Player Matchup

Ganesha
Ganesha
Gold III
BIG DADDY KUMBA
Ganesha
Gold III
Level 145
God Stats
4W - 1L
1,702 SR
Queue Stats
100W - 97L
1,450 MMR
Party 2
Ra
Ra
Bronze III
D4RK_L1NK_
Ra
Bronze III
Level 46
God Stats
2W - 0L
1,331 SR
Queue Stats
5W - 6L
1,454 MMR
Solo
Danzaburou
Danzaburou
Silver II
DEJONGH1530
Danzaburou
Silver II
Level 149
God Stats
5W - 6L
1,401 SR
Queue Stats
119W - 134L
1,472 MMR
Solo
Tyr
Tyr
Gold II
PapaC95
Tyr
Gold II
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 100L
1,457 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
PiIIow Boy
Erlang Shen
Silver I
Level 122
God Stats
20W - 17L
1,892 SR
Queue Stats
177W - 172L
1,457 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,565 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,576 SR
1,458 MMR
Agni
Agni
Bronze III
DamItsStinkyy
Agni
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,466 MMR
Solo
Hou Yi
Hou Yi
Gold IV
NRC SANJO
Hou Yi
Gold IV
Level 127
God Stats
2W - 2L
1,731 SR
Queue Stats
126W - 123L
1,452 MMR
Party 1
Fenrir
Fenrir
Gold III
Qu1roN
Fenrir
Gold III
Level 72
God Stats
5W - 6L
1,683 SR
Queue Stats
44W - 50L
1,470 MMR
Solo
Chaac
Chaac
Silver I
Shoko Numb
Chaac
Silver I
Level 106
God Stats
0W - 1L
1,460 SR
Queue Stats
10W - 17L
1,441 MMR
Party 1
Athena
Athena
Gold V
achesNpain
Athena
Gold V
Level 105
God Stats
2W - 3L
1,506 SR
Queue Stats
48W - 54L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,759
576
1,781
4,809
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 1
6,573
657
3,700
4,662
1,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
DEJONGH1530
Danzaburou
8
0 / 2 / 3
4,785
479
3,693
4,730
1,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tyr
12
2 / 0 / 0
6,483
648
6,085
6,865
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
PiIIow Boy
Erlang Shen
9
1 / 2 / 3
5,414
541
2,939
8,084
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ArachneTsukuyomiBakasuraScyllaCthulhu

VS

Bans
Cu ChulainnChang'eKing ArthurJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,460
446
2,956
4,311
1,185
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
NRC SANJO
Hou Yi
9
2 / 1 / 0
5,404
540
5,167
6,108
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Qu1roN
Fenrir
9
2 / 1 / 1
5,364
536
2,233
6,529
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
10
0 / 2 / 0
5,773
577
4,872
8,410
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
achesNpain
Athena
7
1 / 2 / 1
4,995
500
1,322
6,031
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
5
5
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
5
1
1
5.5
W
Danzaburou
DEJONGH1530
Danzaburou
0
2
3
0.75
L
0
3
1
0.17
L
Hou Yi
NRC SANJO
Hou Yi
2
1
0
2
W
Tyr
2
0
0
2
W
Erlang Shen
PiIIow Boy
Erlang Shen
1
2
3
1.25
L
Fenrir
Qu1roN
Fenrir
2
1
1
2.5
L
Chaac
0
2
0
0
L
Athena
achesNpain
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
16,550
29,150
Taken
31,389
12,024
Mitigated
11,209
13,452
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,781
107
99
2,736
4,809
1,700
0
376
4,433
17,648
0
W
3,700
1,035
336
1,848
4,662
1,681
0
2,119
2,543
40,134
0
W
Danzaburou
DEJONGH1530
Danzaburou
3,693
1,698
0
1,600
4,730
1,088
0
202
4,528
0
22,115
L
2,956
254
0
1,004
4,311
1,185
0
1,691
2,620
14,831
0
L
Hou Yi
NRC SANJO
Hou Yi
5,167
3,337
0
3,922
6,108
1,758
796
1,374
4,734
0
32,056
W
Tyr
6,085
945
0
4,759
6,865
4,956
0
138
6,727
0
37,497
W
Erlang Shen
PiIIow Boy
Erlang Shen
2,939
1,441
0
2,074
8,084
2,599
0
1,443
6,641
0
29,288
L
Fenrir
Qu1roN
Fenrir
2,233
497
0
4,064
6,529
2,082
0
694
5,835
0
20,790
L
Chaac
4,872
1,632
0
3,699
8,410
3,772
0
0
8,042
0
32,603
L
Athena
achesNpain
Athena
1,322
603
0
1,518
6,031
2,412
0
1,722
4,309
11,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
25,996
289
Minions Killed
234
0
Camps Cleared
0
991,699
Distance Traveled
890,555
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,759
576
8
1
0
197,675
1
W
Ra
6,573
657
80
8
0
198,801
5
W
Danzaburou
4,785
479
59
6
0
163,729
1
L
Agni
4,460
446
22
2
0
150,376
0
L
Hou Yi
5,404
540
64
6
0
149,561
1
W
Tyr
6,483
648
90
9
0
210,221
4
W
Erlang Shen
5,414
541
52
5
0
221,273
0
L
Fenrir
5,364
536
43
4
0
216,511
3
L
Chaac
5,773
577
84
8
0
180,894
1
L
Athena
4,995
500
21
2
0
193,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role