eset
Gold II
Level 156
God Stats
42W - 42L
1,599 SR
Queue Stats
321W - 311L
1,605 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
pepitedepoulet
Cu Chulainn
Silver I
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,600 MMR
Party 3
Jing Wei
Jing Wei
Platinum IV
xLESSONxOWNED
Jing Wei
Platinum IV
Level 160
God Stats
8W - 14L
1,697 SR
Queue Stats
976W - 958L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
7,435
437
3,257
10,268
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 1
8,452
497
8,105
13,259
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Vopha
Ares
11
0 / 4 / 1
6,879
405
6,656
11,843
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
13
0 / 1 / 0
7,632
449
2,765
9,350
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
qpooda
King Arthur
15
2 / 3 / 0
8,492
500
7,107
12,651
13,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetDanzaburouScyllaTsukuyomiJanus

VS

Bans
CthulhuRaijinNu WaFenrirDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 9
8,674
510
4,101
13,402
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Han sol0d
Ao Kuang
17
10 / 1 / 1
10,331
608
10,356
13,698
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 1 / 6
10,309
606
8,925
9,017
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
pepitedepoulet
Cu Chulainn
17
0 / 2 / 5
10,068
592
11,685
13,445
9,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
xLESSONxOWNED
Jing Wei
17
2 / 0 / 2
10,098
594
7,728
9,981
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
19
19
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
9
5.5
W
Ao Kuang
Han sol0d
Ao Kuang
10
1
1
10.5
L
0
8
0
0
L
2
3
1
0.83
W
6
1
6
9
L
Ares
Vopha
Ares
0
4
1
0.13
L
Apollo
0
1
0
0
W
Cu Chulainn
pepitedepoulet
Cu Chulainn
0
2
5
1.25
L
King Arthur
qpooda
King Arthur
2
3
0
0.67
W
Jing Wei
xLESSONxOWNED
Jing Wei
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,890
Damage
42,795
57,371
Taken
59,543
33,656
Mitigated
30,183
17,569
Healing
29,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,101
796
0
5,107
13,402
8,972
269
3,199
10,130
25,953
0
W
Ao Kuang
Han sol0d
Ao Kuang
10,356
2,319
0
8,331
13,698
5,133
0
1,483
11,892
67,651
0
L
3,257
196
257
2,037
10,268
3,820
0
6,823
3,141
53,351
0
L
8,105
1,558
0
3,380
13,259
6,902
0
6,969
6,102
0
60,297
W
8,925
328
526
3,638
9,017
3,208
912
3,220
5,543
62,653
0
L
Ares
Vopha
Ares
6,656
114
0
2,542
11,843
7,648
0
5,714
6,051
17,902
0
L
Apollo
2,765
1,765
0
5,901
9,350
2,184
0
1,701
7,611
0
49,694
W
Cu Chulainn
pepitedepoulet
Cu Chulainn
11,685
2,861
0
3,961
13,445
9,377
526
810
12,220
5,383
70,919
L
King Arthur
qpooda
King Arthur
7,107
1,018
0
3,452
12,651
13,102
0
2,486
10,165
0
52,416
W
Jing Wei
xLESSONxOWNED
Jing Wei
7,728
6,379
0
7,698
9,981
3,493
759
789
9,192
0
89,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
49,480
471
Minions Killed
579
0
Camps Cleared
0
1,546,514
Distance Traveled
1,637,237
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,674
510
30
2
0
366,469
8
W
Ao Kuang
10,331
608
99
6
0
348,902
4
L
Ra
7,435
437
115
7
0
310,912
3
L
Chaac
8,452
497
100
6
0
341,387
1
W
Eset
10,309
606
137
8
0
299,167
8
L
Ares
6,879
405
22
1
0
322,461
7
L
Apollo
7,632
449
112
7
0
268,366
5
W
Cu Chulainn
10,068
592
162
10
0
326,427
1
L
King Arthur
8,492
500
122
7
0
303,388
2
W
Jing Wei
10,098
594
151
9
0
296,272
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role