Player Matchup

Ymir
Ymir
Irishviking865
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,186 Elo+
Solo
Erlang Shen
Erlang Shen
MadaraUchiha13
Erlang Shen
Level 27
God Stats
4W - 3L
1,447 SR
Queue Stats
171W - 192L
1,505 Elo+
Solo
Thor
Thor
RyfKey
Thor
Level 7
God Stats
2W - 0L
1,181 SR
Queue Stats
3W - 7L
1,261 Elo+
Solo
Anubis
Anubis
TANK0424
Anubis
Level 29
God Stats
23W - 10L
1,675 SR
Queue Stats
495W - 494L
1,518 Elo+
Solo
Jing Wei
Jing Wei
TheBotOfGod
Jing Wei
Level 14
God Stats
4W - 4L
1,525 SR
Queue Stats
35W - 36L
1,521 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,398 Elo+

VS

Team Averages
Level 19
1,368 SR
1,404 Elo+
Sun Wukong
Sun Wukong
HITJIJI
Sun Wukong
Level 27
God Stats
0W - 3L
1,341 SR
Queue Stats
22W - 25L
1,422 Elo+
Solo
Scylla
Scylla
HOLO22
Scylla
Level 8
God Stats
8W - 27L
1,580 SR
Queue Stats
151W - 185L
1,728 Elo+
Solo
Ares
Ares
McCrip
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 371L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rizmylove
Tsukuyomi
Level 29
God Stats
6W - 8L
1,224 SR
Queue Stats
280W - 256L
1,497 Elo+
Solo
Heimdallr
Heimdallr
lmlopus
Heimdallr
Level 24
God Stats
8W - 8L
1,197 SR
Queue Stats
67W - 48L
978 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 8
12,434
497
10,976
21,554
23,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
MadaraUchiha13
Erlang Shen
20
5 / 1 / 2
14,915
597
15,238
17,425
19,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
RyfKey
Thor
18
0 / 3 / 6
11,608
464
3,235
12,255
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
TANK0424
Anubis
20
9 / 3 / 4
13,041
522
14,729
16,231
7,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
TheBotOfGod
Jing Wei
20
10 / 4 / 3
13,943
558
18,556
19,294
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HITJIJI
Sun Wukong
19
2 / 1 / 0
11,650
466
7,798
18,414
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
HOLO22
Scylla
17
3 / 5 / 5
10,984
439
7,308
11,007
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
McCrip
Ares
12
3 / 7 / 2
8,983
359
7,695
22,202
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Rizmylove
Tsukuyomi
17
5 / 7 / 6
11,611
464
18,520
19,630
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
lmlopus
Heimdallr
16
6 / 7 / 5
11,213
449
14,300
20,004
9,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
27
Kills
19
19
Deaths
27
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HITJIJI
Sun Wukong
2
1
0
2
L
Scylla
HOLO22
Scylla
3
5
5
1.1
W
3
8
8
0.88
W
Erlang Shen
MadaraUchiha13
Erlang Shen
5
1
2
6
L
Ares
McCrip
Ares
3
7
2
0.57
L
Tsukuyomi
Rizmylove
Tsukuyomi
5
7
6
1.14
W
Thor
RyfKey
Thor
0
3
6
1
W
Anubis
TANK0424
Anubis
9
3
4
3.67
W
Jing Wei
TheBotOfGod
Jing Wei
10
4
3
2.88
L
Heimdallr
lmlopus
Heimdallr
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,734
Damage
55,621
86,759
Taken
91,257
65,792
Mitigated
54,530
29,307
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HITJIJI
Sun Wukong
7,798
1,280
0
4,699
18,414
17,834
0
2,596
15,818
0
84,477
L
Scylla
HOLO22
Scylla
7,308
786
0
879
11,007
2,952
566
5,568
5,439
53,613
0
W
10,976
2,777
0
652
21,554
23,425
995
7,393
14,161
51,537
0
W
Erlang Shen
MadaraUchiha13
Erlang Shen
15,238
8,930
0
7,202
17,425
19,403
2,092
1,338
15,726
0
122,588
L
Ares
McCrip
Ares
7,695
1,961
0
745
22,202
16,941
405
6,651
15,551
19,810
0
L
Tsukuyomi
Rizmylove
Tsukuyomi
18,520
4,729
0
2,948
19,630
7,484
0
6,132
13,498
0
67,875
W
Thor
RyfKey
Thor
3,235
394
0
2,839
12,255
4,422
564
772
11,433
0
62,861
W
Anubis
TANK0424
Anubis
14,729
655
0
6,929
16,231
7,426
257
3,139
13,067
92,436
0
W
Jing Wei
TheBotOfGod
Jing Wei
18,556
16,685
0
11,685
19,294
11,116
0
2,361
16,911
0
136,553
L
Heimdallr
lmlopus
Heimdallr
14,300
9,926
0
1,456
20,004
9,319
1,452
4,758
15,246
0
61,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,941
Gold Earned
54,441
698
Minions Killed
485
0
Camps Cleared
0
2,206,000
Distance Traveled
2,072,077
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,650
466
144
6
0
429,596
5
L
Scylla
10,984
439
108
4
0
475,704
1
W
Ymir
12,434
497
67
3
0
373,948
2
W
Erlang Shen
14,915
597
218
9
0
460,664
0
L
Ares
8,983
359
26
1
0
330,512
2
L
Tsukuyomi
11,611
464
92
4
0
466,809
4
W
Thor
11,608
464
114
5
0
491,440
1
W
Anubis
13,041
522
127
5
0
435,013
0
W
Jing Wei
13,943
558
172
7
0
444,935
2
L
Heimdallr
11,213
449
115
5
0
369,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role