Player Matchup

Chiron
Chiron
Dirtycatdlnk
Chiron
Level 28
God Stats
2W - 3L
1,618 SR
Queue Stats
55W - 54L
1,450 Elo+
Party 1
Bellona
Bellona
ItzMightyK
Bellona
Level 5
God Stats
1W - 3L
1,698 SR
Queue Stats
5W - 4L
1,843 Elo+
Solo
Baron Samedi
Baron Samedi
NotRedShell_
Baron Samedi
Level 29
God Stats
41W - 31L
1,546 SR
Queue Stats
55W - 55L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TranceFrmJupiter
Tsukuyomi
Level 25
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 4L
1,238 Elo+
Solo
Susano
Susano
hairskt
Susano
Level 8
God Stats
1W - 4L
1,390 SR
Queue Stats
49W - 64L
1,043 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,405 Elo+

VS

Team Averages
Level 17
1,551 SR
1,349 Elo+
Bastet
Bastet
Dewey Do Me 23
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
MerengueConSal
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,463 Elo+
Solo
Hou Yi
Hou Yi
MeteoricBlock82
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,053 Elo+
Solo
Cthulhu
Cthulhu
Tusk102
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,234 Elo+
Solo
Kukulkan
Kukulkan
jackgerardo
Kukulkan
Level 23
God Stats
22W - 12L
1,753 SR
Queue Stats
65W - 52L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 13 / 9
22,540
480
38,461
48,719
23,962
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
ItzMightyK
Bellona
20
17 / 7 / 5
23,162
493
27,164
38,442
32,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
NotRedShell_
Baron Samedi
20
3 / 9 / 11
22,674
482
23,803
32,057
46,815
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
20
3 / 15 / 4
19,650
418
11,312
43,324
21,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
hairskt
Susano
20
5 / 24 / 9
17,594
374
24,237
48,083
25,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
15,083
321
560
4,634
676
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
29 / 5 / 5
30,106
641
41,188
47,442
21,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 19 / 3
19,597
417
11,018
37,692
15,879
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Tusk102
Cthulhu
20
13 / 0 / 15
27,025
575
40,364
40,105
73,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
jackgerardo
Kukulkan
20
20 / 13 / 12
26,058
554
64,972
38,612
21,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
103
37
Kills
65
68
Deaths
38
38
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Chiron
9
13
9
1.04
L
Bellona
ItzMightyK
Bellona
17
7
5
2.79
W
29
5
5
6.3
W
2
19
3
0.18
L
Baron Samedi
NotRedShell_
Baron Samedi
3
9
11
0.94
L
Tsukuyomi
3
15
4
0.33
W
Cthulhu
Tusk102
Cthulhu
13
0
15
20.5
L
Susano
hairskt
Susano
5
24
9
0.4
W
Kukulkan
jackgerardo
Kukulkan
20
13
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,977
Damage
158,102
210,625
Taken
168,485
151,413
Mitigated
132,670
40,635
Healing
49,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
560
97
0
1,782
4,634
676
0
0
4,634
0
10,856
L
Chiron
38,461
11,336
1,824
15,265
48,719
23,962
7,255
27,891
20,823
0
157,410
L
Bellona
ItzMightyK
Bellona
27,164
10,339
0
3,890
38,442
32,937
472
17,239
21,203
9,492
95,877
W
41,188
21,901
0
25,616
47,442
21,721
13,996
5,307
42,135
0
312,639
W
11,018
7,966
0
5,814
37,692
15,879
2,503
2,384
35,308
0
80,237
L
Baron Samedi
NotRedShell_
Baron Samedi
23,803
1,151
3,617
6,803
32,057
46,815
1,015
20,347
11,710
102,170
0
L
Tsukuyomi
11,312
2,578
231
6,917
43,324
21,800
8,401
15,211
27,940
0
124,878
W
Cthulhu
Tusk102
Cthulhu
40,364
1,358
334
8,770
40,105
73,283
875
10,511
29,594
132,814
0
L
Susano
hairskt
Susano
24,237
6,926
681
1,407
48,083
25,899
1,143
24,648
23,435
0
76,220
W
Kukulkan
jackgerardo
Kukulkan
64,972
5,920
0
7,569
38,612
21,111
4,178
7,592
31,020
182,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,620
Gold Earned
117,869
757
Minions Killed
904
0
Camps Cleared
0
3,742,284
Distance Traveled
3,046,250
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,083
321
30
1
0
105,938
1
L
Chiron
22,540
480
186
4
0
809,665
0
L
Bellona
23,162
493
156
3
0
782,619
3
W
Anhur
30,106
641
330
7
0
831,994
5
W
Hou Yi
19,597
417
118
3
0
473,131
1
L
Baron Samedi
22,674
482
132
3
0
771,206
0
L
Tsukuyomi
19,650
418
191
4
0
711,827
0
W
Cthulhu
27,025
575
159
3
0
869,037
2
L
Susano
17,594
374
92
2
0
666,967
8
W
Kukulkan
26,058
554
267
6
0
766,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role