Player Matchup

Fenrir
Fenrir
Cleokills69
Fenrir
Level 24
God Stats
38W - 23L
1,625 SR
Queue Stats
152W - 154L
1,408 Elo+
Solo
Da Ji
Da Ji
DamageDaddy
Da Ji
Level 10
God Stats
35W - 1L
2,149 SR
Queue Stats
51W - 1L
2,082 Elo+
Party 2
Aphrodite
Aphrodite
HealSlùt
Aphrodite
Level 11
God Stats
48W - 1L
2,148 SR
Queue Stats
51W - 1L
2,082 Elo+
Party 2
Olorun
Olorun
Lizard1987
Olorun
Level 25
God Stats
12W - 4L
1,923 SR
Queue Stats
123W - 137L
1,540 Elo+
Party 3
Cerberus
Cerberus
studentsssr
Cerberus
Level 14
God Stats
39W - 53L
1,528 SR
Queue Stats
73W - 82L
1,536 Elo+
Party 3
Team Averages
Level 17
1,874 SR
1,730 Elo+

VS

Team Averages
Level 16
1,581 SR
1,552 Elo+
Ymir
Ymir
AliBaaaba
Ymir
Level 8
God Stats
1W - 3L
1,300 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Nu Wa
Nu Wa
Ekuland
Nu Wa
Level 18
God Stats
3W - 5L
1,760 SR
Queue Stats
58W - 37L
1,645 Elo+
Party 1
Ao Kuang
Ao Kuang
Girzik
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,466 Elo+
Solo
Nemesis
Nemesis
IssaVirgo
Nemesis
Level 17
God Stats
7W - 6L
1,646 SR
Queue Stats
9W - 8L
1,600 Elo+
Solo
Jing Wei
Jing Wei
PoseidensRage
Jing Wei
Level 26
God Stats
9W - 5L
1,696 SR
Queue Stats
30W - 17L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 7 / 13
9,440
944
8,218
11,370
4,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
23 / 2 / 9
14,857
1,486
34,955
16,863
7,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Aphrodite
HealSlùt
Aphrodite
19
7 / 0 / 24
12,858
1,286
24,512
13,213
7,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
Lizard1987
Olorun
17
2 / 1 / 20
10,849
1,085
15,039
9,353
3,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
studentsssr
Cerberus
18
1 / 3 / 22
10,505
1,051
7,049
13,507
8,459
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

260

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 8
10,033
1,003
9,536
18,592
19,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Ekuland
Nu Wa
16
3 / 9 / 8
9,896
990
16,012
16,998
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Girzik
Ao Kuang
15
3 / 6 / 8
9,533
953
7,335
21,050
8,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
IssaVirgo
Nemesis
16
5 / 5 / 6
10,465
1,047
13,255
18,414
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
PoseidensRage
Jing Wei
15
0 / 9 / 10
9,338
934
9,243
20,098
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
53
33
Kills
13
13
Deaths
33
88
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
8
1.5
W
Fenrir
0
7
13
0.93
W
23
2
9
13.75
L
Nu Wa
Ekuland
Nu Wa
3
9
8
0.78
L
Ao Kuang
Girzik
Ao Kuang
3
6
8
1.17
W
Aphrodite
HealSlùt
Aphrodite
7
0
24
19
L
Nemesis
IssaVirgo
Nemesis
5
5
6
1.6
W
Olorun
Lizard1987
Olorun
2
1
20
12
L
Jing Wei
PoseidensRage
Jing Wei
0
9
10
0.56
W
Cerberus
studentsssr
Cerberus
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,773
Damage
55,381
64,306
Taken
95,152
31,734
Mitigated
49,653
29,842
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,536
1,881
0
0
18,592
19,222
0
10,284
8,100
24,620
0
W
Fenrir
8,218
1,114
0
716
11,370
4,367
0
5,421
5,949
0
20,878
W
34,955
15,381
0
2,249
16,863
7,648
0
8,334
8,529
0
55,480
L
Nu Wa
Ekuland
Nu Wa
16,012
3,681
0
0
16,998
6,971
0
6,654
10,060
27,112
0
L
Ao Kuang
Girzik
Ao Kuang
7,335
1,190
0
1,847
21,050
8,382
0
10,334
10,405
15,506
0
W
Aphrodite
HealSlùt
Aphrodite
24,512
2,845
9,027
9,826
13,213
7,633
0
5,856
7,357
43,705
0
L
Nemesis
IssaVirgo
Nemesis
13,255
6,746
0
2,173
18,414
6,970
0
10,685
7,567
0
35,039
W
Olorun
Lizard1987
Olorun
15,039
9,853
926
4,301
9,353
3,627
0
4,467
4,886
43,028
0
L
Jing Wei
PoseidensRage
Jing Wei
9,243
6,451
0
1,326
20,098
8,108
0
7,523
12,420
0
31,044
W
Cerberus
studentsssr
Cerberus
7,049
465
0
2,797
13,507
8,459
0
8,805
4,702
22,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,509
Gold Earned
49,265
218
Minions Killed
149
13
Camps Cleared
3
1,005,865
Distance Traveled
899,082
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,033
1,003
38
4
1
174,798
0
W
Fenrir
9,440
944
24
2
1
178,988
0
W
Da Ji
14,857
1,486
39
4
4
224,308
1
L
Nu Wa
9,896
990
20
2
0
161,077
0
L
Ao Kuang
9,533
953
14
1
0
189,020
0
W
Aphrodite
12,858
1,286
48
5
4
228,068
2
L
Nemesis
10,465
1,047
47
5
1
177,589
0
W
Olorun
10,849
1,085
62
6
3
203,873
1
L
Jing Wei
9,338
934
30
3
1
196,598
0
W
Cerberus
10,505
1,051
45
5
1
170,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role