Player Matchup

Ullr
Ullr
DemocratRemover
Ullr
Level 23
God Stats
7W - 3L
1,372 SR
Queue Stats
55W - 59L
1,371 Elo+
Solo
Pele
Pele
GamingGolem73
Pele
Level 3
God Stats
8W - 9L
1,707 SR
Queue Stats
11W - 9L
1,683 Elo+
Solo
Cerberus
Cerberus
JungleGap69
Cerberus
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SirPwn
Xing Tian
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,318 Elo+
Party 2
Olorun
Olorun
SuperScott73
Olorun
Level 18
God Stats
2W - 4L
1,080 SR
Queue Stats
56W - 57L
1,308 Elo+
Party 2
Team Averages
Level 16
1,432 SR
1,436 Elo+

VS

Team Averages
Level 16
1,262 SR
1,342 Elo+
Fenrir
Fenrir
Culprit13
Fenrir
Level 16
God Stats
0W - 8L
988 SR
Queue Stats
34W - 53L
1,229 Elo+
Party 1
Jormungandr
Jormungandr
Proudsimp
Jormungandr
Level 26
God Stats
2W - 5L
1,126 SR
Queue Stats
207W - 206L
1,446 Elo+
Solo
Nu Wa
Nu Wa
SapphireCat21
Nu Wa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 56L
1,253 Elo+
Party 1
Anhur
Anhur
godISearth
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
morningtide134
Hel
Level 17
God Stats
6W - 8L
1,198 SR
Queue Stats
46W - 62L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,709
516
6,262
5,903
1,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
15 / 1 / 0
9,710
747
9,121
6,141
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
JungleGap69
Cerberus
14
4 / 0 / 4
8,338
641
7,421
5,821
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
SirPwn
Xing Tian
11
1 / 2 / 4
6,930
533
2,062
6,867
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
13
0 / 0 / 4
7,601
585
2,153
5,215
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Culprit13
Fenrir
7
1 / 6 / 0
5,480
422
1,271
8,926
2,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Proudsimp
Jormungandr
9
3 / 2 / 0
5,984
460
3,456
8,103
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 1
6,016
463
2,687
7,034
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
8
0 / 3 / 3
5,229
402
3,195
7,595
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 0
5,718
440
2,194
7,610
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
4
4
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Culprit13
Fenrir
1
6
0
0.17
W
1
1
2
2
W
15
1
0
15
W
Cerberus
JungleGap69
Cerberus
4
0
4
6
L
Jormungandr
Proudsimp
Jormungandr
3
2
0
1.5
L
0
6
1
0.08
W
Xing Tian
SirPwn
Xing Tian
1
2
4
1.5
W
Olorun
0
0
4
2
L
Anhur
0
3
3
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
12,803
29,947
Taken
39,268
13,963
Mitigated
10,315
11,724
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Culprit13
Fenrir
1,271
396
0
1,959
8,926
2,076
0
1,701
7,150
0
23,126
W
6,262
3,948
0
2,957
5,903
1,791
859
1,834
4,069
0
32,085
W
9,121
2,993
0
617
6,141
1,930
0
407
5,734
0
68,283
W
Cerberus
JungleGap69
Cerberus
7,421
530
0
3,042
5,821
4,067
159
1,444
4,377
46,641
0
L
Jormungandr
Proudsimp
Jormungandr
3,456
190
171
2,190
8,103
3,783
0
931
7,172
18,980
0
L
2,687
637
0
532
7,034
1,391
336
3,033
3,951
30,934
0
W
Xing Tian
SirPwn
Xing Tian
2,062
456
0
1,605
6,867
4,253
87
1,680
5,187
5,876
0
W
Olorun
2,153
320
70
3,433
5,215
1,922
2,752
2,972
2,243
40,718
0
L
Anhur
3,195
1,554
0
1,398
7,595
1,679
0
1,131
6,464
0
17,649
L
2,194
329
132
1,402
7,610
1,386
460
4,440
2,895
27,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
28,427
394
Minions Killed
198
0
Camps Cleared
0
1,279,921
Distance Traveled
1,155,547
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,480
422
47
4
0
237,007
1
W
Ullr
6,709
516
87
7
0
215,572
0
W
Pele
9,710
747
109
8
0
295,577
0
W
Cerberus
8,338
641
112
9
0
262,558
7
L
Jormungandr
5,984
460
23
2
0
232,222
1
L
Nu Wa
6,016
463
50
4
0
212,052
3
W
Xing Tian
6,930
533
4
0
0
288,869
7
W
Olorun
7,601
585
82
6
0
217,345
0
L
Anhur
5,229
402
23
2
0
230,381
2
L
Hel
5,718
440
55
4
0
243,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role